Add event-driven gameplay feedback framework

This commit is contained in:
2026-03-24 09:03:27 +08:00
parent 48159be900
commit 2c03d1a702
20 changed files with 1718 additions and 64 deletions

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@@ -57,6 +57,7 @@ export class GameRuntime {
currentTargetControlId: null,
inRangeControlId: null,
score: 0,
guidanceState: 'searching',
}
const result: GameResult = {
nextState: emptyState,