Add score-o mode and split game map HUD presentation
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@@ -1,7 +1,7 @@
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import { type LonLatPoint } from '../../utils/projection'
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import { type GameAudioConfig } from '../audio/audioConfig'
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export type GameMode = 'classic-sequential'
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export type GameMode = 'classic-sequential' | 'score-o'
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export type GameControlKind = 'start' | 'control' | 'finish'
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export type PunchPolicyType = 'enter' | 'enter-confirm'
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