feat: 收敛玩法运行时配置并加入故障恢复
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@@ -126,7 +126,7 @@ export class CourseLabelRenderer {
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const offsetX = this.getMetric(scene, controlRadiusMeters * LABEL_OFFSET_X_RATIO)
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const offsetY = this.getMetric(scene, controlRadiusMeters * LABEL_OFFSET_Y_RATIO)
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if (scene.controlVisualMode === 'multi-target') {
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if (scene.gameMode === 'score-o' || scene.controlVisualMode === 'multi-target') {
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ctx.textAlign = 'center'
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ctx.textBaseline = 'middle'
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@@ -139,7 +139,7 @@ export class CourseLabelRenderer {
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ctx.fillStyle = this.getScoreLabelColor(scene, control.sequence)
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ctx.translate(control.point.x, control.point.y)
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ctx.rotate(scene.rotationRad)
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ctx.fillText(String(control.sequence), 0, scoreOffsetY)
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ctx.fillText(this.getControlLabelText(scene, control.sequence), 0, scoreOffsetY)
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ctx.restore()
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}
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} else {
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@@ -388,6 +388,16 @@ export class CourseLabelRenderer {
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: rgbaToCss(resolvedStyle.color, 0.98)
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}
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getControlLabelText(scene: MapScene, sequence: number): string {
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if (scene.gameMode === 'score-o') {
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const score = scene.controlScoresBySequence[sequence]
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if (typeof score === 'number' && Number.isFinite(score)) {
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return String(score)
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}
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}
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return String(sequence)
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}
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clearCanvas(ctx: any): void {
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ctx.setTransform(1, 0, 0, 1, 0, 0)
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ctx.clearRect(0, 0, this.canvas.width, this.canvas.height)
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@@ -13,6 +13,47 @@ export interface ResolvedLegStyle {
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color: RgbaColor
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}
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function resolveCompletedBoundaryEntry(scene: MapScene, baseEntry: ControlPointStyleEntry): ControlPointStyleEntry {
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const completedPalette = scene.gameMode === 'score-o'
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? scene.courseStyleConfig.scoreO.controls.collected
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: scene.courseStyleConfig.sequential.controls.completed
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return {
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...baseEntry,
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colorHex: completedPalette.colorHex,
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labelColorHex: completedPalette.labelColorHex || baseEntry.labelColorHex,
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glowStrength: 0,
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}
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}
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function mergeControlStyleEntries(
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baseEntry: ControlPointStyleEntry,
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overrideEntry?: ControlPointStyleEntry | null,
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): ControlPointStyleEntry {
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if (!overrideEntry) {
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return baseEntry
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}
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return {
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...baseEntry,
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...overrideEntry,
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}
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}
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function mergeLegStyleEntries(
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baseEntry: CourseLegStyleEntry,
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overrideEntry?: CourseLegStyleEntry | null,
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): CourseLegStyleEntry {
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if (!overrideEntry) {
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return baseEntry
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}
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return {
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...baseEntry,
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...overrideEntry,
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}
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}
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export function hexToRgbaColor(hex: string, alphaOverride?: number): RgbaColor {
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const fallback: RgbaColor = [1, 1, 1, alphaOverride !== undefined ? alphaOverride : 1]
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if (typeof hex !== 'string' || !hex || hex.charAt(0) !== '#') {
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@@ -59,24 +100,26 @@ function resolveScoreBandStyle(scene: MapScene, sequence: number): ScoreBandStyl
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export function resolveControlStyle(scene: MapScene, kind: 'start' | 'control' | 'finish', sequence: number | null, index?: number): ResolvedControlStyle {
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if (kind === 'start') {
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if (index !== undefined && scene.startStyleOverrides[index]) {
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const entry = scene.startStyleOverrides[index]
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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const entry = scene.gameMode === 'score-o'
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const baseEntry = index !== undefined && scene.startStyleOverrides[index]
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? scene.startStyleOverrides[index]
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: scene.gameMode === 'score-o'
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? scene.courseStyleConfig.scoreO.controls.start
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: scene.courseStyleConfig.sequential.controls.start
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const entry = scene.completedStart
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? resolveCompletedBoundaryEntry(scene, baseEntry)
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: baseEntry
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (kind === 'finish') {
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if (index !== undefined && scene.finishStyleOverrides[index]) {
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const entry = scene.finishStyleOverrides[index]
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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const entry = scene.gameMode === 'score-o'
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const baseEntry = index !== undefined && scene.finishStyleOverrides[index]
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? scene.finishStyleOverrides[index]
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: scene.gameMode === 'score-o'
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? scene.courseStyleConfig.scoreO.controls.finish
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: scene.courseStyleConfig.sequential.controls.finish
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const entry = scene.completedFinish
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? resolveCompletedBoundaryEntry(scene, baseEntry)
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: baseEntry
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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@@ -84,59 +127,81 @@ export function resolveControlStyle(scene: MapScene, kind: 'start' | 'control' |
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const entry = scene.courseStyleConfig.sequential.controls.default
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (scene.controlStyleOverridesBySequence[sequence]) {
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const entry = scene.controlStyleOverridesBySequence[sequence]
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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const sequenceOverride = scene.controlStyleOverridesBySequence[sequence]
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const defaultOverride = scene.defaultControlStyleOverride
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if (scene.gameMode === 'score-o') {
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if (scene.completedControlSequences.includes(sequence)) {
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const entry = scene.courseStyleConfig.scoreO.controls.collected
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const entry = mergeControlStyleEntries(
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scene.courseStyleConfig.scoreO.controls.collected,
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sequenceOverride || defaultOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (scene.focusedControlSequences.includes(sequence)) {
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const entry = scene.courseStyleConfig.scoreO.controls.focused
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const bandEntry = resolveScoreBandStyle(scene, sequence)
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const baseEntry = bandEntry || scene.courseStyleConfig.scoreO.controls.default
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const focusedEntry = scene.courseStyleConfig.scoreO.controls.focused
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const focusedMergedEntry: ControlPointStyleEntry = {
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...baseEntry,
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...focusedEntry,
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colorHex: baseEntry.colorHex,
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}
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const entry = mergeControlStyleEntries(focusedMergedEntry, sequenceOverride || defaultOverride)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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const bandEntry = resolveScoreBandStyle(scene, sequence)
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const entry = bandEntry || scene.courseStyleConfig.scoreO.controls.default
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const entry = mergeControlStyleEntries(
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bandEntry || scene.courseStyleConfig.scoreO.controls.default,
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sequenceOverride || defaultOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (scene.readyControlSequences.includes(sequence) || scene.activeControlSequences.includes(sequence)) {
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const entry = scene.courseStyleConfig.sequential.controls.current
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const entry = mergeControlStyleEntries(
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scene.courseStyleConfig.sequential.controls.current,
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sequenceOverride || defaultOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (scene.completedControlSequences.includes(sequence)) {
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const entry = scene.courseStyleConfig.sequential.controls.completed
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const entry = mergeControlStyleEntries(
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scene.courseStyleConfig.sequential.controls.completed,
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sequenceOverride || defaultOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (scene.skippedControlSequences.includes(sequence)) {
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const entry = scene.courseStyleConfig.sequential.controls.skipped
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const entry = mergeControlStyleEntries(
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scene.courseStyleConfig.sequential.controls.skipped,
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sequenceOverride || defaultOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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const entry = scene.courseStyleConfig.sequential.controls.default
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const entry = mergeControlStyleEntries(
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scene.courseStyleConfig.sequential.controls.default,
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sequenceOverride || defaultOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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export function resolveLegStyle(scene: MapScene, index: number): ResolvedLegStyle {
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if (scene.legStyleOverridesByIndex[index]) {
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const entry = scene.legStyleOverridesByIndex[index]
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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if (scene.gameMode === 'score-o') {
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const entry = scene.courseStyleConfig.sequential.legs.default
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const entry = mergeLegStyleEntries(
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scene.courseStyleConfig.sequential.legs.default,
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scene.legStyleOverridesByIndex[index] || scene.defaultLegStyleOverride,
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)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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const completed = scene.completedLegIndices.includes(index)
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const entry = completed ? scene.courseStyleConfig.sequential.legs.completed : scene.courseStyleConfig.sequential.legs.default
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const baseEntry = completed ? scene.courseStyleConfig.sequential.legs.completed : scene.courseStyleConfig.sequential.legs.default
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const entry = mergeLegStyleEntries(baseEntry, scene.legStyleOverridesByIndex[index] || scene.defaultLegStyleOverride)
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return { entry, color: hexToRgbaColor(entry.colorHex) }
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}
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@@ -42,9 +42,11 @@ export interface MapScene {
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gameMode: 'classic-sequential' | 'score-o'
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courseStyleConfig: CourseStyleConfig
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controlScoresBySequence: Record<number, number>
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defaultControlStyleOverride: ControlPointStyleEntry | null
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controlStyleOverridesBySequence: Record<number, ControlPointStyleEntry>
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startStyleOverrides: ControlPointStyleEntry[]
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finishStyleOverrides: ControlPointStyleEntry[]
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defaultLegStyleOverride: CourseLegStyleEntry | null
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legStyleOverridesByIndex: Record<number, CourseLegStyleEntry>
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controlVisualMode: 'single-target' | 'multi-target'
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showCourseLegs: boolean
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