完善文创展示控制与结果层基础

This commit is contained in:
2026-03-27 09:41:48 +08:00
parent 33edfba392
commit 0e025c3426
14 changed files with 1153 additions and 38 deletions

View File

@@ -1,4 +1,10 @@
import { type GameDefinition, type GameControl, type PunchPolicyType } from '../core/gameDefinition'
import {
type GameDefinition,
type GameControl,
type GameControlDisplayContent,
type GameControlDisplayContentOverride,
type PunchPolicyType,
} from '../core/gameDefinition'
import { type OrienteeringCourseData } from '../../utils/orienteeringCourse'
function sortBySequence<T extends { sequence: number | null }>(items: T[]): T[] {
@@ -13,6 +19,23 @@ function buildDisplayBody(label: string, sequence: number | null): string {
return label
}
function applyDisplayContentOverride(
baseContent: GameControlDisplayContent,
override: GameControlDisplayContentOverride | undefined,
): GameControlDisplayContent {
if (!override) {
return baseContent
}
return {
title: override.title || baseContent.title,
body: override.body || baseContent.body,
autoPopup: override.autoPopup !== undefined ? override.autoPopup : baseContent.autoPopup,
once: override.once !== undefined ? override.once : baseContent.once,
priority: override.priority !== undefined ? override.priority : baseContent.priority,
}
}
export function buildGameDefinitionFromCourse(
course: OrienteeringCourseData,
controlRadiusMeters: number,
@@ -25,20 +48,29 @@ export function buildGameDefinitionFromCourse(
skipRadiusMeters = 30,
skipRequiresConfirm = true,
controlScoreOverrides: Record<string, number> = {},
controlContentOverrides: Record<string, GameControlDisplayContentOverride> = {},
defaultControlScore: number | null = null,
): GameDefinition {
const controls: GameControl[] = []
for (const start of course.layers.starts) {
for (let startIndex = 0; startIndex < course.layers.starts.length; startIndex += 1) {
const start = course.layers.starts[startIndex]
const startId = `start-${startIndex + 1}`
controls.push({
id: `start-${controls.length + 1}`,
id: startId,
code: start.label || 'S',
label: start.label || 'Start',
kind: 'start',
point: start.point,
sequence: null,
score: null,
displayContent: null,
displayContent: applyDisplayContentOverride({
title: '比赛开始',
body: `${start.label || '开始点'}已激活,按提示前往下一个目标点。`,
autoPopup: true,
once: false,
priority: 1,
}, controlContentOverrides[startId]),
})
}
@@ -56,23 +88,35 @@ export function buildGameDefinitionFromCourse(
point: control.point,
sequence: control.sequence,
score,
displayContent: {
displayContent: applyDisplayContentOverride({
title: score !== null ? `收集 ${label} (+${score}分)` : `收集 ${label}`,
body: score !== null ? `${buildDisplayBody(label, control.sequence)} · ${score}` : buildDisplayBody(label, control.sequence),
},
autoPopup: true,
once: false,
priority: 1,
}, controlContentOverrides[controlId]),
})
}
for (const finish of course.layers.finishes) {
for (let finishIndex = 0; finishIndex < course.layers.finishes.length; finishIndex += 1) {
const finish = course.layers.finishes[finishIndex]
const finishId = `finish-${finishIndex + 1}`
const legacyFinishId = `finish-${controls.length + 1}`
controls.push({
id: `finish-${controls.length + 1}`,
id: finishId,
code: finish.label || 'F',
label: finish.label || 'Finish',
kind: 'finish',
point: finish.point,
sequence: null,
score: null,
displayContent: null,
displayContent: applyDisplayContentOverride({
title: '完成路线',
body: `${finish.label || '结束点'}已完成,准备查看本局结果。`,
autoPopup: true,
once: false,
priority: 2,
}, controlContentOverrides[finishId] || controlContentOverrides[legacyFinishId]),
})
}