Add event-driven gameplay feedback framework

This commit is contained in:
2026-03-24 09:03:27 +08:00
parent 48159be900
commit 2c03d1a702
20 changed files with 1718 additions and 64 deletions

View File

@@ -109,6 +109,15 @@ Page({
contentCardVisible: false,
contentCardTitle: '',
contentCardBody: '',
punchButtonFxClass: '',
punchFeedbackFxClass: '',
contentCardFxClass: '',
mapPulseVisible: false,
mapPulseLeftPx: 0,
mapPulseTopPx: 0,
mapPulseFxClass: '',
stageFxVisible: false,
stageFxClass: '',
compassTicks: buildCompassTicks(),
compassLabels: buildCompassLabels(),
...buildSideButtonVisibility('left'),
@@ -146,6 +155,15 @@ Page({
contentCardVisible: false,
contentCardTitle: '',
contentCardBody: '',
punchButtonFxClass: '',
punchFeedbackFxClass: '',
contentCardFxClass: '',
mapPulseVisible: false,
mapPulseLeftPx: 0,
mapPulseTopPx: 0,
mapPulseFxClass: '',
stageFxVisible: false,
stageFxClass: '',
compassTicks: buildCompassTicks(),
compassLabels: buildCompassLabels(),
...buildSideButtonVisibility('left'),