Add event-driven gameplay feedback framework

This commit is contained in:
2026-03-24 09:03:27 +08:00
parent 48159be900
commit 2c03d1a702
20 changed files with 1718 additions and 64 deletions

View File

@@ -1,4 +1,5 @@
export type GameSessionStatus = 'idle' | 'running' | 'finished' | 'failed'
export type GuidanceState = 'searching' | 'approaching' | 'ready'
export interface GameSessionState {
status: GameSessionStatus
@@ -8,4 +9,5 @@ export interface GameSessionState {
currentTargetControlId: string | null
inRangeControlId: string | null
score: number
guidanceState: GuidanceState
}