feat: load remote map config and constrain tile bounds

This commit is contained in:
2026-03-20 16:19:12 +08:00
parent 8e6291885d
commit 1ecb4809df
8 changed files with 552 additions and 15 deletions

View File

@@ -1,4 +1,5 @@
import { buildTileUrl, type TileItem } from '../../utils/tile'
import { isTileWithinBounds, type TileZoomBounds } from '../../utils/remoteMapConfig'
import { getTilePersistentCache, type TilePersistentCache } from '../renderer/tilePersistentCache'
const MAX_PARENT_FALLBACK_DEPTH = 2
@@ -51,6 +52,7 @@ export interface TileStoreScene {
viewportHeight: number
translateX: number
translateY: number
tileBoundsByZoom: Record<number, TileZoomBounds> | null
}
export interface TileStoreCallbacks {
@@ -241,6 +243,9 @@ export class TileStore {
const scale = Math.pow(2, depth)
const fallbackX = Math.floor(tile.x / scale)
const fallbackY = Math.floor(tile.y / scale)
if (!isTileWithinBounds(scene.tileBoundsByZoom, fallbackZoom, fallbackX, fallbackY)) {
continue
}
const fallbackUrl = buildTileUrl(scene.tileSource, fallbackZoom, fallbackX, fallbackY)
const fallbackPriority = priority / (depth + 1)
const existingPriority = parentPriorityMap.get(fallbackUrl)
@@ -486,7 +491,10 @@ export class TileStore {
const scale = Math.pow(2, depth)
const fallbackX = Math.floor(tile.x / scale)
const fallbackY = Math.floor(tile.y / scale)
const fallbackUrl = buildTileUrl(scene.tileSource, fallbackZoom, fallbackX, fallbackY)
if (!isTileWithinBounds(scene.tileBoundsByZoom, fallbackZoom, fallbackX, fallbackY)) {
continue
}
const fallbackUrl = buildTileUrl(scene.tileSource, fallbackZoom, fallbackX, fallbackY)
const fallbackEntry = this.tileCache.get(fallbackUrl)
if (fallbackEntry && fallbackEntry.status === 'ready' && fallbackEntry.image) {
@@ -540,6 +548,9 @@ export class TileStore {
for (let offsetX = 0; offsetX < division; offsetX += 1) {
const childX = tile.x * division + offsetX
const childY = tile.y * division + offsetY
if (!isTileWithinBounds(scene.tileBoundsByZoom, childZoom, childX, childY)) {
continue
}
const childUrl = buildTileUrl(scene.tileSource, childZoom, childX, childY)
const childEntry = this.tileCache.get(childUrl)
if (!childEntry || childEntry.status !== 'ready' || !childEntry.image) {
@@ -565,3 +576,5 @@ export class TileStore {
return null
}
}