完善样式系统与调试链路底座

This commit is contained in:
2026-03-30 18:19:05 +08:00
parent 2c0fd4c549
commit 3b9117427e
40 changed files with 7526 additions and 389 deletions

View File

@@ -0,0 +1,250 @@
const DEFAULT_DEBUG_LOG_URL = 'wss://gs.gotomars.xyz/debug-log'
const MAX_QUEUED_LOGS = 80
export type MockSimulatorDebugLogLevel = 'info' | 'warn' | 'error'
export interface MockSimulatorDebugLoggerState {
enabled: boolean
connected: boolean
connecting: boolean
url: string
statusText: string
}
export interface MockSimulatorDebugLogEntry {
type: 'debug-log'
timestamp: number
scope: string
level: MockSimulatorDebugLogLevel
message: string
payload?: Record<string, unknown>
}
function normalizeMockSimulatorLogUrl(rawUrl: string): string {
const trimmed = String(rawUrl || '').trim()
if (!trimmed) {
return DEFAULT_DEBUG_LOG_URL
}
let normalized = trimmed
if (!/^wss?:\/\//i.test(normalized)) {
normalized = `ws://${normalized.replace(/^\/+/, '')}`
}
if (!/\/debug-log(?:\?.*)?$/i.test(normalized)) {
normalized = normalized.replace(/\/+$/, '')
normalized = `${normalized}/debug-log`
}
return normalized
}
export class MockSimulatorDebugLogger {
socketTask: WechatMiniprogram.SocketTask | null
enabled: boolean
connected: boolean
connecting: boolean
url: string
queue: MockSimulatorDebugLogEntry[]
onStateChange?: (state: MockSimulatorDebugLoggerState) => void
constructor(onStateChange?: (state: MockSimulatorDebugLoggerState) => void) {
this.socketTask = null
this.enabled = false
this.connected = false
this.connecting = false
this.url = DEFAULT_DEBUG_LOG_URL
this.queue = []
this.onStateChange = onStateChange
}
getState(): MockSimulatorDebugLoggerState {
return {
enabled: this.enabled,
connected: this.connected,
connecting: this.connecting,
url: this.url,
statusText: !this.enabled
? `已关闭 (${this.url})`
: this.connected
? `已连接 (${this.url})`
: this.connecting
? `连接中 (${this.url})`
: `未连接 (${this.url})`,
}
}
emitState(): void {
if (this.onStateChange) {
this.onStateChange(this.getState())
}
}
setEnabled(enabled: boolean): void {
if (this.enabled === enabled) {
return
}
this.enabled = enabled
if (!enabled) {
this.disconnect()
this.queue = []
this.emitState()
return
}
this.emitState()
this.connect()
}
setUrl(url: string): void {
const nextUrl = normalizeMockSimulatorLogUrl(url)
if (this.url === nextUrl) {
return
}
this.url = nextUrl
if (!this.enabled) {
this.emitState()
return
}
this.disconnect()
this.emitState()
this.connect()
}
log(
scope: string,
level: MockSimulatorDebugLogLevel,
message: string,
payload?: Record<string, unknown>,
): void {
if (!this.enabled) {
return
}
const entry: MockSimulatorDebugLogEntry = {
type: 'debug-log',
timestamp: Date.now(),
scope,
level,
message,
...(payload ? { payload } : {}),
}
if (this.connected && this.socketTask) {
this.send(entry)
return
}
this.queue.push(entry)
if (this.queue.length > MAX_QUEUED_LOGS) {
this.queue.splice(0, this.queue.length - MAX_QUEUED_LOGS)
}
this.connect()
}
disconnect(): void {
const socketTask = this.socketTask
this.socketTask = null
this.connected = false
this.connecting = false
if (socketTask) {
try {
socketTask.close({})
} catch (_error) {
// noop
}
}
this.emitState()
}
destroy(): void {
this.disconnect()
this.queue = []
}
connect(): void {
if (!this.enabled || this.connected || this.connecting) {
return
}
this.connecting = true
this.emitState()
try {
const socketTask = wx.connectSocket({
url: this.url,
})
this.socketTask = socketTask
socketTask.onOpen(() => {
this.connected = true
this.connecting = false
this.emitState()
this.send({
type: 'debug-log',
timestamp: Date.now(),
scope: 'logger',
level: 'info',
message: 'logger channel connected',
payload: {
url: this.url,
},
})
this.flush()
})
socketTask.onClose(() => {
this.connected = false
this.connecting = false
this.socketTask = null
this.emitState()
})
socketTask.onError(() => {
this.connected = false
this.connecting = false
this.socketTask = null
this.emitState()
})
socketTask.onMessage(() => {
// 模拟器会广播所有消息debug logger 不消费回包。
})
} catch (_error) {
this.connected = false
this.connecting = false
this.socketTask = null
this.emitState()
}
}
flush(): void {
if (!this.connected || !this.socketTask || !this.queue.length) {
return
}
const pending = this.queue.splice(0, this.queue.length)
pending.forEach((entry) => {
this.send(entry)
})
}
send(entry: MockSimulatorDebugLogEntry): void {
if (!this.socketTask || !this.connected) {
return
}
try {
this.socketTask.send({
data: JSON.stringify(entry),
})
} catch (_error) {
this.connected = false
this.connecting = false
this.socketTask = null
this.emitState()
}
}
}

View File

@@ -11,6 +11,7 @@ import {
} from '../../utils/orienteeringCourse'
export interface ProjectedCourseLeg {
index: number
fromKind: OrienteeringCourseLeg['fromKind']
toKind: OrienteeringCourseLeg['toKind']
from: ScreenPoint
@@ -18,6 +19,7 @@ export interface ProjectedCourseLeg {
}
export interface ProjectedCourseStart {
index: number
label: string
point: ScreenPoint
headingDeg: number | null
@@ -30,6 +32,7 @@ export interface ProjectedCourseControl {
}
export interface ProjectedCourseFinish {
index: number
label: string
point: ScreenPoint
}
@@ -59,7 +62,8 @@ export class CourseLayer implements MapLayer {
}
projectStarts(starts: OrienteeringCourseStart[], scene: MapScene, camera: CameraState): ProjectedCourseStart[] {
return starts.map((start) => ({
return starts.map((start, index) => ({
index,
label: start.label,
point: this.projectPoint(start, scene, camera),
headingDeg: start.headingDeg,
@@ -75,14 +79,16 @@ export class CourseLayer implements MapLayer {
}
projectFinishes(finishes: OrienteeringCourseFinish[], scene: MapScene, camera: CameraState): ProjectedCourseFinish[] {
return finishes.map((finish) => ({
return finishes.map((finish, index) => ({
index,
label: finish.label,
point: this.projectPoint(finish, scene, camera),
}))
}
projectLegs(legs: OrienteeringCourseLeg[], scene: MapScene, camera: CameraState): ProjectedCourseLeg[] {
return legs.map((leg) => ({
return legs.map((leg, index) => ({
index,
fromKind: leg.fromKind,
toKind: leg.toKind,
from: worldToScreen(camera, lonLatToWorldTile(leg.fromPoint, scene.zoom), false),

View File

@@ -4,6 +4,109 @@ import { type MapLayer, type LayerRenderContext } from './mapLayer'
import { type MapScene } from '../renderer/mapRenderer'
import { type ScreenPoint } from './trackLayer'
function getGpsMarkerMetrics(size: MapScene['gpsMarkerStyleConfig']['size']) {
if (size === 'small') {
return {
coreRadius: 7,
ringRadius: 8.35,
pulseRadius: 14,
indicatorOffset: 1.1,
indicatorSize: 7,
ringWidth: 2.5,
}
}
if (size === 'large') {
return {
coreRadius: 11,
ringRadius: 12.95,
pulseRadius: 22,
indicatorOffset: 1.45,
indicatorSize: 10,
ringWidth: 3.5,
}
}
return {
coreRadius: 9,
ringRadius: 10.65,
pulseRadius: 18,
indicatorOffset: 1.25,
indicatorSize: 8.5,
ringWidth: 3,
}
}
function scaleGpsMarkerMetrics(
metrics: ReturnType<typeof getGpsMarkerMetrics>,
effectScale: number,
): ReturnType<typeof getGpsMarkerMetrics> {
const safeScale = Math.max(0.88, Math.min(1.28, effectScale || 1))
return {
coreRadius: metrics.coreRadius * safeScale,
ringRadius: metrics.ringRadius * safeScale,
pulseRadius: metrics.pulseRadius * safeScale,
indicatorOffset: metrics.indicatorOffset * safeScale,
indicatorSize: metrics.indicatorSize * safeScale,
ringWidth: Math.max(2, metrics.ringWidth * (0.96 + (safeScale - 1) * 0.35)),
}
}
function rotatePoint(x: number, y: number, angleRad: number): { x: number; y: number } {
const cos = Math.cos(angleRad)
const sin = Math.sin(angleRad)
return {
x: x * cos - y * sin,
y: x * sin + y * cos,
}
}
function hexToRgbTuple(hex: string): [number, number, number] {
const safeHex = /^#[0-9a-fA-F]{6}$/.test(hex) ? hex : '#ffffff'
return [
parseInt(safeHex.slice(1, 3), 16),
parseInt(safeHex.slice(3, 5), 16),
parseInt(safeHex.slice(5, 7), 16),
]
}
function getGpsPulsePhase(
pulseFrame: number,
motionState: MapScene['gpsMarkerStyleConfig']['motionState'],
): number {
const divisor = motionState === 'idle'
? 11.5
: motionState === 'moving'
? 6.2
: motionState === 'fast-moving'
? 4.3
: 4.8
return 0.5 + 0.5 * Math.sin(pulseFrame / divisor)
}
function getAnimatedPulseRadius(
pulseFrame: number,
metrics: ReturnType<typeof getGpsMarkerMetrics>,
motionState: MapScene['gpsMarkerStyleConfig']['motionState'],
pulseStrength: number,
motionIntensity: number,
): number {
const phase = getGpsPulsePhase(pulseFrame, motionState)
const baseRadius = motionState === 'idle'
? metrics.pulseRadius * 0.82
: motionState === 'moving'
? metrics.pulseRadius * 0.94
: motionState === 'fast-moving'
? metrics.pulseRadius * 1.04
: metrics.pulseRadius
const amplitude = motionState === 'idle'
? metrics.pulseRadius * 0.12
: motionState === 'moving'
? metrics.pulseRadius * 0.18
: motionState === 'fast-moving'
? metrics.pulseRadius * 0.24
: metrics.pulseRadius * 0.2
return baseRadius + amplitude * phase * (0.8 + pulseStrength * 0.18 + motionIntensity * 0.1)
}
function buildVectorCamera(scene: MapScene): CameraState {
return {
centerWorldX: scene.exactCenterWorldX,
@@ -32,35 +135,156 @@ export class GpsLayer implements MapLayer {
draw(context: LayerRenderContext): void {
const { ctx, scene, pulseFrame } = context
if (!scene.gpsMarkerStyleConfig.visible) {
return
}
const gpsScreenPoint = this.projectPoint(scene)
if (!gpsScreenPoint) {
return
}
const pulse = this.getPulseRadius(pulseFrame)
const metrics = scaleGpsMarkerMetrics(
getGpsMarkerMetrics(scene.gpsMarkerStyleConfig.size),
scene.gpsMarkerStyleConfig.effectScale || 1,
)
const style = scene.gpsMarkerStyleConfig.style
const hasBadgeLogo = style === 'badge' && !!scene.gpsMarkerStyleConfig.logoUrl
const pulseStrength = Math.max(0.45, Math.min(1.85, scene.gpsMarkerStyleConfig.pulseStrength || 1))
const motionState = scene.gpsMarkerStyleConfig.motionState || 'idle'
const motionIntensity = Math.max(0, Math.min(1.2, scene.gpsMarkerStyleConfig.motionIntensity || 0))
const wakeStrength = Math.max(0, Math.min(1, scene.gpsMarkerStyleConfig.wakeStrength || 0))
const warningGlowStrength = Math.max(0, Math.min(1, scene.gpsMarkerStyleConfig.warningGlowStrength || 0))
const indicatorScale = Math.max(0.86, Math.min(1.28, scene.gpsMarkerStyleConfig.indicatorScale || 1))
const pulse = style === 'dot'
? metrics.pulseRadius * 0.82
: getAnimatedPulseRadius(pulseFrame, metrics, motionState, pulseStrength, motionIntensity)
const [markerR, markerG, markerB] = hexToRgbTuple(scene.gpsMarkerStyleConfig.colorHex)
ctx.save()
ctx.beginPath()
ctx.fillStyle = 'rgba(33, 158, 188, 0.22)'
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, pulse, 0, Math.PI * 2)
ctx.fill()
if (wakeStrength > 0.05 && scene.gpsHeadingDeg !== null) {
const headingScreenRad = (scene.gpsHeadingDeg * Math.PI / 180) - scene.rotationRad
const wakeHeadingRad = headingScreenRad + Math.PI
const wakeCount = motionState === 'fast-moving' ? 3 : 2
for (let index = 0; index < wakeCount; index += 1) {
const offset = metrics.coreRadius * (0.85 + index * 0.64) * (0.9 + wakeStrength * 0.72)
const center = rotatePoint(0, -offset, wakeHeadingRad)
const radius = metrics.coreRadius * Math.max(0.22, 0.58 - index * 0.12 + wakeStrength * 0.08)
const alpha = Math.max(0.06, (0.14 + wakeStrength * 0.12) * (1 - index * 0.26))
ctx.beginPath()
ctx.fillStyle = `rgba(${markerR}, ${markerG}, ${markerB}, ${alpha})`
ctx.arc(gpsScreenPoint.x + center.x, gpsScreenPoint.y + center.y, radius, 0, Math.PI * 2)
ctx.fill()
}
}
if (warningGlowStrength > 0.04) {
const glowPhase = getGpsPulsePhase(pulseFrame, motionState)
ctx.beginPath()
ctx.strokeStyle = `rgba(${markerR}, ${markerG}, ${markerB}, ${0.18 + warningGlowStrength * 0.18})`
ctx.lineWidth = Math.max(2, metrics.ringWidth * (1.04 + warningGlowStrength * 0.2))
ctx.arc(
gpsScreenPoint.x,
gpsScreenPoint.y,
metrics.ringRadius * (1.18 + warningGlowStrength * 0.12 + glowPhase * 0.04),
0,
Math.PI * 2,
)
ctx.stroke()
}
if (style === 'beacon' || (style === 'badge' && !hasBadgeLogo)) {
ctx.beginPath()
const pulseAlpha = style === 'badge'
? Math.min(0.2, 0.08 + pulseStrength * 0.06)
: Math.min(0.26, 0.1 + pulseStrength * 0.08)
ctx.fillStyle = `rgba(255, 255, 255, ${pulseAlpha})`
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, pulse, 0, Math.PI * 2)
ctx.fill()
}
ctx.beginPath()
ctx.fillStyle = '#21a1bc'
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, 9, 0, Math.PI * 2)
ctx.fill()
if (style === 'dot') {
ctx.beginPath()
ctx.fillStyle = scene.gpsMarkerStyleConfig.colorHex
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius * 0.82, 0, Math.PI * 2)
ctx.fill()
ctx.beginPath()
ctx.strokeStyle = scene.gpsMarkerStyleConfig.ringColorHex
ctx.lineWidth = metrics.ringWidth
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius + metrics.ringWidth * 0.3, 0, Math.PI * 2)
ctx.stroke()
} else if (style === 'disc') {
ctx.beginPath()
ctx.strokeStyle = scene.gpsMarkerStyleConfig.ringColorHex
ctx.lineWidth = metrics.ringWidth * 1.18
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.ringRadius * 1.05, 0, Math.PI * 2)
ctx.stroke()
ctx.beginPath()
ctx.fillStyle = scene.gpsMarkerStyleConfig.colorHex
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius * 1.02, 0, Math.PI * 2)
ctx.fill()
ctx.beginPath()
ctx.fillStyle = 'rgba(255, 255, 255, 0.96)'
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius * 0.22, 0, Math.PI * 2)
ctx.fill()
} else if (style === 'badge') {
ctx.beginPath()
ctx.strokeStyle = 'rgba(255, 255, 255, 0.98)'
ctx.lineWidth = metrics.ringWidth * 1.12
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.ringRadius * 1.06, 0, Math.PI * 2)
ctx.stroke()
ctx.beginPath()
ctx.fillStyle = scene.gpsMarkerStyleConfig.colorHex
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius * 0.98, 0, Math.PI * 2)
ctx.fill()
if (!hasBadgeLogo) {
ctx.beginPath()
ctx.fillStyle = 'rgba(255, 255, 255, 0.16)'
ctx.arc(gpsScreenPoint.x - metrics.coreRadius * 0.16, gpsScreenPoint.y - metrics.coreRadius * 0.22, metrics.coreRadius * 0.18, 0, Math.PI * 2)
ctx.fill()
}
} else {
ctx.beginPath()
ctx.fillStyle = scene.gpsMarkerStyleConfig.colorHex
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius, 0, Math.PI * 2)
ctx.fill()
ctx.beginPath()
ctx.strokeStyle = scene.gpsMarkerStyleConfig.ringColorHex
ctx.lineWidth = metrics.ringWidth
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.ringRadius, 0, Math.PI * 2)
ctx.stroke()
ctx.beginPath()
ctx.fillStyle = 'rgba(255, 255, 255, 0.22)'
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, metrics.coreRadius * 0.18, 0, Math.PI * 2)
ctx.fill()
}
ctx.beginPath()
ctx.strokeStyle = '#ffffff'
ctx.lineWidth = 3
ctx.arc(gpsScreenPoint.x, gpsScreenPoint.y, 13, 0, Math.PI * 2)
ctx.stroke()
if (scene.gpsHeadingDeg !== null && scene.gpsMarkerStyleConfig.showHeadingIndicator) {
const headingScreenRad = (scene.gpsHeadingDeg * Math.PI / 180) - scene.rotationRad
const indicatorBaseDistance = metrics.ringRadius + metrics.indicatorOffset
const indicatorSize = metrics.indicatorSize * indicatorScale
const indicatorTipDistance = indicatorBaseDistance + indicatorSize * 0.92
const tip = rotatePoint(0, -indicatorTipDistance, headingScreenRad)
const left = rotatePoint(-indicatorSize * 0.56, -indicatorBaseDistance, headingScreenRad)
const right = rotatePoint(indicatorSize * 0.56, -indicatorBaseDistance, headingScreenRad)
const alpha = scene.gpsHeadingAlpha
ctx.fillStyle = '#0b3d4a'
ctx.font = 'bold 16px sans-serif'
ctx.textAlign = 'left'
ctx.textBaseline = 'bottom'
ctx.fillText('GPS', gpsScreenPoint.x + 14, gpsScreenPoint.y - 12)
ctx.beginPath()
ctx.fillStyle = `rgba(255, 255, 255, ${Math.max(0.42, alpha)})`
ctx.moveTo(gpsScreenPoint.x + tip.x, gpsScreenPoint.y + tip.y)
ctx.lineTo(gpsScreenPoint.x + left.x, gpsScreenPoint.y + left.y)
ctx.lineTo(gpsScreenPoint.x + right.x, gpsScreenPoint.y + right.y)
ctx.closePath()
ctx.fill()
const innerTip = rotatePoint(0, -(indicatorBaseDistance + indicatorSize * 0.72), headingScreenRad)
const innerLeft = rotatePoint(-indicatorSize * 0.4, -(indicatorBaseDistance + 0.12), headingScreenRad)
const innerRight = rotatePoint(indicatorSize * 0.4, -(indicatorBaseDistance + 0.12), headingScreenRad)
ctx.beginPath()
ctx.fillStyle = `rgba(${parseInt(scene.gpsMarkerStyleConfig.indicatorColorHex.slice(1, 3), 16)}, ${parseInt(scene.gpsMarkerStyleConfig.indicatorColorHex.slice(3, 5), 16)}, ${parseInt(scene.gpsMarkerStyleConfig.indicatorColorHex.slice(5, 7), 16)}, ${alpha})`
ctx.moveTo(gpsScreenPoint.x + innerTip.x, gpsScreenPoint.y + innerTip.y)
ctx.lineTo(gpsScreenPoint.x + innerLeft.x, gpsScreenPoint.y + innerLeft.y)
ctx.lineTo(gpsScreenPoint.x + innerRight.x, gpsScreenPoint.y + innerRight.y)
ctx.closePath()
ctx.fill()
}
ctx.restore()
}
}

View File

@@ -9,6 +9,25 @@ export interface ScreenPoint {
y: number
}
function smoothTrackScreenPoints(points: ScreenPoint[]): ScreenPoint[] {
if (points.length < 3) {
return points
}
const smoothed: ScreenPoint[] = [points[0]]
for (let index = 1; index < points.length - 1; index += 1) {
const prev = points[index - 1]
const current = points[index]
const next = points[index + 1]
smoothed.push({
x: prev.x * 0.2 + current.x * 0.6 + next.x * 0.2,
y: prev.y * 0.2 + current.y * 0.6 + next.y * 0.2,
})
}
smoothed.push(points[points.length - 1])
return smoothed
}
function buildVectorCamera(scene: MapScene): CameraState {
return {
centerWorldX: scene.exactCenterWorldX,
@@ -31,7 +50,10 @@ export class TrackLayer implements MapLayer {
draw(context: LayerRenderContext): void {
const { ctx, scene } = context
const points = this.projectPoints(scene)
if (scene.trackMode === 'none') {
return
}
const points = smoothTrackScreenPoints(this.projectPoints(scene))
if (!points.length) {
return
}
@@ -39,34 +61,42 @@ export class TrackLayer implements MapLayer {
ctx.save()
ctx.lineCap = 'round'
ctx.lineJoin = 'round'
ctx.strokeStyle = 'rgba(23, 109, 93, 0.96)'
ctx.lineWidth = 6
ctx.beginPath()
points.forEach((screenPoint, index) => {
if (index === 0) {
ctx.moveTo(screenPoint.x, screenPoint.y)
return
}
ctx.lineTo(screenPoint.x, screenPoint.y)
})
ctx.stroke()
ctx.fillStyle = '#f7fbf2'
ctx.strokeStyle = '#176d5d'
ctx.lineWidth = 4
points.forEach((screenPoint, index) => {
if (scene.trackMode === 'tail') {
const baseAlpha = 0.12 + scene.trackStyleConfig.glowStrength * 0.08
points.forEach((screenPoint, index) => {
if (index === 0) {
return
}
const progress = index / Math.max(1, points.length - 1)
ctx.strokeStyle = `rgba(84, 243, 216, ${baseAlpha + progress * 0.58})`
ctx.lineWidth = 1.4 + progress * 4.2
ctx.beginPath()
ctx.moveTo(points[index - 1].x, points[index - 1].y)
ctx.lineTo(screenPoint.x, screenPoint.y)
ctx.stroke()
})
const head = points[points.length - 1]
ctx.fillStyle = 'rgba(84, 243, 216, 0.24)'
ctx.beginPath()
ctx.arc(screenPoint.x, screenPoint.y, 10, 0, Math.PI * 2)
ctx.arc(head.x, head.y, 11, 0, Math.PI * 2)
ctx.fill()
ctx.fillStyle = '#54f3d8'
ctx.beginPath()
ctx.arc(head.x, head.y, 5.2, 0, Math.PI * 2)
ctx.fill()
} else {
ctx.strokeStyle = 'rgba(23, 109, 93, 0.96)'
ctx.lineWidth = 4.2
ctx.beginPath()
points.forEach((screenPoint, index) => {
if (index === 0) {
ctx.moveTo(screenPoint.x, screenPoint.y)
return
}
ctx.lineTo(screenPoint.x, screenPoint.y)
})
ctx.stroke()
ctx.fillStyle = '#176d5d'
ctx.font = 'bold 14px sans-serif'
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.fillText(String(index + 1), screenPoint.x, screenPoint.y)
ctx.fillStyle = '#f7fbf2'
})
}
ctx.restore()
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,9 @@
import { calibratedLonLatToWorldTile } from '../../utils/projection'
import { worldToScreen, type CameraState } from '../camera/camera'
import { type MapScene } from './mapRenderer'
import { CourseLayer } from '../layer/courseLayer'
import { resolveControlStyle } from './courseStyleResolver'
import { type MockSimulatorDebugLogLevel } from '../debug/mockSimulatorDebugLogger'
const EARTH_CIRCUMFERENCE_METERS = 40075016.686
const LABEL_FONT_SIZE_RATIO = 1.08
@@ -7,16 +11,23 @@ const LABEL_OFFSET_X_RATIO = 1.18
const LABEL_OFFSET_Y_RATIO = -0.68
const SCORE_LABEL_FONT_SIZE_RATIO = 0.7
const SCORE_LABEL_OFFSET_Y_RATIO = 0.06
const DEFAULT_LABEL_COLOR = 'rgba(204, 0, 107, 0.98)'
const ACTIVE_LABEL_COLOR = 'rgba(255, 219, 54, 0.98)'
const READY_LABEL_COLOR = 'rgba(98, 255, 214, 0.98)'
const MULTI_ACTIVE_LABEL_COLOR = 'rgba(255, 202, 72, 0.96)'
const FOCUSED_LABEL_COLOR = 'rgba(255, 252, 255, 0.98)'
const COMPLETED_LABEL_COLOR = 'rgba(126, 131, 138, 0.94)'
const SKIPPED_LABEL_COLOR = 'rgba(152, 156, 162, 0.88)'
const SCORE_LABEL_COLOR = 'rgba(255, 252, 242, 0.98)'
const SCORE_COMPLETED_LABEL_COLOR = 'rgba(214, 218, 224, 0.94)'
const SCORE_SKIPPED_LABEL_COLOR = 'rgba(176, 182, 188, 0.9)'
function rgbaToCss(color: [number, number, number, number], alphaOverride?: number): string {
const alpha = alphaOverride !== undefined ? alphaOverride : color[3]
return `rgba(${Math.round(color[0] * 255)}, ${Math.round(color[1] * 255)}, ${Math.round(color[2] * 255)}, ${alpha.toFixed(3)})`
}
function normalizeHexColor(rawValue: string | undefined): string | null {
if (typeof rawValue !== 'string') {
return null
}
const trimmed = rawValue.trim()
return /^#[0-9a-fA-F]{6}$/.test(trimmed) || /^#[0-9a-fA-F]{8}$/.test(trimmed) ? trimmed : null
}
export class CourseLabelRenderer {
courseLayer: CourseLayer
@@ -25,14 +36,47 @@ export class CourseLabelRenderer {
dpr: number
width: number
height: number
gpsLogoUrl: string
gpsLogoResolvedSrc: string
gpsLogoImage: any
gpsLogoStatus: 'idle' | 'loading' | 'ready' | 'error'
onDebugLog?: (
scope: string,
level: MockSimulatorDebugLogLevel,
message: string,
payload?: Record<string, unknown>,
) => void
constructor(courseLayer: CourseLayer) {
constructor(
courseLayer: CourseLayer,
onDebugLog?: (
scope: string,
level: MockSimulatorDebugLogLevel,
message: string,
payload?: Record<string, unknown>,
) => void,
) {
this.courseLayer = courseLayer
this.onDebugLog = onDebugLog
this.canvas = null
this.ctx = null
this.dpr = 1
this.width = 0
this.height = 0
this.gpsLogoUrl = ''
this.gpsLogoResolvedSrc = ''
this.gpsLogoImage = null
this.gpsLogoStatus = 'idle'
}
emitDebugLog(
level: MockSimulatorDebugLogLevel,
message: string,
payload?: Record<string, unknown>,
): void {
if (this.onDebugLog) {
this.onDebugLog('gps-logo', level, message, payload)
}
}
attachCanvas(canvasNode: any, width: number, height: number, dpr: number): void {
@@ -50,6 +94,18 @@ export class CourseLabelRenderer {
this.canvas = null
this.width = 0
this.height = 0
this.gpsLogoUrl = ''
this.gpsLogoResolvedSrc = ''
this.gpsLogoImage = null
this.gpsLogoStatus = 'idle'
}
getGpsLogoDebugInfo(): { status: string; url: string; resolvedSrc: string } {
return {
status: this.gpsLogoStatus,
url: this.gpsLogoUrl,
resolvedSrc: this.gpsLogoResolvedSrc,
}
}
render(scene: MapScene): void {
@@ -61,51 +117,217 @@ export class CourseLabelRenderer {
const ctx = this.ctx
this.clearCanvas(ctx)
if (!course || !course.controls.length || !scene.revealFullCourse) {
this.ensureGpsLogo(scene)
this.applyPreviewTransform(ctx, scene)
ctx.save()
if (course && course.controls.length && scene.revealFullCourse) {
const controlRadiusMeters = scene.cpRadiusMeters > 0 ? scene.cpRadiusMeters : 5
const scoreOffsetY = this.getMetric(scene, controlRadiusMeters * SCORE_LABEL_OFFSET_Y_RATIO)
const offsetX = this.getMetric(scene, controlRadiusMeters * LABEL_OFFSET_X_RATIO)
const offsetY = this.getMetric(scene, controlRadiusMeters * LABEL_OFFSET_Y_RATIO)
if (scene.controlVisualMode === 'multi-target') {
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
for (const control of course.controls) {
const resolvedStyle = resolveControlStyle(scene, 'control', control.sequence)
const labelScale = Math.max(0.72, resolvedStyle.entry.labelScale || 1)
const scoreFontSizePx = this.getMetric(scene, controlRadiusMeters * SCORE_LABEL_FONT_SIZE_RATIO * labelScale)
ctx.save()
ctx.font = `900 ${scoreFontSizePx}px sans-serif`
ctx.fillStyle = this.getScoreLabelColor(scene, control.sequence)
ctx.translate(control.point.x, control.point.y)
ctx.rotate(scene.rotationRad)
ctx.fillText(String(control.sequence), 0, scoreOffsetY)
ctx.restore()
}
} else {
ctx.textAlign = 'left'
ctx.textBaseline = 'middle'
for (const control of course.controls) {
const resolvedStyle = resolveControlStyle(scene, 'control', control.sequence)
const labelScale = Math.max(0.72, resolvedStyle.entry.labelScale || 1)
const fontSizePx = this.getMetric(scene, controlRadiusMeters * LABEL_FONT_SIZE_RATIO * labelScale)
ctx.save()
ctx.font = `700 ${fontSizePx}px sans-serif`
ctx.fillStyle = this.getLabelColor(scene, control.sequence)
ctx.translate(control.point.x, control.point.y)
ctx.rotate(scene.rotationRad)
ctx.fillText(String(control.sequence), offsetX, offsetY)
ctx.restore()
}
}
}
this.renderGpsLogo(scene)
ctx.restore()
}
buildVectorCamera(scene: MapScene): CameraState {
return {
centerWorldX: scene.exactCenterWorldX,
centerWorldY: scene.exactCenterWorldY,
viewportWidth: scene.viewportWidth,
viewportHeight: scene.viewportHeight,
visibleColumns: scene.visibleColumns,
rotationRad: scene.rotationRad,
}
}
ensureGpsLogo(scene: MapScene): void {
const nextUrl = typeof scene.gpsMarkerStyleConfig.logoUrl === 'string'
? scene.gpsMarkerStyleConfig.logoUrl.trim()
: ''
if (!nextUrl) {
if (this.gpsLogoUrl || this.gpsLogoStatus !== 'idle') {
this.emitDebugLog('info', 'logo not configured')
}
this.gpsLogoUrl = ''
this.gpsLogoResolvedSrc = ''
this.gpsLogoImage = null
this.gpsLogoStatus = 'idle'
return
}
if (this.gpsLogoUrl === nextUrl && (this.gpsLogoStatus === 'loading' || this.gpsLogoStatus === 'ready')) {
return
}
if (!this.canvas || typeof this.canvas.createImage !== 'function') {
this.emitDebugLog('warn', 'canvas createImage unavailable')
return
}
const image = this.canvas.createImage()
this.gpsLogoUrl = nextUrl
this.gpsLogoResolvedSrc = ''
this.gpsLogoImage = image
this.gpsLogoStatus = 'loading'
this.emitDebugLog('info', 'start loading logo', {
src: nextUrl,
style: scene.gpsMarkerStyleConfig.style,
logoMode: scene.gpsMarkerStyleConfig.logoMode,
})
const attachImageHandlers = () => {
image.onload = () => {
if (this.gpsLogoUrl !== nextUrl) {
return
}
this.gpsLogoStatus = 'ready'
this.emitDebugLog('info', 'logo image ready', {
src: nextUrl,
resolvedSrc: this.gpsLogoResolvedSrc,
})
}
image.onerror = () => {
if (this.gpsLogoUrl !== nextUrl) {
return
}
this.gpsLogoStatus = 'error'
this.gpsLogoImage = null
this.emitDebugLog('error', 'logo image error', {
src: nextUrl,
resolvedSrc: this.gpsLogoResolvedSrc,
})
}
}
const assignImageSource = (src: string) => {
if (this.gpsLogoUrl !== nextUrl) {
return
}
this.gpsLogoResolvedSrc = src
this.emitDebugLog('info', 'assign image source', {
src: nextUrl,
resolvedSrc: src,
})
attachImageHandlers()
image.src = src
}
if (/^https?:\/\//i.test(nextUrl) && typeof wx !== 'undefined' && typeof wx.getImageInfo === 'function') {
wx.getImageInfo({
src: nextUrl,
success: (result) => {
if (this.gpsLogoUrl !== nextUrl || !result.path) {
return
}
this.emitDebugLog('info', 'wx.getImageInfo success', {
src: nextUrl,
path: result.path,
})
assignImageSource(result.path)
},
fail: (error) => {
if (this.gpsLogoUrl !== nextUrl) {
return
}
this.emitDebugLog('warn', 'wx.getImageInfo failed, fallback to remote url', {
src: nextUrl,
error: error && typeof error === 'object' && 'errMsg' in error ? (error as { errMsg?: string }).errMsg || '' : '',
})
assignImageSource(nextUrl)
},
})
return
}
const controlRadiusMeters = scene.cpRadiusMeters > 0 ? scene.cpRadiusMeters : 5
const fontSizePx = this.getMetric(scene, controlRadiusMeters * LABEL_FONT_SIZE_RATIO)
const scoreFontSizePx = this.getMetric(scene, controlRadiusMeters * SCORE_LABEL_FONT_SIZE_RATIO)
const scoreOffsetY = this.getMetric(scene, controlRadiusMeters * SCORE_LABEL_OFFSET_Y_RATIO)
const offsetX = this.getMetric(scene, controlRadiusMeters * LABEL_OFFSET_X_RATIO)
const offsetY = this.getMetric(scene, controlRadiusMeters * LABEL_OFFSET_Y_RATIO)
assignImageSource(nextUrl)
}
this.applyPreviewTransform(ctx, scene)
ctx.save()
if (scene.controlVisualMode === 'multi-target') {
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.font = `900 ${scoreFontSizePx}px sans-serif`
for (const control of course.controls) {
ctx.save()
ctx.fillStyle = this.getScoreLabelColor(scene, control.sequence)
ctx.translate(control.point.x, control.point.y)
ctx.rotate(scene.rotationRad)
ctx.fillText(String(control.sequence), 0, scoreOffsetY)
ctx.restore()
}
} else {
ctx.textAlign = 'left'
ctx.textBaseline = 'middle'
ctx.font = `700 ${fontSizePx}px sans-serif`
for (const control of course.controls) {
ctx.save()
ctx.fillStyle = this.getLabelColor(scene, control.sequence)
ctx.translate(control.point.x, control.point.y)
ctx.rotate(scene.rotationRad)
ctx.fillText(String(control.sequence), offsetX, offsetY)
ctx.restore()
}
getGpsLogoBadgeRadius(scene: MapScene): number {
const base = scene.gpsMarkerStyleConfig.size === 'small'
? 4.1
: scene.gpsMarkerStyleConfig.size === 'large'
? 6
: 5
const effectScale = Math.max(0.88, Math.min(1.28, scene.gpsMarkerStyleConfig.effectScale || 1))
const logoScale = Math.max(0.86, Math.min(1.16, scene.gpsMarkerStyleConfig.logoScale || 1))
return base * effectScale * logoScale
}
renderGpsLogo(scene: MapScene): void {
if (
!scene.gpsPoint
|| !scene.gpsMarkerStyleConfig.visible
|| scene.gpsMarkerStyleConfig.style !== 'badge'
|| scene.gpsMarkerStyleConfig.logoMode !== 'center-badge'
|| !scene.gpsMarkerStyleConfig.logoUrl
|| this.gpsLogoStatus !== 'ready'
|| !this.gpsLogoImage
) {
return
}
const screenPoint = worldToScreen(
this.buildVectorCamera(scene),
calibratedLonLatToWorldTile(scene.gpsPoint, scene.zoom, scene.gpsCalibration, scene.gpsCalibrationOrigin),
false,
)
const radius = this.getGpsLogoBadgeRadius(scene)
const diameter = radius * 2
const ctx = this.ctx
ctx.save()
ctx.beginPath()
ctx.fillStyle = 'rgba(255, 255, 255, 0.96)'
ctx.arc(screenPoint.x, screenPoint.y, radius + 1.15, 0, Math.PI * 2)
ctx.fill()
ctx.beginPath()
ctx.strokeStyle = 'rgba(12, 36, 42, 0.18)'
ctx.lineWidth = Math.max(1.1, radius * 0.18)
ctx.arc(screenPoint.x, screenPoint.y, radius + 0.3, 0, Math.PI * 2)
ctx.stroke()
ctx.beginPath()
ctx.arc(screenPoint.x, screenPoint.y, radius, 0, Math.PI * 2)
ctx.clip()
ctx.drawImage(this.gpsLogoImage, screenPoint.x - radius, screenPoint.y - radius, diameter, diameter)
ctx.restore()
}
getLabelColor(scene: MapScene, sequence: number): string {
const resolvedStyle = resolveControlStyle(scene, 'control', sequence)
const customLabelColor = normalizeHexColor(resolvedStyle.entry.labelColorHex)
if (customLabelColor) {
return customLabelColor
}
if (scene.focusedControlSequences.includes(sequence)) {
return FOCUSED_LABEL_COLOR
}
@@ -119,17 +341,28 @@ export class CourseLabelRenderer {
}
if (scene.completedControlSequences.includes(sequence)) {
return COMPLETED_LABEL_COLOR
return resolvedStyle.entry.style === 'badge'
? 'rgba(255, 255, 255, 0.96)'
: rgbaToCss(resolvedStyle.color, 0.94)
}
if (scene.skippedControlSequences.includes(sequence)) {
return SKIPPED_LABEL_COLOR
return resolvedStyle.entry.style === 'badge'
? 'rgba(255, 255, 255, 0.9)'
: rgbaToCss(resolvedStyle.color, 0.88)
}
return DEFAULT_LABEL_COLOR
return resolvedStyle.entry.style === 'badge'
? 'rgba(255, 255, 255, 0.98)'
: rgbaToCss(resolvedStyle.color, 0.98)
}
getScoreLabelColor(scene: MapScene, sequence: number): string {
const resolvedStyle = resolveControlStyle(scene, 'control', sequence)
const customLabelColor = normalizeHexColor(resolvedStyle.entry.labelColorHex)
if (customLabelColor) {
return customLabelColor
}
if (scene.focusedControlSequences.includes(sequence)) {
return FOCUSED_LABEL_COLOR
}
@@ -139,14 +372,20 @@ export class CourseLabelRenderer {
}
if (scene.completedControlSequences.includes(sequence)) {
return SCORE_COMPLETED_LABEL_COLOR
return resolvedStyle.entry.style === 'badge'
? 'rgba(255, 255, 255, 0.96)'
: rgbaToCss(resolvedStyle.color, 0.94)
}
if (scene.skippedControlSequences.includes(sequence)) {
return SCORE_SKIPPED_LABEL_COLOR
return resolvedStyle.entry.style === 'badge'
? 'rgba(255, 255, 255, 0.92)'
: rgbaToCss(resolvedStyle.color, 0.9)
}
return SCORE_LABEL_COLOR
return resolvedStyle.entry.style === 'badge'
? 'rgba(255, 255, 255, 0.98)'
: rgbaToCss(resolvedStyle.color, 0.98)
}
clearCanvas(ctx: any): void {

View File

@@ -0,0 +1,142 @@
import { type MapScene } from './mapRenderer'
import { type ControlPointStyleEntry, type CourseLegStyleEntry, type ScoreBandStyleEntry } from '../../game/presentation/courseStyleConfig'
export type RgbaColor = [number, number, number, number]
export interface ResolvedControlStyle {
entry: ControlPointStyleEntry
color: RgbaColor
}
export interface ResolvedLegStyle {
entry: CourseLegStyleEntry
color: RgbaColor
}
export function hexToRgbaColor(hex: string, alphaOverride?: number): RgbaColor {
const fallback: RgbaColor = [1, 1, 1, alphaOverride !== undefined ? alphaOverride : 1]
if (typeof hex !== 'string' || !hex || hex.charAt(0) !== '#') {
return fallback
}
const normalized = hex.slice(1)
if (normalized.length !== 6 && normalized.length !== 8) {
return fallback
}
const red = parseInt(normalized.slice(0, 2), 16)
const green = parseInt(normalized.slice(2, 4), 16)
const blue = parseInt(normalized.slice(4, 6), 16)
const alpha = normalized.length === 8 ? parseInt(normalized.slice(6, 8), 16) : 255
if (!Number.isFinite(red) || !Number.isFinite(green) || !Number.isFinite(blue) || !Number.isFinite(alpha)) {
return fallback
}
return [
red / 255,
green / 255,
blue / 255,
alphaOverride !== undefined ? alphaOverride : alpha / 255,
]
}
function resolveScoreBandStyle(scene: MapScene, sequence: number): ScoreBandStyleEntry | null {
const score = scene.controlScoresBySequence[sequence]
if (score === undefined) {
return null
}
const bands = scene.courseStyleConfig.scoreO.controls.scoreBands
for (let index = 0; index < bands.length; index += 1) {
const band = bands[index]
if (score >= band.min && score <= band.max) {
return band
}
}
return null
}
export function resolveControlStyle(scene: MapScene, kind: 'start' | 'control' | 'finish', sequence: number | null, index?: number): ResolvedControlStyle {
if (kind === 'start') {
if (index !== undefined && scene.startStyleOverrides[index]) {
const entry = scene.startStyleOverrides[index]
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
const entry = scene.gameMode === 'score-o'
? scene.courseStyleConfig.scoreO.controls.start
: scene.courseStyleConfig.sequential.controls.start
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (kind === 'finish') {
if (index !== undefined && scene.finishStyleOverrides[index]) {
const entry = scene.finishStyleOverrides[index]
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
const entry = scene.gameMode === 'score-o'
? scene.courseStyleConfig.scoreO.controls.finish
: scene.courseStyleConfig.sequential.controls.finish
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (sequence === null) {
const entry = scene.courseStyleConfig.sequential.controls.default
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.controlStyleOverridesBySequence[sequence]) {
const entry = scene.controlStyleOverridesBySequence[sequence]
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.gameMode === 'score-o') {
if (scene.completedControlSequences.includes(sequence)) {
const entry = scene.courseStyleConfig.scoreO.controls.collected
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.focusedControlSequences.includes(sequence)) {
const entry = scene.courseStyleConfig.scoreO.controls.focused
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
const bandEntry = resolveScoreBandStyle(scene, sequence)
const entry = bandEntry || scene.courseStyleConfig.scoreO.controls.default
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.readyControlSequences.includes(sequence) || scene.activeControlSequences.includes(sequence)) {
const entry = scene.courseStyleConfig.sequential.controls.current
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.completedControlSequences.includes(sequence)) {
const entry = scene.courseStyleConfig.sequential.controls.completed
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.skippedControlSequences.includes(sequence)) {
const entry = scene.courseStyleConfig.sequential.controls.skipped
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
const entry = scene.courseStyleConfig.sequential.controls.default
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
export function resolveLegStyle(scene: MapScene, index: number): ResolvedLegStyle {
if (scene.legStyleOverridesByIndex[index]) {
const entry = scene.legStyleOverridesByIndex[index]
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
if (scene.gameMode === 'score-o') {
const entry = scene.courseStyleConfig.sequential.legs.default
return { entry, color: hexToRgbaColor(entry.colorHex) }
}
const completed = scene.completedLegIndices.includes(index)
const entry = completed ? scene.courseStyleConfig.sequential.legs.completed : scene.courseStyleConfig.sequential.legs.default
return { entry, color: hexToRgbaColor(entry.colorHex) }
}

View File

@@ -4,6 +4,9 @@ import { type LonLatPoint, type MapCalibration } from '../../utils/projection'
import { type TileZoomBounds } from '../../utils/remoteMapConfig'
import { type OrienteeringCourseData } from '../../utils/orienteeringCourse'
import { type AnimationLevel } from '../../utils/animationLevel'
import { type ControlPointStyleEntry, type CourseLegStyleEntry, type CourseStyleConfig } from '../../game/presentation/courseStyleConfig'
import { type GpsMarkerStyleConfig } from '../../game/presentation/gpsMarkerStyleConfig'
import { type TrackDisplayMode, type TrackVisualizationConfig } from '../../game/presentation/trackStyleConfig'
export interface MapScene {
tileSource: string
@@ -25,12 +28,24 @@ export interface MapScene {
previewScale: number
previewOriginX: number
previewOriginY: number
trackMode: TrackDisplayMode
trackStyleConfig: TrackVisualizationConfig
track: LonLatPoint[]
gpsPoint: LonLatPoint | null
gpsMarkerStyleConfig: GpsMarkerStyleConfig
gpsHeadingDeg: number | null
gpsHeadingAlpha: number
gpsCalibration: MapCalibration
gpsCalibrationOrigin: LonLatPoint
course: OrienteeringCourseData | null
cpRadiusMeters: number
gameMode: 'classic-sequential' | 'score-o'
courseStyleConfig: CourseStyleConfig
controlScoresBySequence: Record<number, number>
controlStyleOverridesBySequence: Record<number, ControlPointStyleEntry>
startStyleOverrides: ControlPointStyleEntry[]
finishStyleOverrides: ControlPointStyleEntry[]
legStyleOverridesByIndex: Record<number, CourseLegStyleEntry>
controlVisualMode: 'single-target' | 'multi-target'
showCourseLegs: boolean
guidanceLegAnimationEnabled: boolean
@@ -60,6 +75,7 @@ export interface MapRenderer {
attachCanvas(canvasNode: any, width: number, height: number, dpr: number, labelCanvasNode?: any): void
updateScene(scene: MapScene): void
setAnimationPaused(paused: boolean): void
getGpsLogoDebugInfo?(): { status: string; url: string; resolvedSrc: string }
destroy(): void
}

View File

@@ -7,6 +7,7 @@ import { type MapRenderer, type MapRendererStats, type MapScene } from './mapRen
import { WebGLTileRenderer } from './webglTileRenderer'
import { WebGLVectorRenderer } from './webglVectorRenderer'
import { CourseLabelRenderer } from './courseLabelRenderer'
import { type MockSimulatorDebugLogLevel } from '../debug/mockSimulatorDebugLogger'
const RENDER_FRAME_MS = 16
const ANIMATION_FRAME_MS = 33
@@ -29,12 +30,32 @@ export class WebGLMapRenderer implements MapRenderer {
animationPaused: boolean
pulseFrame: number
lastStats: MapRendererStats
lastGpsLogoDebugInfo: { status: string; url: string; resolvedSrc: string }
onStats?: (stats: MapRendererStats) => void
onTileError?: (message: string) => void
onGpsLogoDebug?: (info: { status: string; url: string; resolvedSrc: string }) => void
onDebugLog?: (
scope: string,
level: MockSimulatorDebugLogLevel,
message: string,
payload?: Record<string, unknown>,
) => void
constructor(onStats?: (stats: MapRendererStats) => void, onTileError?: (message: string) => void) {
constructor(
onStats?: (stats: MapRendererStats) => void,
onTileError?: (message: string) => void,
onGpsLogoDebug?: (info: { status: string; url: string; resolvedSrc: string }) => void,
onDebugLog?: (
scope: string,
level: MockSimulatorDebugLogLevel,
message: string,
payload?: Record<string, unknown>,
) => void,
) {
this.onStats = onStats
this.onTileError = onTileError
this.onGpsLogoDebug = onGpsLogoDebug
this.onDebugLog = onDebugLog
this.tileStore = new TileStore({
onTileReady: () => {
this.scheduleRender()
@@ -61,7 +82,7 @@ export class WebGLMapRenderer implements MapRenderer {
this.gpsLayer = new GpsLayer()
this.tileRenderer = new WebGLTileRenderer(this.tileLayer, this.tileStore, this.osmTileLayer, this.osmTileStore)
this.vectorRenderer = new WebGLVectorRenderer(this.courseLayer, this.trackLayer, this.gpsLayer)
this.labelRenderer = new CourseLabelRenderer(this.courseLayer)
this.labelRenderer = new CourseLabelRenderer(this.courseLayer, onDebugLog)
this.scene = null
this.renderTimer = 0
this.animationTimer = 0
@@ -77,6 +98,11 @@ export class WebGLMapRenderer implements MapRenderer {
diskHitCount: 0,
networkFetchCount: 0,
}
this.lastGpsLogoDebugInfo = {
status: 'idle',
url: '',
resolvedSrc: '',
}
}
attachCanvas(canvasNode: any, width: number, height: number, dpr: number, labelCanvasNode?: any): void {
@@ -164,9 +190,14 @@ export class WebGLMapRenderer implements MapRenderer {
this.tileRenderer.render(this.scene)
this.vectorRenderer.render(this.scene, this.pulseFrame)
this.labelRenderer.render(this.scene)
this.emitGpsLogoDebug(this.labelRenderer.getGpsLogoDebugInfo())
this.emitStats(this.tileStore.getStats(this.tileLayer.lastVisibleTileCount, this.tileLayer.lastReadyTileCount))
}
getGpsLogoDebugInfo(): { status: string; url: string; resolvedSrc: string } {
return this.labelRenderer.getGpsLogoDebugInfo()
}
emitStats(stats: MapRendererStats): void {
if (
stats.visibleTileCount === this.lastStats.visibleTileCount
@@ -185,4 +216,19 @@ export class WebGLMapRenderer implements MapRenderer {
this.onStats(stats)
}
}
emitGpsLogoDebug(info: { status: string; url: string; resolvedSrc: string }): void {
if (
info.status === this.lastGpsLogoDebugInfo.status
&& info.url === this.lastGpsLogoDebugInfo.url
&& info.resolvedSrc === this.lastGpsLogoDebugInfo.resolvedSrc
) {
return
}
this.lastGpsLogoDebugInfo = info
if (this.onGpsLogoDebug) {
this.onGpsLogoDebug(info)
}
}
}

View File

@@ -4,13 +4,15 @@ import { type MapScene } from './mapRenderer'
import { CourseLayer, type ProjectedCourseLayers, type ProjectedCourseLeg } from '../layer/courseLayer'
import { TrackLayer } from '../layer/trackLayer'
import { GpsLayer } from '../layer/gpsLayer'
import { type GpsMarkerStyleConfig } from '../../game/presentation/gpsMarkerStyleConfig'
import {
type ControlPointStyleEntry,
type CourseLegStyleEntry,
} from '../../game/presentation/courseStyleConfig'
import { hexToRgbaColor, resolveControlStyle, resolveLegStyle, type RgbaColor } from './courseStyleResolver'
const COURSE_COLOR: [number, number, number, number] = [0.8, 0.0, 0.42, 0.96]
const COMPLETED_ROUTE_COLOR: [number, number, number, number] = [0.48, 0.5, 0.54, 0.82]
const SKIPPED_ROUTE_COLOR: [number, number, number, number] = [0.38, 0.4, 0.44, 0.72]
const ACTIVE_CONTROL_COLOR: [number, number, number, number] = [0.22, 1, 0.95, 1]
const READY_CONTROL_COLOR: [number, number, number, number] = [0.38, 1, 0.92, 1]
const MULTI_ACTIVE_CONTROL_COLOR: [number, number, number, number] = [1, 0.8, 0.2, 0.98]
const FOCUSED_CONTROL_COLOR: [number, number, number, number] = [0.98, 0.96, 0.98, 1]
const MULTI_ACTIVE_PULSE_COLOR: [number, number, number, number] = [0.18, 1, 0.96, 0.86]
const FOCUSED_PULSE_COLOR: [number, number, number, number] = [1, 0.36, 0.84, 0.88]
@@ -36,8 +38,102 @@ const GUIDE_FLOW_TRAIL = 0.16
const GUIDE_FLOW_MIN_WIDTH_RATIO = 0.12
const GUIDE_FLOW_MAX_WIDTH_RATIO = 0.22
const GUIDE_FLOW_HEAD_RADIUS_RATIO = 0.18
const LEG_ARROW_HEAD_LENGTH_RATIO = 0.34
const LEG_ARROW_HEAD_WIDTH_RATIO = 0.24
type RgbaColor = [number, number, number, number]
function getGpsMarkerMetrics(size: GpsMarkerStyleConfig['size']) {
if (size === 'small') {
return {
coreRadiusPx: 7,
ringRadiusPx: 8.35,
pulseRadiusPx: 14,
indicatorOffsetPx: 1.1,
indicatorSizePx: 7,
ringWidthPx: 2.5,
}
}
if (size === 'large') {
return {
coreRadiusPx: 11,
ringRadiusPx: 12.95,
pulseRadiusPx: 22,
indicatorOffsetPx: 1.45,
indicatorSizePx: 10,
ringWidthPx: 3.5,
}
}
return {
coreRadiusPx: 9,
ringRadiusPx: 10.65,
pulseRadiusPx: 18,
indicatorOffsetPx: 1.25,
indicatorSizePx: 8.5,
ringWidthPx: 3,
}
}
function scaleGpsMarkerMetrics(
metrics: ReturnType<typeof getGpsMarkerMetrics>,
effectScale: number,
): ReturnType<typeof getGpsMarkerMetrics> {
const safeScale = Math.max(0.88, Math.min(1.28, effectScale || 1))
return {
coreRadiusPx: metrics.coreRadiusPx * safeScale,
ringRadiusPx: metrics.ringRadiusPx * safeScale,
pulseRadiusPx: metrics.pulseRadiusPx * safeScale,
indicatorOffsetPx: metrics.indicatorOffsetPx * safeScale,
indicatorSizePx: metrics.indicatorSizePx * safeScale,
ringWidthPx: Math.max(2, metrics.ringWidthPx * (0.96 + (safeScale - 1) * 0.35)),
}
}
function getGpsPulsePhase(
pulseFrame: number,
motionState: GpsMarkerStyleConfig['motionState'],
): number {
const divisor = motionState === 'idle'
? 11.5
: motionState === 'moving'
? 6.2
: motionState === 'fast-moving'
? 4.3
: 4.8
return 0.5 + 0.5 * Math.sin(pulseFrame / divisor)
}
function getAnimatedGpsPulseRadius(
pulseFrame: number,
metrics: ReturnType<typeof getGpsMarkerMetrics>,
motionState: GpsMarkerStyleConfig['motionState'],
pulseStrength: number,
motionIntensity: number,
): number {
const phase = getGpsPulsePhase(pulseFrame, motionState)
const baseRadius = motionState === 'idle'
? metrics.pulseRadiusPx * 0.82
: motionState === 'moving'
? metrics.pulseRadiusPx * 0.94
: motionState === 'fast-moving'
? metrics.pulseRadiusPx * 1.04
: metrics.pulseRadiusPx
const amplitude = motionState === 'idle'
? metrics.pulseRadiusPx * 0.12
: motionState === 'moving'
? metrics.pulseRadiusPx * 0.18
: motionState === 'fast-moving'
? metrics.pulseRadiusPx * 0.24
: metrics.pulseRadiusPx * 0.2
return baseRadius + amplitude * phase * (0.8 + pulseStrength * 0.18 + motionIntensity * 0.1)
}
function rotatePoint(x: number, y: number, angleRad: number): { x: number; y: number } {
const cos = Math.cos(angleRad)
const sin = Math.sin(angleRad)
return {
x: x * cos - y * sin,
y: x * sin + y * cos,
}
}
function createShader(gl: any, type: number, source: string): any {
const shader = gl.createShader(type)
@@ -172,14 +268,10 @@ export class WebGLVectorRenderer {
this.pushCourse(positions, colors, course, scene, pulseFrame)
}
for (let index = 1; index < trackPoints.length; index += 1) {
this.pushSegment(positions, colors, trackPoints[index - 1], trackPoints[index], 6, [0.09, 0.43, 0.36, 0.96], scene)
}
this.pushTrack(positions, colors, trackPoints, scene)
if (gpsPoint) {
this.pushCircle(positions, colors, gpsPoint.x, gpsPoint.y, this.gpsLayer.getPulseRadius(pulseFrame), [0.13, 0.62, 0.74, 0.22], scene)
this.pushCircle(positions, colors, gpsPoint.x, gpsPoint.y, 13, [1, 1, 1, 0.95], scene)
this.pushCircle(positions, colors, gpsPoint.x, gpsPoint.y, 9, [0.13, 0.63, 0.74, 1], scene)
if (gpsPoint && scene.gpsMarkerStyleConfig.visible) {
this.pushGpsMarker(positions, colors, gpsPoint.x, gpsPoint.y, scene, pulseFrame)
}
if (!positions.length) {
@@ -251,7 +343,7 @@ export class WebGLVectorRenderer {
if (scene.revealFullCourse && scene.showCourseLegs) {
for (let index = 0; index < course.legs.length; index += 1) {
const leg = course.legs[index]
this.pushCourseLeg(positions, colors, leg, controlRadiusMeters, this.getLegColor(scene, index), scene)
this.pushCourseLeg(positions, colors, leg, controlRadiusMeters, leg.index, scene)
if (scene.guidanceLegAnimationEnabled && scene.activeLegIndices.includes(index)) {
this.pushCourseLegHighlight(positions, colors, leg, controlRadiusMeters, scene)
}
@@ -279,13 +371,15 @@ export class WebGLVectorRenderer {
scene,
)
}
this.pushStartTriangle(positions, colors, start.point.x, start.point.y, start.headingDeg, controlRadiusMeters, this.getStartColor(scene), scene)
const startStyle = resolveControlStyle(scene, 'start', null, start.index)
this.pushStartMarker(positions, colors, start.point.x, start.point.y, start.headingDeg, controlRadiusMeters, startStyle.entry, startStyle.color, scene)
}
if (!scene.revealFullCourse) {
return
}
for (const control of course.controls) {
const controlStyle = resolveControlStyle(scene, 'control', control.sequence)
if (scene.activeControlSequences.includes(control.sequence)) {
if (scene.controlVisualMode === 'single-target') {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters, scene, pulseFrame)
@@ -314,14 +408,14 @@ export class WebGLVectorRenderer {
)
}
this.pushRing(
this.pushControlShape(
positions,
colors,
control.point.x,
control.point.y,
this.getMetric(scene, controlRadiusMeters),
this.getMetric(scene, controlRadiusMeters * (1 - CONTROL_RING_WIDTH_RATIO)),
this.getControlColor(scene, control.sequence),
controlRadiusMeters,
controlStyle.entry,
controlStyle.color,
scene,
)
@@ -381,7 +475,7 @@ export class WebGLVectorRenderer {
}
}
const finishColor = this.getFinishColor(scene)
const finishStyle = resolveControlStyle(scene, 'finish', null, finish.index)
if (scene.completedFinish) {
this.pushRing(
positions,
@@ -394,29 +488,273 @@ export class WebGLVectorRenderer {
scene,
)
}
this.pushRing(
positions,
colors,
finish.point.x,
finish.point.y,
this.getMetric(scene, controlRadiusMeters),
this.getMetric(scene, controlRadiusMeters * (1 - FINISH_RING_WIDTH_RATIO)),
finishColor,
scene,
this.pushFinishMarker(positions, colors, finish.point.x, finish.point.y, controlRadiusMeters, finishStyle.entry, finishStyle.color, scene)
}
}
pushTrack(
positions: number[],
colors: number[],
trackPoints: Array<{ x: number; y: number }>,
scene: MapScene,
): void {
if (scene.trackMode === 'none' || trackPoints.length < 2) {
return
}
const bodyColor = hexToRgbaColor(scene.trackStyleConfig.colorHex)
const headColor = hexToRgbaColor(scene.trackStyleConfig.headColorHex)
const baseWidth = scene.trackStyleConfig.widthPx
const headWidth = Math.max(baseWidth, scene.trackStyleConfig.headWidthPx)
const glowStrength = scene.trackStyleConfig.glowStrength
const displayPoints = this.smoothTrackPoints(trackPoints)
if (scene.trackMode === 'full') {
for (let index = 1; index < displayPoints.length; index += 1) {
const from = displayPoints[index - 1]
const to = displayPoints[index]
if (glowStrength > 0) {
this.pushSegment(positions, colors, from, to, baseWidth * (1.45 + glowStrength * 0.75), this.applyAlpha(bodyColor, 0.05 + glowStrength * 0.08), scene)
}
this.pushSegment(positions, colors, from, to, baseWidth, this.applyAlpha(bodyColor, 0.88), scene)
}
return
}
for (let index = 1; index < displayPoints.length; index += 1) {
const from = displayPoints[index - 1]
const to = displayPoints[index]
const progress = index / Math.max(1, displayPoints.length - 1)
const segmentWidth = baseWidth + (headWidth - baseWidth) * progress
const segmentColor = this.mixTrackColor(bodyColor, headColor, progress, 0.12 + progress * 0.88)
if (glowStrength > 0) {
this.pushSegment(
positions,
colors,
from,
to,
segmentWidth * (1.35 + glowStrength * 0.55),
this.applyAlpha(segmentColor, (0.03 + progress * 0.14) * (0.7 + glowStrength * 0.38)),
scene,
)
}
this.pushSegment(positions, colors, from, to, segmentWidth, segmentColor, scene)
}
const head = displayPoints[displayPoints.length - 1]
if (glowStrength > 0) {
this.pushCircle(positions, colors, head.x, head.y, headWidth * (1.04 + glowStrength * 0.28), this.applyAlpha(headColor, 0.1 + glowStrength * 0.12), scene)
}
this.pushCircle(positions, colors, head.x, head.y, Math.max(3.4, headWidth * 0.46), this.applyAlpha(headColor, 0.94), scene)
}
pushGpsMarker(
positions: number[],
colors: number[],
x: number,
y: number,
scene: MapScene,
pulseFrame: number,
): void {
const metrics = scaleGpsMarkerMetrics(
getGpsMarkerMetrics(scene.gpsMarkerStyleConfig.size),
scene.gpsMarkerStyleConfig.effectScale || 1,
)
this.pushRing(
positions,
colors,
finish.point.x,
finish.point.y,
this.getMetric(scene, controlRadiusMeters * FINISH_INNER_RADIUS_RATIO),
this.getMetric(scene, controlRadiusMeters * FINISH_INNER_RADIUS_RATIO * (1 - FINISH_RING_WIDTH_RATIO / FINISH_INNER_RADIUS_RATIO)),
finishColor,
const style = scene.gpsMarkerStyleConfig.style
const hasBadgeLogo = style === 'badge' && !!scene.gpsMarkerStyleConfig.logoUrl
const pulseStrength = Math.max(0.45, Math.min(1.85, scene.gpsMarkerStyleConfig.pulseStrength || 1))
const motionState = scene.gpsMarkerStyleConfig.motionState || 'idle'
const motionIntensity = Math.max(0, Math.min(1.2, scene.gpsMarkerStyleConfig.motionIntensity || 0))
const wakeStrength = Math.max(0, Math.min(1, scene.gpsMarkerStyleConfig.wakeStrength || 0))
const warningGlowStrength = Math.max(0, Math.min(1, scene.gpsMarkerStyleConfig.warningGlowStrength || 0))
const indicatorScale = Math.max(0.86, Math.min(1.28, scene.gpsMarkerStyleConfig.indicatorScale || 1))
const markerColor = hexToRgbaColor(scene.gpsMarkerStyleConfig.colorHex)
const ringColor = hexToRgbaColor(scene.gpsMarkerStyleConfig.ringColorHex)
const indicatorColor = hexToRgbaColor(scene.gpsMarkerStyleConfig.indicatorColorHex)
if (wakeStrength > 0.05 && scene.gpsHeadingDeg !== null) {
const headingScreenRad = (scene.gpsHeadingDeg * Math.PI / 180) - scene.rotationRad
const wakeHeadingRad = headingScreenRad + Math.PI
const wakeCount = motionState === 'fast-moving' ? 3 : 2
for (let index = 0; index < wakeCount; index += 1) {
const offset = metrics.coreRadiusPx * (0.85 + index * 0.64) * (0.9 + wakeStrength * 0.72)
const center = rotatePoint(0, -offset, wakeHeadingRad)
const radius = metrics.coreRadiusPx * Math.max(0.22, 0.58 - index * 0.12 + wakeStrength * 0.08)
const alpha = Math.max(0.06, (0.14 + wakeStrength * 0.12) * (1 - index * 0.26))
this.pushCircle(positions, colors, x + center.x, y + center.y, radius, [markerColor[0], markerColor[1], markerColor[2], alpha], scene)
}
}
if (warningGlowStrength > 0.04) {
const glowPhase = getGpsPulsePhase(pulseFrame, motionState)
this.pushRing(
positions,
colors,
x,
y,
metrics.ringRadiusPx * (1.18 + warningGlowStrength * 0.12 + glowPhase * 0.04),
metrics.ringRadiusPx * (1.02 + warningGlowStrength * 0.08 + glowPhase * 0.02),
[markerColor[0], markerColor[1], markerColor[2], 0.18 + warningGlowStrength * 0.18],
scene,
)
}
if (style === 'beacon' || (style === 'badge' && !hasBadgeLogo)) {
const pulseRadius = getAnimatedGpsPulseRadius(pulseFrame, metrics, motionState, pulseStrength, motionIntensity)
const pulseAlpha = style === 'badge'
? Math.min(0.2, 0.08 + pulseStrength * 0.06)
: Math.min(0.26, 0.1 + pulseStrength * 0.08)
this.pushCircle(positions, colors, x, y, pulseRadius, [1, 1, 1, pulseAlpha], scene)
}
if (style === 'dot') {
this.pushRing(
positions,
colors,
x,
y,
metrics.coreRadiusPx + metrics.ringWidthPx * 0.72,
metrics.coreRadiusPx + 0.08,
ringColor,
scene,
)
this.pushCircle(positions, colors, x, y, metrics.coreRadiusPx * 0.82, markerColor, scene)
} else if (style === 'disc') {
this.pushRing(
positions,
colors,
x,
y,
metrics.ringRadiusPx * 1.05,
Math.max(metrics.coreRadiusPx + 0.04, metrics.ringRadiusPx * 1.05 - metrics.ringWidthPx * 1.18),
ringColor,
scene,
)
this.pushCircle(positions, colors, x, y, metrics.coreRadiusPx * 1.02, markerColor, scene)
this.pushCircle(positions, colors, x, y, metrics.coreRadiusPx * 0.22, [1, 1, 1, 0.96], scene)
} else if (style === 'badge') {
this.pushRing(
positions,
colors,
x,
y,
metrics.ringRadiusPx * 1.06,
Math.max(metrics.coreRadiusPx + 0.12, metrics.ringRadiusPx * 1.06 - metrics.ringWidthPx * 1.12),
[1, 1, 1, 0.98],
scene,
)
this.pushCircle(positions, colors, x, y, metrics.coreRadiusPx * 0.98, markerColor, scene)
if (!hasBadgeLogo) {
this.pushCircle(positions, colors, x - metrics.coreRadiusPx * 0.16, y - metrics.coreRadiusPx * 0.22, metrics.coreRadiusPx * 0.18, [1, 1, 1, 0.16], scene)
}
} else {
this.pushRing(
positions,
colors,
x,
y,
metrics.ringRadiusPx,
Math.max(metrics.coreRadiusPx + 0.15, metrics.ringRadiusPx - metrics.ringWidthPx),
ringColor,
scene,
)
this.pushCircle(positions, colors, x, y, metrics.coreRadiusPx, markerColor, scene)
this.pushCircle(positions, colors, x, y, metrics.coreRadiusPx * 0.18, [1, 1, 1, 0.22], scene)
}
if (scene.gpsHeadingDeg !== null && scene.gpsMarkerStyleConfig.showHeadingIndicator) {
const headingScreenRad = (scene.gpsHeadingDeg * Math.PI / 180) - scene.rotationRad
const alpha = scene.gpsHeadingAlpha
const indicatorBaseDistance = metrics.ringRadiusPx + metrics.indicatorOffsetPx
const indicatorSize = metrics.indicatorSizePx * indicatorScale
const indicatorTipDistance = indicatorBaseDistance + indicatorSize * 0.94
const tip = rotatePoint(0, -indicatorTipDistance, headingScreenRad)
const left = rotatePoint(-indicatorSize * 0.58, -indicatorBaseDistance, headingScreenRad)
const right = rotatePoint(indicatorSize * 0.58, -indicatorBaseDistance, headingScreenRad)
this.pushTriangleScreen(
positions,
colors,
x + tip.x,
y + tip.y,
x + left.x,
y + left.y,
x + right.x,
y + right.y,
[1, 1, 1, Math.max(0.42, alpha)],
scene,
)
const innerTip = rotatePoint(0, -(indicatorBaseDistance + indicatorSize * 0.72), headingScreenRad)
const innerLeft = rotatePoint(-indicatorSize * 0.4, -(indicatorBaseDistance + 0.15), headingScreenRad)
const innerRight = rotatePoint(indicatorSize * 0.4, -(indicatorBaseDistance + 0.15), headingScreenRad)
this.pushTriangleScreen(
positions,
colors,
x + innerTip.x,
y + innerTip.y,
x + innerLeft.x,
y + innerLeft.y,
x + innerRight.x,
y + innerRight.y,
[indicatorColor[0], indicatorColor[1], indicatorColor[2], alpha],
scene,
)
}
}
pushTriangleScreen(
positions: number[],
colors: number[],
x1: number,
y1: number,
x2: number,
y2: number,
x3: number,
y3: number,
color: RgbaColor,
scene: MapScene,
): void {
const p1 = this.toClip(x1, y1, scene)
const p2 = this.toClip(x2, y2, scene)
const p3 = this.toClip(x3, y3, scene)
positions.push(
p1.x, p1.y,
p2.x, p2.y,
p3.x, p3.y,
)
for (let index = 0; index < 3; index += 1) {
colors.push(color[0], color[1], color[2], color[3])
}
}
smoothTrackPoints(points: Array<{ x: number; y: number }>): Array<{ x: number; y: number }> {
if (points.length < 3) {
return points
}
const smoothed: Array<{ x: number; y: number }> = [points[0]]
for (let index = 1; index < points.length - 1; index += 1) {
const prev = points[index - 1]
const current = points[index]
const next = points[index + 1]
smoothed.push({
x: prev.x * 0.18 + current.x * 0.64 + next.x * 0.18,
y: prev.y * 0.18 + current.y * 0.64 + next.y * 0.18,
})
}
smoothed.push(points[points.length - 1])
return smoothed
}
mixTrackColor(from: RgbaColor, to: RgbaColor, progress: number, alpha: number): RgbaColor {
return [
from[0] + (to[0] - from[0]) * progress,
from[1] + (to[1] - from[1]) * progress,
from[2] + (to[2] - from[2]) * progress,
alpha,
]
}
getGuideLeg(course: ProjectedCourseLayers, scene: MapScene): ProjectedCourseLeg | null {
if (!scene.guidanceLegAnimationEnabled) {
return null
@@ -430,10 +768,6 @@ export class WebGLVectorRenderer {
return null
}
getLegColor(scene: MapScene, index: number): RgbaColor {
return this.isCompletedLeg(scene, index) ? COMPLETED_ROUTE_COLOR : COURSE_COLOR
}
isCompletedLeg(scene: MapScene, index: number): boolean {
return scene.completedLegIndices.includes(index)
}
@@ -447,7 +781,7 @@ export class WebGLVectorRenderer {
colors: number[],
leg: ProjectedCourseLeg,
controlRadiusMeters: number,
color: RgbaColor,
index: number,
scene: MapScene,
): void {
const trimmed = this.getTrimmedCourseLeg(leg, controlRadiusMeters, scene)
@@ -455,7 +789,17 @@ export class WebGLVectorRenderer {
return
}
this.pushSegment(positions, colors, trimmed.from, trimmed.to, this.getMetric(scene, controlRadiusMeters * LEG_WIDTH_RATIO), color, scene)
const legStyle = resolveLegStyle(scene, index)
this.pushLegWithStyle(
positions,
colors,
trimmed.from,
trimmed.to,
controlRadiusMeters,
legStyle.entry,
legStyle.color,
scene,
)
}
pushCourseLegHighlight(
@@ -562,55 +906,6 @@ export class WebGLVectorRenderer {
)
}
getStartColor(scene: MapScene): RgbaColor {
if (scene.activeStart) {
return ACTIVE_CONTROL_COLOR
}
if (scene.completedStart) {
return COMPLETED_ROUTE_COLOR
}
return COURSE_COLOR
}
getControlColor(scene: MapScene, sequence: number): RgbaColor {
if (scene.readyControlSequences.includes(sequence)) {
return READY_CONTROL_COLOR
}
if (scene.activeControlSequences.includes(sequence)) {
return scene.controlVisualMode === 'multi-target' ? MULTI_ACTIVE_CONTROL_COLOR : ACTIVE_CONTROL_COLOR
}
if (scene.completedControlSequences.includes(sequence)) {
return COMPLETED_ROUTE_COLOR
}
if (this.isSkippedControl(scene, sequence)) {
return SKIPPED_ROUTE_COLOR
}
return COURSE_COLOR
}
getFinishColor(scene: MapScene): RgbaColor {
if (scene.focusedFinish) {
return FOCUSED_CONTROL_COLOR
}
if (scene.activeFinish) {
return ACTIVE_CONTROL_COLOR
}
if (scene.completedFinish) {
return COMPLETED_ROUTE_COLOR
}
return COURSE_COLOR
}
pushGuidanceFlow(
positions: number[],
colors: number[],
@@ -744,6 +1039,359 @@ export class WebGLVectorRenderer {
this.pushSegment(positions, colors, vertices[2], vertices[0], startRingWidth, color, scene)
}
pushStartMarker(
positions: number[],
colors: number[],
centerX: number,
centerY: number,
headingDeg: number | null,
controlRadiusMeters: number,
entry: ControlPointStyleEntry,
color: RgbaColor,
scene: MapScene,
): void {
const style = entry.style
const radiusMeters = controlRadiusMeters * this.getPointSizeScale(entry)
const accentRingScale = this.getAccentRingScale(entry, 1.22)
const glowStrength = this.getPointGlowStrength(entry)
if (glowStrength > 0) {
this.pushCircle(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * Math.max(1.1, accentRingScale)),
this.applyAlpha(color, 0.06 + glowStrength * 0.12),
scene,
)
}
if (style === 'double-ring' || style === 'badge' || style === 'pulse-core') {
this.pushRing(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * accentRingScale),
this.getMetric(scene, radiusMeters * Math.max(1.02, accentRingScale - 0.14)),
this.applyAlpha(color, 0.92),
scene,
)
}
if (style === 'badge' || style === 'pulse-core') {
this.pushCircle(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * 0.2),
this.applyAlpha(color, 0.96),
scene,
)
}
this.pushStartTriangle(positions, colors, centerX, centerY, headingDeg, radiusMeters, color, scene)
}
pushFinishMarker(
positions: number[],
colors: number[],
centerX: number,
centerY: number,
controlRadiusMeters: number,
entry: ControlPointStyleEntry,
color: RgbaColor,
scene: MapScene,
): void {
const style = entry.style
const radiusMeters = controlRadiusMeters * this.getPointSizeScale(entry)
const accentRingScale = this.getAccentRingScale(entry, 1.18)
const glowStrength = this.getPointGlowStrength(entry)
if (glowStrength > 0) {
this.pushCircle(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * Math.max(1.08, accentRingScale)),
this.applyAlpha(color, 0.05 + glowStrength * 0.11),
scene,
)
}
if (style === 'double-ring' || style === 'badge' || style === 'pulse-core') {
this.pushRing(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * accentRingScale),
this.getMetric(scene, radiusMeters * Math.max(1.02, accentRingScale - 0.14)),
this.applyAlpha(color, 0.92),
scene,
)
}
this.pushRing(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters),
this.getMetric(scene, radiusMeters * (1 - FINISH_RING_WIDTH_RATIO)),
color,
scene,
)
this.pushRing(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * FINISH_INNER_RADIUS_RATIO),
this.getMetric(scene, radiusMeters * FINISH_INNER_RADIUS_RATIO * (1 - FINISH_RING_WIDTH_RATIO / FINISH_INNER_RADIUS_RATIO)),
color,
scene,
)
if (style === 'badge' || style === 'pulse-core') {
this.pushCircle(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * 0.16),
this.applyAlpha(color, 0.94),
scene,
)
}
}
pushControlShape(
positions: number[],
colors: number[],
centerX: number,
centerY: number,
controlRadiusMeters: number,
entry: ControlPointStyleEntry,
color: RgbaColor,
scene: MapScene,
): void {
const style = entry.style
const radiusMeters = controlRadiusMeters * this.getPointSizeScale(entry)
const accentRingScale = this.getAccentRingScale(entry, 1.24)
const glowStrength = this.getPointGlowStrength(entry)
const outerRadius = this.getMetric(scene, radiusMeters)
const innerRadius = this.getMetric(scene, radiusMeters * (1 - CONTROL_RING_WIDTH_RATIO))
if (glowStrength > 0) {
this.pushCircle(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * Math.max(1.1, accentRingScale)),
this.applyAlpha(color, 0.05 + glowStrength * 0.1),
scene,
)
}
if (style === 'solid-dot') {
this.pushCircle(positions, colors, centerX, centerY, this.getMetric(scene, radiusMeters * 0.56), this.applyAlpha(color, 0.92), scene)
this.pushRing(positions, colors, centerX, centerY, outerRadius, innerRadius, color, scene)
return
}
if (style === 'double-ring') {
this.pushRing(positions, colors, centerX, centerY, this.getMetric(scene, radiusMeters * accentRingScale), this.getMetric(scene, radiusMeters * Math.max(1.04, accentRingScale - 0.16)), this.applyAlpha(color, 0.88), scene)
this.pushRing(positions, colors, centerX, centerY, outerRadius, innerRadius, color, scene)
return
}
if (style === 'badge') {
const borderOuterRadius = this.getMetric(scene, radiusMeters)
const borderInnerRadius = this.getMetric(scene, radiusMeters * 0.86)
if (accentRingScale > 1.04 || glowStrength > 0) {
this.pushRing(
positions,
colors,
centerX,
centerY,
this.getMetric(scene, radiusMeters * Math.max(1.04, accentRingScale)),
this.getMetric(scene, radiusMeters * Math.max(0.96, accentRingScale - 0.08)),
this.applyAlpha(color, 0.2 + glowStrength * 0.14),
scene,
)
}
this.pushRing(
positions,
colors,
centerX,
centerY,
borderOuterRadius,
borderInnerRadius,
[1, 1, 1, 0.98],
scene,
)
this.pushCircle(
positions,
colors,
centerX,
centerY,
borderInnerRadius,
this.applyAlpha(color, 0.98),
scene,
)
return
}
if (style === 'pulse-core') {
this.pushRing(positions, colors, centerX, centerY, this.getMetric(scene, radiusMeters * Math.max(1.14, accentRingScale)), this.getMetric(scene, radiusMeters * Math.max(1.02, accentRingScale - 0.12)), this.applyAlpha(color, 0.76), scene)
this.pushRing(positions, colors, centerX, centerY, outerRadius, innerRadius, color, scene)
this.pushCircle(positions, colors, centerX, centerY, this.getMetric(scene, radiusMeters * 0.18), this.applyAlpha(color, 0.98), scene)
return
}
this.pushRing(positions, colors, centerX, centerY, outerRadius, innerRadius, color, scene)
}
pushLegWithStyle(
positions: number[],
colors: number[],
from: { x: number; y: number },
to: { x: number; y: number },
controlRadiusMeters: number,
entry: CourseLegStyleEntry,
color: RgbaColor,
scene: MapScene,
): void {
const style = entry.style
const widthScale = Math.max(0.55, entry.widthScale || 1)
const glowStrength = this.getLegGlowStrength(entry)
const baseWidth = this.getMetric(scene, controlRadiusMeters * LEG_WIDTH_RATIO * widthScale)
if (glowStrength > 0) {
this.pushSegment(
positions,
colors,
from,
to,
baseWidth * (1.5 + glowStrength * 0.9),
this.applyAlpha(color, 0.06 + glowStrength * 0.1),
scene,
)
}
if (style === 'dashed-leg') {
this.pushDashedSegment(positions, colors, from, to, baseWidth * 0.92, color, scene)
return
}
if (style === 'glow-leg') {
this.pushSegment(positions, colors, from, to, baseWidth * 2.7, this.applyAlpha(color, 0.16), scene)
this.pushSegment(positions, colors, from, to, baseWidth * 1.54, this.applyAlpha(color, 0.34), scene)
this.pushSegment(positions, colors, from, to, baseWidth, color, scene)
this.pushArrowHead(positions, colors, from, to, controlRadiusMeters, color, scene, 1.08)
return
}
if (style === 'progress-leg') {
this.pushSegment(positions, colors, from, to, baseWidth * 1.9, this.applyAlpha(color, 0.18), scene)
this.pushSegment(positions, colors, from, to, baseWidth * 1.26, color, scene)
this.pushSegment(positions, colors, from, to, baseWidth * 0.44, [1, 1, 1, 0.54], scene)
this.pushArrowHead(positions, colors, from, to, controlRadiusMeters, this.applyAlpha(color, 0.94), scene, 0.92)
return
}
this.pushSegment(positions, colors, from, to, baseWidth, color, scene)
}
getPointSizeScale(entry: ControlPointStyleEntry): number {
return Math.max(0.72, entry.sizeScale || 1)
}
getAccentRingScale(entry: ControlPointStyleEntry, fallback: number): number {
return Math.max(0.96, entry.accentRingScale || fallback)
}
getPointGlowStrength(entry: ControlPointStyleEntry): number {
return Math.max(0, Math.min(1.2, entry.glowStrength || 0))
}
getLegGlowStrength(entry: CourseLegStyleEntry): number {
return Math.max(0, Math.min(1.2, entry.glowStrength || 0))
}
pushDashedSegment(
positions: number[],
colors: number[],
start: { x: number; y: number },
end: { x: number; y: number },
width: number,
color: RgbaColor,
scene: MapScene,
): void {
const dx = end.x - start.x
const dy = end.y - start.y
const length = Math.sqrt(dx * dx + dy * dy)
if (!length) {
return
}
const dashLength = Math.max(width * 3.1, 12)
const gapLength = Math.max(width * 1.7, 8)
let offset = 0
while (offset < length) {
const dashEnd = Math.min(length, offset + dashLength)
const fromRatio = offset / length
const toRatio = dashEnd / length
this.pushSegment(
positions,
colors,
{ x: start.x + dx * fromRatio, y: start.y + dy * fromRatio },
{ x: start.x + dx * toRatio, y: start.y + dy * toRatio },
width,
color,
scene,
)
offset += dashLength + gapLength
}
}
applyAlpha(color: RgbaColor, alpha: number): RgbaColor {
return [color[0], color[1], color[2], alpha]
}
pushArrowHead(
positions: number[],
colors: number[],
start: { x: number; y: number },
end: { x: number; y: number },
controlRadiusMeters: number,
color: RgbaColor,
scene: MapScene,
scale: number,
): void {
const dx = end.x - start.x
const dy = end.y - start.y
const length = Math.sqrt(dx * dx + dy * dy)
if (!length) {
return
}
const ux = dx / length
const uy = dy / length
const nx = -uy
const ny = ux
const headLength = this.getMetric(scene, controlRadiusMeters * LEG_ARROW_HEAD_LENGTH_RATIO * scale)
const headWidth = this.getMetric(scene, controlRadiusMeters * LEG_ARROW_HEAD_WIDTH_RATIO * scale)
const baseCenterX = end.x - ux * headLength
const baseCenterY = end.y - uy * headLength
const tip = this.toClip(end.x, end.y, scene)
const left = this.toClip(baseCenterX + nx * headWidth * 0.5, baseCenterY + ny * headWidth * 0.5, scene)
const right = this.toClip(baseCenterX - nx * headWidth * 0.5, baseCenterY - ny * headWidth * 0.5, scene)
this.pushTriangle(positions, colors, tip, left, right, color)
}
pushRing(
positions: number[],
colors: number[],

View File

@@ -40,9 +40,9 @@ function normalizeMockBridgeUrl(rawUrl: string): string {
normalized = `ws://${normalized.replace(/^\/+/, '')}`
}
if (!/\/mock-gps(?:\?.*)?$/i.test(normalized)) {
if (!/\/mock-hr(?:\?.*)?$/i.test(normalized)) {
normalized = normalized.replace(/\/+$/, '')
normalized = `${normalized}/mock-gps`
normalized = `${normalized}/mock-hr`
}
return normalized

View File

@@ -1,4 +1,4 @@
export const DEFAULT_MOCK_HEART_RATE_BRIDGE_URL = 'wss://gs.gotomars.xyz/mock-gps'
export const DEFAULT_MOCK_HEART_RATE_BRIDGE_URL = 'wss://gs.gotomars.xyz/mock-hr'
export interface MockHeartRateBridgeCallbacks {
onOpen: () => void