feat: 收敛玩法运行时配置并加入故障恢复
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@@ -1,9 +1,11 @@
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export type GameSessionStatus = 'idle' | 'running' | 'finished' | 'failed'
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export type GuidanceState = 'searching' | 'approaching' | 'ready'
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export type GameSessionEndReason = 'completed' | 'timed_out' | 'cancelled' | null
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export type GuidanceState = 'searching' | 'distant' | 'approaching' | 'ready'
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export type GameModeState = Record<string, unknown> | null
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export interface GameSessionState {
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status: GameSessionStatus
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endReason: GameSessionEndReason
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startedAt: number | null
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endedAt: number | null
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completedControlIds: string[]
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