feat: 收敛玩法运行时配置并加入故障恢复
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doc/games/顺序打点/最大配置模板.md
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doc/games/顺序打点/最大配置模板.md
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# 顺序打点最大配置模板
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本文档作为顺序打点的完整模板入口。当前项目仍维护一份共享全量模板:
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- [当前最全配置模板](D:/dev/cmr-mini/doc/config/当前最全配置模板.md)
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如果要为顺序打点新建一份“尽量全”的活动配置,建议至少覆盖这些块:
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```json
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{
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"app": {},
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"map": {},
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"playfield": {
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"kind": "course",
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"source": {},
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"CPRadius": 6,
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"controlOverrides": {},
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"legOverrides": {},
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"metadata": {}
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},
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"game": {
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"mode": "classic-sequential",
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"session": {
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"startManually": false,
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"requiresStartPunch": true,
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"requiresFinishPunch": true,
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"autoFinishOnLastControl": false
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},
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"punch": {
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"policy": "enter-confirm",
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"radiusMeters": 5,
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"requiresFocusSelection": false
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},
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"sequence": {
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"skip": {
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"enabled": true,
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"radiusMeters": 10,
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"requiresConfirm": false
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}
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},
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"guidance": {},
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"presentation": {},
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"visibility": {},
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"finish": {},
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"telemetry": {},
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"feedback": {}
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},
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"resources": {},
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"debug": {}
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}
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```
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建议搭配阅读:
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- [规则说明文档](D:/dev/cmr-mini/doc/games/顺序打点/规则说明文档.md)
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- [游戏配置项](D:/dev/cmr-mini/doc/games/顺序打点/游戏配置项.md)
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- [classic-sequential.json](D:/dev/cmr-mini/event/classic-sequential.json)
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