完善地图交互、动画与罗盘调试

This commit is contained in:
2026-03-26 16:58:53 +08:00
parent d695308a55
commit 5fc996dea1
18 changed files with 1566 additions and 165 deletions

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@@ -1,6 +1,6 @@
import { getTileSizePx, screenToWorld, worldToScreen, type CameraState } from '../camera/camera'
import { AccelerometerController } from '../sensor/accelerometerController'
import { CompassHeadingController } from '../sensor/compassHeadingController'
import { CompassHeadingController, type CompassTuningProfile } from '../sensor/compassHeadingController'
import { DeviceMotionController } from '../sensor/deviceMotionController'
import { GyroscopeController } from '../sensor/gyroscopeController'
import { type HeartRateDiscoveredDevice } from '../sensor/heartRateController'
@@ -11,6 +11,7 @@ import { type MapRendererStats } from '../renderer/mapRenderer'
import { lonLatToWorldTile, worldTileToLonLat, type LonLatPoint, type MapCalibration } from '../../utils/projection'
import { type OrienteeringCourseData } from '../../utils/orienteeringCourse'
import { isTileWithinBounds, type RemoteMapConfig, type TileZoomBounds } from '../../utils/remoteMapConfig'
import { formatAnimationLevelText, resolveAnimationLevel, type AnimationLevel } from '../../utils/animationLevel'
import { GameRuntime } from '../../game/core/gameRuntime'
import { type GameEffect, type GameResult } from '../../game/core/gameResult'
import { buildGameDefinitionFromCourse } from '../../game/content/courseToGameDefinition'
@@ -56,8 +57,27 @@ const AUTO_ROTATE_SNAP_DEG = 0.1
const AUTO_ROTATE_DEADZONE_DEG = 4
const AUTO_ROTATE_MAX_STEP_DEG = 0.75
const AUTO_ROTATE_HEADING_SMOOTHING = 0.46
const COMPASS_NEEDLE_MIN_SMOOTHING = 0.24
const COMPASS_NEEDLE_MAX_SMOOTHING = 0.56
const COMPASS_TUNING_PRESETS: Record<CompassTuningProfile, {
needleMinSmoothing: number
needleMaxSmoothing: number
displayDeadzoneDeg: number
}> = {
smooth: {
needleMinSmoothing: 0.16,
needleMaxSmoothing: 0.4,
displayDeadzoneDeg: 0.75,
},
balanced: {
needleMinSmoothing: 0.22,
needleMaxSmoothing: 0.52,
displayDeadzoneDeg: 0.45,
},
responsive: {
needleMinSmoothing: 0.3,
needleMaxSmoothing: 0.68,
displayDeadzoneDeg: 0.2,
},
}
const SMART_HEADING_BLEND_START_SPEED_KMH = 1.2
const SMART_HEADING_MOVEMENT_SPEED_KMH = 3.0
const SMART_HEADING_MIN_DISTANCE_METERS = 12
@@ -88,6 +108,7 @@ export interface MapEngineStageRect {
}
export interface MapEngineViewState {
animationLevel: AnimationLevel
buildVersion: string
renderMode: string
projectionMode: string
@@ -110,7 +131,11 @@ export interface MapEngineViewState {
accelerometerText: string
gyroscopeText: string
deviceMotionText: string
compassSourceText: string
compassTuningProfile: CompassTuningProfile
compassTuningProfileText: string
compassDeclinationText: string
northReferenceMode: NorthReferenceMode
northReferenceButtonText: string
autoRotateSourceText: string
autoRotateCalibrationText: string
@@ -199,6 +224,8 @@ export interface MapEngineViewState {
contentCardTitle: string
contentCardBody: string
punchButtonFxClass: string
panelProgressFxClass: string
panelDistanceFxClass: string
punchFeedbackFxClass: string
contentCardFxClass: string
mapPulseVisible: boolean
@@ -228,6 +255,7 @@ export interface MapEngineGameInfoSnapshot {
}
const VIEW_SYNC_KEYS: Array<keyof MapEngineViewState> = [
'animationLevel',
'buildVersion',
'renderMode',
'projectionMode',
@@ -252,7 +280,11 @@ const VIEW_SYNC_KEYS: Array<keyof MapEngineViewState> = [
'accelerometerText',
'gyroscopeText',
'deviceMotionText',
'compassSourceText',
'compassTuningProfile',
'compassTuningProfileText',
'compassDeclinationText',
'northReferenceMode',
'northReferenceButtonText',
'autoRotateSourceText',
'autoRotateCalibrationText',
@@ -330,6 +362,8 @@ const VIEW_SYNC_KEYS: Array<keyof MapEngineViewState> = [
'contentCardTitle',
'contentCardBody',
'punchButtonFxClass',
'panelProgressFxClass',
'panelDistanceFxClass',
'punchFeedbackFxClass',
'contentCardFxClass',
'mapPulseVisible',
@@ -342,6 +376,38 @@ const VIEW_SYNC_KEYS: Array<keyof MapEngineViewState> = [
'osmReferenceText',
]
const INTERACTION_DEFERRED_VIEW_KEYS = new Set<keyof MapEngineViewState>([
'rotationText',
'sensorHeadingText',
'deviceHeadingText',
'devicePoseText',
'headingConfidenceText',
'accelerometerText',
'gyroscopeText',
'deviceMotionText',
'compassSourceText',
'compassTuningProfile',
'compassTuningProfileText',
'compassDeclinationText',
'autoRotateSourceText',
'autoRotateCalibrationText',
'northReferenceText',
'centerText',
'gpsCoordText',
'visibleTileCount',
'readyTileCount',
'memoryTileCount',
'diskTileCount',
'memoryHitCount',
'diskHitCount',
'networkFetchCount',
'cacheHitRateText',
'heartRateDiscoveredDevices',
'mockCoordText',
'mockSpeedText',
'mockHeartRateText',
])
function buildCenterText(zoom: number, x: number, y: number): string {
return `z${zoom} / x${x} / y${y}`
}
@@ -387,18 +453,23 @@ function interpolateAngleDeg(currentDeg: number, targetDeg: number, factor: numb
return normalizeRotationDeg(currentDeg + normalizeAngleDeltaDeg(targetDeg - currentDeg) * factor)
}
function getCompassNeedleSmoothingFactor(currentDeg: number, targetDeg: number): number {
function getCompassNeedleSmoothingFactor(
currentDeg: number,
targetDeg: number,
profile: CompassTuningProfile,
): number {
const preset = COMPASS_TUNING_PRESETS[profile]
const deltaDeg = Math.abs(normalizeAngleDeltaDeg(targetDeg - currentDeg))
if (deltaDeg <= 4) {
return COMPASS_NEEDLE_MIN_SMOOTHING
return preset.needleMinSmoothing
}
if (deltaDeg >= 36) {
return COMPASS_NEEDLE_MAX_SMOOTHING
return preset.needleMaxSmoothing
}
const progress = (deltaDeg - 4) / (36 - 4)
return COMPASS_NEEDLE_MIN_SMOOTHING
+ (COMPASS_NEEDLE_MAX_SMOOTHING - COMPASS_NEEDLE_MIN_SMOOTHING) * progress
return preset.needleMinSmoothing
+ (preset.needleMaxSmoothing - preset.needleMinSmoothing) * progress
}
function getMovementHeadingSmoothingFactor(speedKmh: number | null): number {
@@ -434,7 +505,7 @@ function formatRotationText(rotationDeg: number): string {
}
function normalizeDegreeDisplayText(text: string): string {
return text.replace(/[°掳•]/g, '˚')
return text.replace(/[掳•˚]/g, '°')
}
function formatHeadingText(headingDeg: number | null): string {
@@ -442,7 +513,7 @@ function formatHeadingText(headingDeg: number | null): string {
return '--'
}
return `${Math.round(normalizeRotationDeg(headingDeg))}˚`
return `${Math.round(normalizeRotationDeg(headingDeg))}°`
}
function formatDevicePoseText(pose: 'upright' | 'tilted' | 'flat'): string {
@@ -494,9 +565,9 @@ function formatDeviceMotionText(motion: { alpha: number | null; beta: number | n
return '--'
}
const alphaDeg = motion.alpha === null ? '--' : Math.round(normalizeRotationDeg(360 - motion.alpha * 180 / Math.PI))
const betaDeg = motion.beta === null ? '--' : Math.round(motion.beta * 180 / Math.PI)
const gammaDeg = motion.gamma === null ? '--' : Math.round(motion.gamma * 180 / Math.PI)
const alphaDeg = motion.alpha === null ? '--' : Math.round(normalizeRotationDeg(360 - motion.alpha))
const betaDeg = motion.beta === null ? '--' : Math.round(motion.beta)
const gammaDeg = motion.gamma === null ? '--' : Math.round(motion.gamma)
return `a:${alphaDeg} b:${betaDeg} g:${gammaDeg}`
}
@@ -620,6 +691,26 @@ function formatCompassDeclinationText(mode: NorthReferenceMode): string {
return ''
}
function formatCompassSourceText(source: 'compass' | 'motion' | null): string {
if (source === 'compass') {
return '罗盘'
}
if (source === 'motion') {
return '设备方向兜底'
}
return '无数据'
}
function formatCompassTuningProfileText(profile: CompassTuningProfile): string {
if (profile === 'smooth') {
return '顺滑'
}
if (profile === 'responsive') {
return '跟手'
}
return '平衡'
}
function formatNorthReferenceButtonText(mode: NorthReferenceMode): string {
return mode === 'magnetic' ? '北参照:磁北' : '北参照:真北'
}
@@ -702,6 +793,7 @@ function getInitialBearingDeg(from: LonLatPoint, to: LonLatPoint): number {
export class MapEngine {
buildVersion: string
animationLevel: AnimationLevel
renderer: WebGLMapRenderer
accelerometerController: AccelerometerController
compassController: CompassHeadingController
@@ -742,6 +834,8 @@ export class MapEngine {
sensorHeadingDeg: number | null
smoothedSensorHeadingDeg: number | null
compassDisplayHeadingDeg: number | null
compassSource: 'compass' | 'motion' | null
compassTuningProfile: CompassTuningProfile
smoothedMovementHeadingDeg: number | null
autoRotateHeadingDeg: number | null
courseHeadingDeg: number | null
@@ -789,6 +883,8 @@ export class MapEngine {
constructor(buildVersion: string, callbacks: MapEngineCallbacks) {
this.buildVersion = buildVersion
this.animationLevel = resolveAnimationLevel(wx.getSystemInfoSync())
this.compassTuningProfile = 'balanced'
this.onData = callbacks.onData
this.accelerometerErrorText = null
this.renderer = new WebGLMapRenderer(
@@ -812,7 +908,7 @@ export class MapEngine {
z,
})
if (this.diagnosticUiEnabled) {
this.setState(this.getTelemetrySensorViewPatch(), true)
this.setState(this.getTelemetrySensorViewPatch())
}
},
onError: (message) => {
@@ -821,7 +917,7 @@ export class MapEngine {
this.setState({
...this.getTelemetrySensorViewPatch(),
statusText: `加速度计启动失败 (${this.buildVersion})`,
}, true)
})
}
},
})
@@ -833,6 +929,7 @@ export class MapEngine {
this.handleCompassError(message)
},
})
this.compassController.setTuningProfile(this.compassTuningProfile)
this.gyroscopeController = new GyroscopeController({
onSample: (x, y, z) => {
this.telemetryRuntime.dispatch({
@@ -843,12 +940,12 @@ export class MapEngine {
z,
})
if (this.diagnosticUiEnabled) {
this.setState(this.getTelemetrySensorViewPatch(), true)
this.setState(this.getTelemetrySensorViewPatch())
}
},
onError: () => {
if (this.diagnosticUiEnabled) {
this.setState(this.getTelemetrySensorViewPatch(), true)
this.setState(this.getTelemetrySensorViewPatch())
}
},
})
@@ -865,16 +962,12 @@ export class MapEngine {
this.setState({
...this.getTelemetrySensorViewPatch(),
autoRotateSourceText: this.getAutoRotateSourceText(),
}, true)
}
if (this.state.orientationMode === 'heading-up' && this.refreshAutoRotateTarget()) {
this.scheduleAutoRotate()
})
}
},
onError: () => {
if (this.diagnosticUiEnabled) {
this.setState(this.getTelemetrySensorViewPatch(), true)
this.setState(this.getTelemetrySensorViewPatch())
}
},
})
@@ -899,7 +992,7 @@ export class MapEngine {
},
onDebugStateChange: () => {
if (this.diagnosticUiEnabled) {
this.setState(this.getLocationControllerViewPatch(), true)
this.setState(this.getLocationControllerViewPatch())
}
},
})
@@ -963,12 +1056,12 @@ export class MapEngine {
heartRateDiscoveredDevices: this.formatHeartRateDevices(devices),
heartRateScanText: this.getHeartRateScanText(),
...this.getHeartRateControllerViewPatch(),
}, true)
})
}
},
onDebugStateChange: () => {
if (this.diagnosticUiEnabled) {
this.setState(this.getHeartRateControllerViewPatch(), true)
this.setState(this.getHeartRateControllerViewPatch())
}
},
})
@@ -982,6 +1075,12 @@ export class MapEngine {
setPunchButtonFxClass: (className) => {
this.setPunchButtonFxClass(className)
},
setHudProgressFxClass: (className) => {
this.setHudProgressFxClass(className)
},
setHudDistanceFxClass: (className) => {
this.setHudDistanceFxClass(className)
},
showMapPulse: (controlId, motionClass) => {
this.showMapPulse(controlId, motionClass)
},
@@ -994,6 +1093,7 @@ export class MapEngine {
}
},
})
this.feedbackDirector.setAnimationLevel(this.animationLevel)
this.minZoom = MIN_ZOOM
this.maxZoom = MAX_ZOOM
this.defaultZoom = DEFAULT_ZOOM
@@ -1032,6 +1132,7 @@ export class MapEngine {
this.sessionTimerInterval = 0
this.hasGpsCenteredOnce = false
this.state = {
animationLevel: this.animationLevel,
buildVersion: this.buildVersion,
renderMode: RENDER_MODE,
projectionMode: PROJECTION_MODE,
@@ -1051,10 +1152,14 @@ export class MapEngine {
deviceHeadingText: '--',
devicePoseText: '竖持',
headingConfidenceText: '低',
accelerometerText: '未启用',
accelerometerText: '未启用',
gyroscopeText: '--',
deviceMotionText: '--',
compassSourceText: '无数据',
compassTuningProfile: this.compassTuningProfile,
compassTuningProfileText: formatCompassTuningProfileText(this.compassTuningProfile),
compassDeclinationText: formatCompassDeclinationText(DEFAULT_NORTH_REFERENCE_MODE),
northReferenceMode: DEFAULT_NORTH_REFERENCE_MODE,
northReferenceButtonText: formatNorthReferenceButtonText(DEFAULT_NORTH_REFERENCE_MODE),
autoRotateSourceText: formatAutoRotateSourceText('smart', false),
autoRotateCalibrationText: formatAutoRotateCalibrationText(false, getMapNorthOffsetDeg(DEFAULT_NORTH_REFERENCE_MODE)),
@@ -1137,6 +1242,8 @@ export class MapEngine {
contentCardTitle: '',
contentCardBody: '',
punchButtonFxClass: '',
panelProgressFxClass: '',
panelDistanceFxClass: '',
punchFeedbackFxClass: '',
contentCardFxClass: '',
mapPulseVisible: false,
@@ -1177,6 +1284,8 @@ export class MapEngine {
this.sensorHeadingDeg = null
this.smoothedSensorHeadingDeg = null
this.compassDisplayHeadingDeg = null
this.compassSource = null
this.compassTuningProfile = 'balanced'
this.smoothedMovementHeadingDeg = null
this.autoRotateHeadingDeg = null
this.courseHeadingDeg = null
@@ -1241,6 +1350,7 @@ export class MapEngine {
{ label: '配置版本', value: this.configVersion || '--' },
{ label: 'Schema版本', value: this.configSchemaVersion || '--' },
{ label: '活动ID', value: this.configAppId || '--' },
{ label: '动画等级', value: formatAnimationLevelText(this.state.animationLevel) },
{ label: '地图', value: this.state.mapName || '--' },
{ label: '模式', value: this.getGameModeText() },
{ label: '状态', value: formatGameSessionStatusText(this.state.gameSessionStatus) },
@@ -1417,20 +1527,23 @@ export class MapEngine {
getTelemetrySensorViewPatch(): Partial<MapEngineViewState> {
const telemetryState = this.telemetryRuntime.state
return {
deviceHeadingText: formatHeadingText(
telemetryState.deviceHeadingDeg === null
? null
: getCompassReferenceHeadingDeg(this.northReferenceMode, telemetryState.deviceHeadingDeg),
),
devicePoseText: formatDevicePoseText(telemetryState.devicePose),
headingConfidenceText: formatHeadingConfidenceText(telemetryState.headingConfidence),
accelerometerText: telemetryState.accelerometer
? `#${telemetryState.accelerometerSampleCount} ${formatClockTime(telemetryState.accelerometerUpdatedAt)} x:${telemetryState.accelerometer.x.toFixed(3)} y:${telemetryState.accelerometer.y.toFixed(3)} z:${telemetryState.accelerometer.z.toFixed(3)}`
: '未启用',
gyroscopeText: formatGyroscopeText(telemetryState.gyroscope),
deviceMotionText: formatDeviceMotionText(telemetryState.deviceMotion),
}
return {
deviceHeadingText: formatHeadingText(
telemetryState.deviceHeadingDeg === null
? null
: getCompassReferenceHeadingDeg(this.northReferenceMode, telemetryState.deviceHeadingDeg),
),
devicePoseText: formatDevicePoseText(telemetryState.devicePose),
headingConfidenceText: formatHeadingConfidenceText(telemetryState.headingConfidence),
accelerometerText: telemetryState.accelerometer
? `#${telemetryState.accelerometerSampleCount} ${formatClockTime(telemetryState.accelerometerUpdatedAt)} x:${telemetryState.accelerometer.x.toFixed(3)} y:${telemetryState.accelerometer.y.toFixed(3)} z:${telemetryState.accelerometer.z.toFixed(3)}`
: '未启用',
gyroscopeText: formatGyroscopeText(telemetryState.gyroscope),
deviceMotionText: formatDeviceMotionText(telemetryState.deviceMotion),
compassSourceText: formatCompassSourceText(this.compassSource),
compassTuningProfile: this.compassTuningProfile,
compassTuningProfileText: formatCompassTuningProfileText(this.compassTuningProfile),
}
}
getGameModeText(): string {
@@ -1589,6 +1702,8 @@ export class MapEngine {
stageFxVisible: false,
stageFxClass: '',
punchButtonFxClass: '',
panelProgressFxClass: '',
panelDistanceFxClass: '',
}, true)
}
@@ -1675,6 +1790,18 @@ export class MapEngine {
}, true)
}
setHudProgressFxClass(className: string): void {
this.setState({
panelProgressFxClass: className,
}, true)
}
setHudDistanceFxClass(className: string): void {
this.setState({
panelDistanceFxClass: className,
}, true)
}
showMapPulse(controlId: string, motionClass = ''): void {
const screenPoint = this.getControlScreenPoint(controlId)
if (!screenPoint) {
@@ -1761,6 +1888,9 @@ export class MapEngine {
applyGameEffects(effects: GameEffect[]): string | null {
this.feedbackDirector.handleEffects(effects)
if (effects.some((effect) => effect.type === 'session_finished')) {
if (this.locationController.listening) {
this.locationController.stop()
}
this.setState({
gpsTracking: false,
gpsTrackingText: '测试结束,定位已停止',
@@ -1845,12 +1975,17 @@ export class MapEngine {
handleForceExitGame(): void {
this.feedbackDirector.reset()
if (this.locationController.listening) {
this.locationController.stop()
}
if (!this.courseData) {
this.clearGameRuntime()
this.resetTransientGameUiState()
this.feedbackDirector.handleEffects([{ type: 'session_cancelled' }])
this.setState({
gpsTracking: false,
gpsTrackingText: '已退出对局,定位已停止',
...this.getGameViewPatch(`已退出当前对局 (${this.buildVersion})`),
}, true)
this.syncRenderer()
@@ -1861,6 +1996,8 @@ export class MapEngine {
this.resetTransientGameUiState()
this.feedbackDirector.handleEffects([{ type: 'session_cancelled' }])
this.setState({
gpsTracking: false,
gpsTrackingText: '已退出对局,定位已停止',
...this.getGameViewPatch(`已退出当前对局 (${this.buildVersion})`),
}, true)
this.syncRenderer()
@@ -1946,7 +2083,7 @@ export class MapEngine {
gpsLockEnabled: this.gpsLockEnabled,
gpsLockAvailable: gpsInsideMap,
...this.getGameViewPatch(gameStatusText || (gpsInsideMap ? `GPS位置已更新 (${this.buildVersion})` : `GPS位置超出当前地图范围 (${this.buildVersion})`)),
}, true)
})
this.syncRenderer()
}
@@ -2100,7 +2237,7 @@ export class MapEngine {
this.setState({
heartRateDeviceText: this.heartRateController.currentDeviceName || '--',
heartRateScanText: this.getHeartRateScanText(),
}, true)
})
}
handleDebugHeartRateTone(tone: HeartRateTone): void {
@@ -2112,7 +2249,7 @@ export class MapEngine {
})
this.setState({
heartRateStatusText: `调试心率: ${sampleBpm} bpm / ${tone.toUpperCase()}`,
}, true)
})
this.syncSessionTimerText()
}
@@ -2128,7 +2265,7 @@ export class MapEngine {
: (this.heartRateController.sourceMode === 'mock' ? '模拟心率源未连接' : '心率带未连接'),
heartRateScanText: this.getHeartRateScanText(),
...this.getHeartRateControllerViewPatch(),
}, true)
})
this.syncSessionTimerText()
}
@@ -2250,7 +2387,7 @@ export class MapEngine {
configStatusText: `配置已载入 / ${config.configTitle} / ${config.courseStatusText}`,
projectionMode: config.projectionModeText,
tileSource: config.tileSource,
sensorHeadingText: formatHeadingText(this.smoothedSensorHeadingDeg === null ? null : getCompassReferenceHeadingDeg(this.northReferenceMode, this.smoothedSensorHeadingDeg)),
sensorHeadingText: formatHeadingText(this.compassDisplayHeadingDeg),
compassDeclinationText: formatCompassDeclinationText(this.northReferenceMode),
northReferenceButtonText: formatNorthReferenceButtonText(this.northReferenceMode),
northReferenceText: formatNorthReferenceText(this.northReferenceMode),
@@ -2308,7 +2445,7 @@ export class MapEngine {
this.pinchAnchorWorldY = anchorWorld.y
this.setPreviewState(this.pinchStartScale, origin.x, origin.y)
this.syncRenderer()
this.compassController.start()
this.compassController.start()
return
}
@@ -2567,7 +2704,7 @@ export class MapEngine {
() => {
this.resetPreviewState()
this.syncRenderer()
this.compassController.start()
this.compassController.start()
this.scheduleAutoRotate()
},
)
@@ -2601,7 +2738,7 @@ export class MapEngine {
() => {
this.resetPreviewState()
this.syncRenderer()
this.compassController.start()
this.compassController.start()
},
)
}
@@ -2638,7 +2775,7 @@ export class MapEngine {
() => {
this.resetPreviewState()
this.syncRenderer()
this.compassController.start()
this.compassController.start()
},
)
}
@@ -2673,6 +2810,38 @@ export class MapEngine {
this.cycleNorthReferenceMode()
}
handleSetNorthReferenceMode(mode: NorthReferenceMode): void {
this.setNorthReferenceMode(mode)
}
handleSetAnimationLevel(level: AnimationLevel): void {
if (this.animationLevel === level) {
return
}
this.animationLevel = level
this.feedbackDirector.setAnimationLevel(level)
this.setState({
animationLevel: level,
statusText: `动画性能已切换为${formatAnimationLevelText(level)} (${this.buildVersion})`,
})
this.syncRenderer()
}
handleSetCompassTuningProfile(profile: CompassTuningProfile): void {
if (this.compassTuningProfile === profile) {
return
}
this.compassTuningProfile = profile
this.compassController.setTuningProfile(profile)
this.setState({
compassTuningProfile: profile,
compassTuningProfileText: formatCompassTuningProfileText(profile),
statusText: `指北针响应已切换为${formatCompassTuningProfileText(profile)} (${this.buildVersion})`,
}, true)
}
handleAutoRotateCalibrate(): void {
if (this.state.orientationMode !== 'heading-up') {
this.setState({
@@ -2761,30 +2930,40 @@ export class MapEngine {
}
}
handleCompassHeading(headingDeg: number): void {
applyHeadingSample(headingDeg: number, source: 'compass' | 'motion'): void {
this.compassSource = source
this.sensorHeadingDeg = normalizeRotationDeg(headingDeg)
this.smoothedSensorHeadingDeg = this.smoothedSensorHeadingDeg === null
? this.sensorHeadingDeg
: interpolateAngleDeg(this.smoothedSensorHeadingDeg, this.sensorHeadingDeg, AUTO_ROTATE_HEADING_SMOOTHING)
const compassHeadingDeg = getCompassReferenceHeadingDeg(this.northReferenceMode, this.smoothedSensorHeadingDeg)
this.compassDisplayHeadingDeg = this.compassDisplayHeadingDeg === null
? compassHeadingDeg
: interpolateAngleDeg(
this.compassDisplayHeadingDeg,
compassHeadingDeg,
getCompassNeedleSmoothingFactor(this.compassDisplayHeadingDeg, compassHeadingDeg),
)
if (this.compassDisplayHeadingDeg === null) {
this.compassDisplayHeadingDeg = compassHeadingDeg
} else {
const displayDeltaDeg = Math.abs(normalizeAngleDeltaDeg(compassHeadingDeg - this.compassDisplayHeadingDeg))
if (displayDeltaDeg >= COMPASS_TUNING_PRESETS[this.compassTuningProfile].displayDeadzoneDeg) {
this.compassDisplayHeadingDeg = interpolateAngleDeg(
this.compassDisplayHeadingDeg,
compassHeadingDeg,
getCompassNeedleSmoothingFactor(
this.compassDisplayHeadingDeg,
compassHeadingDeg,
this.compassTuningProfile,
),
)
}
}
this.autoRotateHeadingDeg = this.resolveAutoRotateInputHeadingDeg()
this.setState({
compassNeedleDeg: formatCompassNeedleDegForMode(this.northReferenceMode, this.compassDisplayHeadingDeg),
sensorHeadingText: formatHeadingText(this.compassDisplayHeadingDeg),
compassDeclinationText: formatCompassDeclinationText(this.northReferenceMode),
...(this.diagnosticUiEnabled
? {
sensorHeadingText: formatHeadingText(compassHeadingDeg),
...this.getTelemetrySensorViewPatch(),
compassDeclinationText: formatCompassDeclinationText(this.northReferenceMode),
northReferenceButtonText: formatNorthReferenceButtonText(this.northReferenceMode),
autoRotateSourceText: this.getAutoRotateSourceText(),
northReferenceText: formatNorthReferenceText(this.northReferenceMode),
@@ -2801,18 +2980,31 @@ export class MapEngine {
}
}
handleCompassHeading(headingDeg: number): void {
this.applyHeadingSample(headingDeg, 'compass')
}
handleCompassError(message: string): void {
this.clearAutoRotateTimer()
this.targetAutoRotationDeg = null
this.autoRotateCalibrationPending = false
this.compassSource = null
this.setState({
compassSourceText: formatCompassSourceText(null),
autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
statusText: `${message} (${this.buildVersion})`,
}, true)
}
cycleNorthReferenceMode(): void {
const nextMode = getNextNorthReferenceMode(this.northReferenceMode)
this.setNorthReferenceMode(getNextNorthReferenceMode(this.northReferenceMode))
}
setNorthReferenceMode(nextMode: NorthReferenceMode): void {
if (nextMode === this.northReferenceMode) {
return
}
const nextMapNorthOffsetDeg = getMapNorthOffsetDeg(nextMode)
const compassHeadingDeg = this.smoothedSensorHeadingDeg === null
? null
@@ -2831,9 +3023,10 @@ export class MapEngine {
rotationDeg: MAP_NORTH_OFFSET_DEG,
rotationText: formatRotationText(MAP_NORTH_OFFSET_DEG),
northReferenceText: formatNorthReferenceText(nextMode),
sensorHeadingText: formatHeadingText(compassHeadingDeg),
sensorHeadingText: formatHeadingText(this.compassDisplayHeadingDeg),
...this.getTelemetrySensorViewPatch(),
compassDeclinationText: formatCompassDeclinationText(nextMode),
northReferenceMode: nextMode,
northReferenceButtonText: formatNorthReferenceButtonText(nextMode),
compassNeedleDeg: formatCompassNeedleDegForMode(nextMode, this.compassDisplayHeadingDeg),
autoRotateCalibrationText: formatAutoRotateCalibrationText(false, nextMapNorthOffsetDeg),
@@ -2850,9 +3043,10 @@ export class MapEngine {
this.setState({
northReferenceText: formatNorthReferenceText(nextMode),
sensorHeadingText: formatHeadingText(compassHeadingDeg),
sensorHeadingText: formatHeadingText(this.compassDisplayHeadingDeg),
...this.getTelemetrySensorViewPatch(),
compassDeclinationText: formatCompassDeclinationText(nextMode),
northReferenceMode: nextMode,
northReferenceButtonText: formatNorthReferenceButtonText(nextMode),
compassNeedleDeg: formatCompassNeedleDegForMode(nextMode, this.compassDisplayHeadingDeg),
autoRotateCalibrationText: formatAutoRotateCalibrationText(false, nextMapNorthOffsetDeg),
@@ -3167,6 +3361,7 @@ export class MapEngine {
buildScene() {
const exactCenter = this.getExactCenterFromTranslate(this.state.tileTranslateX, this.state.tileTranslateY)
const readyControlSequences = this.resolveReadyControlSequences()
return {
tileSource: this.state.tileSource,
osmTileSource: OSM_TILE_SOURCE,
@@ -3183,6 +3378,7 @@ export class MapEngine {
translateX: this.state.tileTranslateX,
translateY: this.state.tileTranslateY,
rotationRad: this.getRotationRad(this.state.rotationDeg),
animationLevel: this.state.animationLevel,
previewScale: this.previewScale || 1,
previewOriginX: this.previewOriginX || this.state.stageWidth / 2,
previewOriginY: this.previewOriginY || this.state.stageHeight / 2,
@@ -3199,6 +3395,7 @@ export class MapEngine {
focusedControlId: this.gamePresentation.map.focusedControlId,
focusedControlSequences: this.gamePresentation.map.focusedControlSequences,
activeControlSequences: this.gamePresentation.map.activeControlSequences,
readyControlSequences,
activeStart: this.gamePresentation.map.activeStart,
completedStart: this.gamePresentation.map.completedStart,
activeFinish: this.gamePresentation.map.activeFinish,
@@ -3215,6 +3412,21 @@ export class MapEngine {
}
}
resolveReadyControlSequences(): number[] {
const punchableControlId = this.gamePresentation.hud.punchableControlId
const definition = this.gameRuntime.definition
if (!punchableControlId || !definition) {
return []
}
const control = definition.controls.find((item) => item.id === punchableControlId)
if (!control || control.sequence === null) {
return []
}
return [control.sequence]
}
syncRenderer(): void {
if (!this.mounted || !this.state.stageWidth || !this.state.stageHeight) {
return
@@ -3374,8 +3586,32 @@ export class MapEngine {
}
const patch = this.pendingViewPatch
this.pendingViewPatch = {}
this.onData(patch)
const shouldDeferForInteraction = this.gestureMode !== 'idle' || !!this.inertiaTimer || !!this.previewResetTimer
const nextPendingPatch = {} as Partial<MapEngineViewState>
const outputPatch = {} as Partial<MapEngineViewState>
for (const [key, value] of Object.entries(patch) as Array<[keyof MapEngineViewState, MapEngineViewState[keyof MapEngineViewState]]>) {
if (shouldDeferForInteraction && INTERACTION_DEFERRED_VIEW_KEYS.has(key)) {
;(nextPendingPatch as Record<string, unknown>)[key] = value
continue
}
;(outputPatch as Record<string, unknown>)[key] = value
}
this.pendingViewPatch = nextPendingPatch
if (Object.keys(this.pendingViewPatch).length && !this.viewSyncTimer) {
this.viewSyncTimer = setTimeout(() => {
this.viewSyncTimer = 0
this.flushViewPatch()
}, UI_SYNC_INTERVAL_MS) as unknown as number
}
if (!Object.keys(outputPatch).length) {
return
}
this.onData(outputPatch)
}
getTouchDistance(touches: TouchPoint[]): number {
@@ -3431,7 +3667,7 @@ export class MapEngine {
if (Math.abs(startScale - 1) < 0.01) {
this.resetPreviewState()
this.syncRenderer()
this.compassController.start()
this.compassController.start()
this.scheduleAutoRotate()
return
}
@@ -3443,12 +3679,12 @@ export class MapEngine {
const nextScale = startScale + (1 - startScale) * eased
this.setPreviewState(nextScale, originX, originY)
this.syncRenderer()
this.compassController.start()
this.compassController.start()
if (progress >= 1) {
this.resetPreviewState()
this.syncRenderer()
this.compassController.start()
this.compassController.start()
this.previewResetTimer = 0
this.scheduleAutoRotate()
return
@@ -3467,7 +3703,7 @@ export class MapEngine {
tileTranslateY: translateY,
})
this.syncRenderer()
this.compassController.start()
this.compassController.start()
return
}
@@ -3530,7 +3766,7 @@ export class MapEngine {
() => {
this.setPreviewState(residualScale, stageX, stageY)
this.syncRenderer()
this.compassController.start()
this.compassController.start()
this.animatePreviewToRest()
},
)
@@ -3557,7 +3793,7 @@ export class MapEngine {
() => {
this.setPreviewState(residualScale, stageX, stageY)
this.syncRenderer()
this.compassController.start()
this.compassController.start()
this.animatePreviewToRest()
},
)

View File

@@ -9,11 +9,14 @@ const SCORE_LABEL_FONT_SIZE_RATIO = 0.7
const SCORE_LABEL_OFFSET_Y_RATIO = 0.06
const DEFAULT_LABEL_COLOR = 'rgba(204, 0, 107, 0.98)'
const ACTIVE_LABEL_COLOR = 'rgba(255, 219, 54, 0.98)'
const READY_LABEL_COLOR = 'rgba(98, 255, 214, 0.98)'
const MULTI_ACTIVE_LABEL_COLOR = 'rgba(255, 202, 72, 0.96)'
const FOCUSED_LABEL_COLOR = 'rgba(255, 252, 255, 0.98)'
const COMPLETED_LABEL_COLOR = 'rgba(126, 131, 138, 0.94)'
const SKIPPED_LABEL_COLOR = 'rgba(152, 156, 162, 0.88)'
const SCORE_LABEL_COLOR = 'rgba(255, 252, 242, 0.98)'
const SCORE_COMPLETED_LABEL_COLOR = 'rgba(214, 218, 224, 0.94)'
const SCORE_SKIPPED_LABEL_COLOR = 'rgba(176, 182, 188, 0.9)'
export class CourseLabelRenderer {
courseLayer: CourseLayer
@@ -107,6 +110,10 @@ export class CourseLabelRenderer {
return FOCUSED_LABEL_COLOR
}
if (scene.readyControlSequences.includes(sequence)) {
return READY_LABEL_COLOR
}
if (scene.activeControlSequences.includes(sequence)) {
return scene.controlVisualMode === 'multi-target' ? MULTI_ACTIVE_LABEL_COLOR : ACTIVE_LABEL_COLOR
}
@@ -116,7 +123,7 @@ export class CourseLabelRenderer {
}
if (scene.skippedControlSequences.includes(sequence)) {
return COMPLETED_LABEL_COLOR
return SKIPPED_LABEL_COLOR
}
return DEFAULT_LABEL_COLOR
@@ -127,12 +134,16 @@ export class CourseLabelRenderer {
return FOCUSED_LABEL_COLOR
}
if (scene.readyControlSequences.includes(sequence)) {
return READY_LABEL_COLOR
}
if (scene.completedControlSequences.includes(sequence)) {
return SCORE_COMPLETED_LABEL_COLOR
}
if (scene.skippedControlSequences.includes(sequence)) {
return SCORE_COMPLETED_LABEL_COLOR
return SCORE_SKIPPED_LABEL_COLOR
}
return SCORE_LABEL_COLOR

View File

@@ -3,6 +3,7 @@ import { type TileStoreStats } from '../tile/tileStore'
import { type LonLatPoint, type MapCalibration } from '../../utils/projection'
import { type TileZoomBounds } from '../../utils/remoteMapConfig'
import { type OrienteeringCourseData } from '../../utils/orienteeringCourse'
import { type AnimationLevel } from '../../utils/animationLevel'
export interface MapScene {
tileSource: string
@@ -20,6 +21,7 @@ export interface MapScene {
translateX: number
translateY: number
rotationRad: number
animationLevel: AnimationLevel
previewScale: number
previewOriginX: number
previewOriginY: number
@@ -36,6 +38,7 @@ export interface MapScene {
focusedControlId: string | null
focusedControlSequences: number[]
activeControlSequences: number[]
readyControlSequences: number[]
activeStart: boolean
completedStart: boolean
activeFinish: boolean

View File

@@ -135,12 +135,16 @@ export class WebGLMapRenderer implements MapRenderer {
this.scheduleRender()
}
this.animationTimer = setTimeout(tick, ANIMATION_FRAME_MS) as unknown as number
this.animationTimer = setTimeout(tick, this.getAnimationFrameMs()) as unknown as number
}
tick()
}
getAnimationFrameMs(): number {
return this.scene && this.scene.animationLevel === 'lite' ? 48 : ANIMATION_FRAME_MS
}
scheduleRender(): void {
if (this.renderTimer || !this.scene || this.destroyed) {
return

View File

@@ -7,11 +7,17 @@ import { GpsLayer } from '../layer/gpsLayer'
const COURSE_COLOR: [number, number, number, number] = [0.8, 0.0, 0.42, 0.96]
const COMPLETED_ROUTE_COLOR: [number, number, number, number] = [0.48, 0.5, 0.54, 0.82]
const SKIPPED_ROUTE_COLOR: [number, number, number, number] = [0.38, 0.4, 0.44, 0.72]
const ACTIVE_CONTROL_COLOR: [number, number, number, number] = [0.22, 1, 0.95, 1]
const READY_CONTROL_COLOR: [number, number, number, number] = [0.38, 1, 0.92, 1]
const MULTI_ACTIVE_CONTROL_COLOR: [number, number, number, number] = [1, 0.8, 0.2, 0.98]
const FOCUSED_CONTROL_COLOR: [number, number, number, number] = [0.98, 0.96, 0.98, 1]
const MULTI_ACTIVE_PULSE_COLOR: [number, number, number, number] = [0.18, 1, 0.96, 0.86]
const FOCUSED_PULSE_COLOR: [number, number, number, number] = [1, 0.36, 0.84, 0.88]
const READY_PULSE_COLOR: [number, number, number, number] = [0.44, 1, 0.92, 0.98]
const COMPLETED_SETTLE_COLOR: [number, number, number, number] = [0.86, 0.9, 0.94, 0.24]
const SKIPPED_SETTLE_COLOR: [number, number, number, number] = [0.72, 0.76, 0.82, 0.18]
const SKIPPED_SLASH_COLOR: [number, number, number, number] = [0.78, 0.82, 0.88, 0.9]
const ACTIVE_LEG_COLOR: [number, number, number, number] = [0.18, 1, 0.94, 0.5]
const EARTH_CIRCUMFERENCE_METERS = 40075016.686
const CONTROL_RING_WIDTH_RATIO = 0.2
@@ -196,6 +202,18 @@ export class WebGLVectorRenderer {
gl.drawArrays(gl.TRIANGLES, 0, positions.length / 2)
}
isLite(scene: MapScene): boolean {
return scene.animationLevel === 'lite'
}
getRingSegments(scene: MapScene): number {
return this.isLite(scene) ? 24 : 36
}
getCircleSegments(scene: MapScene): number {
return this.isLite(scene) ? 14 : 20
}
getPixelsPerMeter(scene: MapScene): number {
const camera: CameraState = {
centerWorldX: scene.exactCenterWorldX,
@@ -249,6 +267,18 @@ export class WebGLVectorRenderer {
if (scene.activeStart) {
this.pushActiveStartPulse(positions, colors, start.point.x, start.point.y, start.headingDeg, controlRadiusMeters, scene, pulseFrame)
}
if (scene.completedStart) {
this.pushRing(
positions,
colors,
start.point.x,
start.point.y,
this.getMetric(scene, controlRadiusMeters * 1.16),
this.getMetric(scene, controlRadiusMeters * 1.02),
COMPLETED_SETTLE_COLOR,
scene,
)
}
this.pushStartTriangle(positions, colors, start.point.x, start.point.y, start.headingDeg, controlRadiusMeters, this.getStartColor(scene), scene)
}
if (!scene.revealFullCourse) {
@@ -261,10 +291,29 @@ export class WebGLVectorRenderer {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters, scene, pulseFrame)
} else {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters, scene, pulseFrame, MULTI_ACTIVE_PULSE_COLOR)
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.2, scene, pulseFrame + 9, [0.9, 1, 1, 0.52])
if (!this.isLite(scene)) {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.2, scene, pulseFrame + 9, [0.9, 1, 1, 0.52])
}
}
}
if (scene.readyControlSequences.includes(control.sequence)) {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.04, scene, pulseFrame, READY_PULSE_COLOR)
if (!this.isLite(scene)) {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.22, scene, pulseFrame + 11, [0.92, 1, 1, 0.42])
}
this.pushRing(
positions,
colors,
control.point.x,
control.point.y,
this.getMetric(scene, controlRadiusMeters * 1.16),
this.getMetric(scene, controlRadiusMeters * 1.02),
READY_CONTROL_COLOR,
scene,
)
}
this.pushRing(
positions,
colors,
@@ -278,7 +327,9 @@ export class WebGLVectorRenderer {
if (scene.focusedControlSequences.includes(control.sequence)) {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.02, scene, pulseFrame, FOCUSED_PULSE_COLOR)
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.32, scene, pulseFrame + 15, [1, 0.86, 0.94, 0.5])
if (!this.isLite(scene)) {
this.pushActiveControlPulse(positions, colors, control.point.x, control.point.y, controlRadiusMeters * 1.32, scene, pulseFrame + 15, [1, 0.86, 0.94, 0.5])
}
this.pushRing(
positions,
colors,
@@ -290,6 +341,33 @@ export class WebGLVectorRenderer {
scene,
)
}
if (scene.completedControlSequences.includes(control.sequence)) {
this.pushRing(
positions,
colors,
control.point.x,
control.point.y,
this.getMetric(scene, controlRadiusMeters * 1.14),
this.getMetric(scene, controlRadiusMeters * 1.02),
COMPLETED_SETTLE_COLOR,
scene,
)
}
if (this.isSkippedControl(scene, control.sequence)) {
this.pushRing(
positions,
colors,
control.point.x,
control.point.y,
this.getMetric(scene, controlRadiusMeters * 1.1),
this.getMetric(scene, controlRadiusMeters * 1.01),
SKIPPED_SETTLE_COLOR,
scene,
)
this.pushSkippedControlSlash(positions, colors, control.point.x, control.point.y, controlRadiusMeters, scene)
}
}
for (const finish of course.finishes) {
@@ -298,10 +376,24 @@ export class WebGLVectorRenderer {
}
if (scene.focusedFinish) {
this.pushActiveControlPulse(positions, colors, finish.point.x, finish.point.y, controlRadiusMeters * 1.04, scene, pulseFrame, FOCUSED_PULSE_COLOR)
this.pushActiveControlPulse(positions, colors, finish.point.x, finish.point.y, controlRadiusMeters * 1.34, scene, pulseFrame + 12, [1, 0.86, 0.94, 0.46])
if (!this.isLite(scene)) {
this.pushActiveControlPulse(positions, colors, finish.point.x, finish.point.y, controlRadiusMeters * 1.34, scene, pulseFrame + 12, [1, 0.86, 0.94, 0.46])
}
}
const finishColor = this.getFinishColor(scene)
if (scene.completedFinish) {
this.pushRing(
positions,
colors,
finish.point.x,
finish.point.y,
this.getMetric(scene, controlRadiusMeters * 1.18),
this.getMetric(scene, controlRadiusMeters * 1.02),
COMPLETED_SETTLE_COLOR,
scene,
)
}
this.pushRing(
positions,
colors,
@@ -418,6 +510,27 @@ export class WebGLVectorRenderer {
)
}
pushSkippedControlSlash(
positions: number[],
colors: number[],
centerX: number,
centerY: number,
controlRadiusMeters: number,
scene: MapScene,
): void {
const slashRadius = this.getMetric(scene, controlRadiusMeters * 0.72)
const slashWidth = this.getMetric(scene, controlRadiusMeters * 0.08)
this.pushSegment(
positions,
colors,
{ x: centerX - slashRadius, y: centerY + slashRadius },
{ x: centerX + slashRadius, y: centerY - slashRadius },
slashWidth,
SKIPPED_SLASH_COLOR,
scene,
)
}
pushActiveStartPulse(
positions: number[],
colors: number[],
@@ -462,14 +575,22 @@ export class WebGLVectorRenderer {
}
getControlColor(scene: MapScene, sequence: number): RgbaColor {
if (scene.readyControlSequences.includes(sequence)) {
return READY_CONTROL_COLOR
}
if (scene.activeControlSequences.includes(sequence)) {
return scene.controlVisualMode === 'multi-target' ? MULTI_ACTIVE_CONTROL_COLOR : ACTIVE_CONTROL_COLOR
}
if (scene.completedControlSequences.includes(sequence) || this.isSkippedControl(scene, sequence)) {
if (scene.completedControlSequences.includes(sequence)) {
return COMPLETED_ROUTE_COLOR
}
if (this.isSkippedControl(scene, sequence)) {
return SKIPPED_ROUTE_COLOR
}
return COURSE_COLOR
}
@@ -633,7 +754,7 @@ export class WebGLVectorRenderer {
color: RgbaColor,
scene: MapScene,
): void {
const segments = 36
const segments = this.getRingSegments(scene)
for (let index = 0; index < segments; index += 1) {
const startAngle = index / segments * Math.PI * 2
const endAngle = (index + 1) / segments * Math.PI * 2
@@ -682,7 +803,7 @@ export class WebGLVectorRenderer {
color: RgbaColor,
scene: MapScene,
): void {
const segments = 20
const segments = this.getCircleSegments(scene)
const center = this.toClip(centerX, centerY, scene)
for (let index = 0; index < segments; index += 1) {
const startAngle = index / segments * Math.PI * 2

View File

@@ -5,7 +5,13 @@ export interface CompassHeadingControllerCallbacks {
type SensorSource = 'compass' | 'motion' | null
const ABSOLUTE_HEADING_CORRECTION = 0.44
export type CompassTuningProfile = 'smooth' | 'balanced' | 'responsive'
const HEADING_CORRECTION_BY_PROFILE: Record<CompassTuningProfile, number> = {
smooth: 0.3,
balanced: 0.4,
responsive: 0.54,
}
function normalizeHeadingDeg(headingDeg: number): number {
const normalized = headingDeg % 360
@@ -41,6 +47,7 @@ export class CompassHeadingController {
rollDeg: number | null
motionReady: boolean
compassReady: boolean
tuningProfile: CompassTuningProfile
constructor(callbacks: CompassHeadingControllerCallbacks) {
this.callbacks = callbacks
@@ -53,6 +60,7 @@ export class CompassHeadingController {
this.rollDeg = null
this.motionReady = false
this.compassReady = false
this.tuningProfile = 'balanced'
}
start(): void {
@@ -99,6 +107,10 @@ export class CompassHeadingController {
this.stop()
}
setTuningProfile(profile: CompassTuningProfile): void {
this.tuningProfile = profile
}
startMotionSource(previousMessage: string): void {
if (typeof wx.startDeviceMotionListening !== 'function' || typeof wx.onDeviceMotionChange !== 'function') {
this.callbacks.onError(previousMessage)
@@ -111,14 +123,13 @@ export class CompassHeadingController {
}
this.pitchDeg = typeof result.beta === 'number' && !Number.isNaN(result.beta)
? result.beta * 180 / Math.PI
? result.beta
: null
this.rollDeg = typeof result.gamma === 'number' && !Number.isNaN(result.gamma)
? result.gamma * 180 / Math.PI
? result.gamma
: null
const alphaDeg = result.alpha * 180 / Math.PI
this.applyAbsoluteHeading(normalizeHeadingDeg(360 - alphaDeg), 'motion')
this.applyAbsoluteHeading(normalizeHeadingDeg(360 - result.alpha), 'motion')
}
this.motionCallback = callback
@@ -163,10 +174,11 @@ export class CompassHeadingController {
}
applyAbsoluteHeading(headingDeg: number, source: 'compass' | 'motion'): void {
const headingCorrection = HEADING_CORRECTION_BY_PROFILE[this.tuningProfile]
if (this.absoluteHeadingDeg === null) {
this.absoluteHeadingDeg = headingDeg
} else {
this.absoluteHeadingDeg = interpolateHeadingDeg(this.absoluteHeadingDeg, headingDeg, ABSOLUTE_HEADING_CORRECTION)
this.absoluteHeadingDeg = interpolateHeadingDeg(this.absoluteHeadingDeg, headingDeg, headingCorrection)
}
this.source = source
@@ -200,5 +212,3 @@ export class CompassHeadingController {
this.compassCallback = null
}
}

View File

@@ -1,3 +1,5 @@
import { type AnimationLevel } from '../../utils/animationLevel'
export type FeedbackCueKey =
| 'session_started'
| 'session_finished'
@@ -14,7 +16,9 @@ export type UiPunchFeedbackMotion = 'none' | 'pop' | 'success' | 'warning'
export type UiContentCardMotion = 'none' | 'pop' | 'finish'
export type UiPunchButtonMotion = 'none' | 'ready' | 'warning'
export type UiMapPulseMotion = 'none' | 'ready' | 'control' | 'finish'
export type UiStageMotion = 'none' | 'finish'
export type UiStageMotion = 'none' | 'control' | 'finish'
export type UiHudProgressMotion = 'none' | 'success' | 'finish'
export type UiHudDistanceMotion = 'none' | 'success'
export interface HapticCueConfig {
enabled: boolean
@@ -28,6 +32,8 @@ export interface UiCueConfig {
punchButtonMotion: UiPunchButtonMotion
mapPulseMotion: UiMapPulseMotion
stageMotion: UiStageMotion
hudProgressMotion: UiHudProgressMotion
hudDistanceMotion: UiHudDistanceMotion
durationMs: number
}
@@ -41,6 +47,10 @@ export interface GameUiEffectsConfig {
cues: Record<FeedbackCueKey, UiCueConfig>
}
export interface ResolvedGameUiEffectsConfig extends GameUiEffectsConfig {
animationLevel: AnimationLevel
}
export interface PartialHapticCueConfig {
enabled?: boolean
pattern?: HapticPattern
@@ -53,6 +63,8 @@ export interface PartialUiCueConfig {
punchButtonMotion?: UiPunchButtonMotion
mapPulseMotion?: UiMapPulseMotion
stageMotion?: UiStageMotion
hudProgressMotion?: UiHudProgressMotion
hudDistanceMotion?: UiHudDistanceMotion
durationMs?: number
}
@@ -84,15 +96,15 @@ export const DEFAULT_GAME_HAPTICS_CONFIG: GameHapticsConfig = {
export const DEFAULT_GAME_UI_EFFECTS_CONFIG: GameUiEffectsConfig = {
enabled: true,
cues: {
session_started: { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', durationMs: 0 },
session_finished: { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', durationMs: 0 },
'control_completed:start': { enabled: true, punchFeedbackMotion: 'success', contentCardMotion: 'pop', punchButtonMotion: 'none', mapPulseMotion: 'control', stageMotion: 'none', durationMs: 0 },
'control_completed:control': { enabled: true, punchFeedbackMotion: 'success', contentCardMotion: 'pop', punchButtonMotion: 'none', mapPulseMotion: 'control', stageMotion: 'none', durationMs: 0 },
'control_completed:finish': { enabled: true, punchFeedbackMotion: 'success', contentCardMotion: 'finish', punchButtonMotion: 'none', mapPulseMotion: 'finish', stageMotion: 'finish', durationMs: 0 },
'punch_feedback:warning': { enabled: true, punchFeedbackMotion: 'warning', contentCardMotion: 'none', punchButtonMotion: 'warning', mapPulseMotion: 'none', stageMotion: 'none', durationMs: 560 },
'guidance:searching': { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', durationMs: 0 },
'guidance:approaching': { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', durationMs: 0 },
'guidance:ready': { enabled: true, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'ready', mapPulseMotion: 'ready', stageMotion: 'none', durationMs: 900 },
session_started: { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', hudProgressMotion: 'none', hudDistanceMotion: 'none', durationMs: 0 },
session_finished: { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', hudProgressMotion: 'none', hudDistanceMotion: 'none', durationMs: 0 },
'control_completed:start': { enabled: true, punchFeedbackMotion: 'success', contentCardMotion: 'pop', punchButtonMotion: 'none', mapPulseMotion: 'control', stageMotion: 'control', hudProgressMotion: 'success', hudDistanceMotion: 'success', durationMs: 560 },
'control_completed:control': { enabled: true, punchFeedbackMotion: 'success', contentCardMotion: 'pop', punchButtonMotion: 'none', mapPulseMotion: 'control', stageMotion: 'control', hudProgressMotion: 'success', hudDistanceMotion: 'success', durationMs: 560 },
'control_completed:finish': { enabled: true, punchFeedbackMotion: 'success', contentCardMotion: 'finish', punchButtonMotion: 'none', mapPulseMotion: 'finish', stageMotion: 'finish', hudProgressMotion: 'finish', hudDistanceMotion: 'success', durationMs: 680 },
'punch_feedback:warning': { enabled: true, punchFeedbackMotion: 'warning', contentCardMotion: 'none', punchButtonMotion: 'warning', mapPulseMotion: 'none', stageMotion: 'none', hudProgressMotion: 'none', hudDistanceMotion: 'none', durationMs: 560 },
'guidance:searching': { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', hudProgressMotion: 'none', hudDistanceMotion: 'none', durationMs: 0 },
'guidance:approaching': { enabled: false, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'none', mapPulseMotion: 'none', stageMotion: 'none', hudProgressMotion: 'none', hudDistanceMotion: 'none', durationMs: 0 },
'guidance:ready': { enabled: true, punchFeedbackMotion: 'none', contentCardMotion: 'none', punchButtonMotion: 'ready', mapPulseMotion: 'ready', stageMotion: 'none', hudProgressMotion: 'none', hudDistanceMotion: 'none', durationMs: 900 },
},
}
@@ -115,6 +127,8 @@ function mergeUiCue(baseCue: UiCueConfig, override?: PartialUiCueConfig): UiCueC
punchButtonMotion: override && override.punchButtonMotion ? override.punchButtonMotion : baseCue.punchButtonMotion,
mapPulseMotion: override && override.mapPulseMotion ? override.mapPulseMotion : baseCue.mapPulseMotion,
stageMotion: override && override.stageMotion ? override.stageMotion : baseCue.stageMotion,
hudProgressMotion: override && override.hudProgressMotion ? override.hudProgressMotion : baseCue.hudProgressMotion,
hudDistanceMotion: override && override.hudDistanceMotion ? override.hudDistanceMotion : baseCue.hudDistanceMotion,
durationMs: clampDuration(Number(override && override.durationMs), baseCue.durationMs),
}
}

View File

@@ -1,6 +1,7 @@
import { DEFAULT_GAME_AUDIO_CONFIG, type GameAudioConfig } from '../audio/audioConfig'
import { SoundDirector } from '../audio/soundDirector'
import { type GameEffect } from '../core/gameResult'
import { type AnimationLevel } from '../../utils/animationLevel'
import {
DEFAULT_GAME_HAPTICS_CONFIG,
DEFAULT_GAME_UI_EFFECTS_CONFIG,
@@ -41,6 +42,9 @@ export class FeedbackDirector {
reset(): void {
this.soundDirector.resetContexts()
this.uiEffectDirector.clearPunchButtonMotion()
this.uiEffectDirector.clearHudProgressMotion()
this.uiEffectDirector.clearHudDistanceMotion()
}
destroy(): void {
@@ -49,6 +53,10 @@ export class FeedbackDirector {
this.uiEffectDirector.destroy()
}
setAnimationLevel(level: AnimationLevel): void {
this.uiEffectDirector.setAnimationLevel(level)
}
setAppAudioMode(mode: 'foreground' | 'background'): void {
this.soundDirector.setAppAudioMode(mode)
}

View File

@@ -1,12 +1,16 @@
import { type GameEffect } from '../core/gameResult'
import { type AnimationLevel } from '../../utils/animationLevel'
import {
DEFAULT_GAME_UI_EFFECTS_CONFIG,
type FeedbackCueKey,
type GameUiEffectsConfig,
type UiContentCardMotion,
type UiHudDistanceMotion,
type UiHudProgressMotion,
type UiMapPulseMotion,
type UiPunchButtonMotion,
type UiPunchFeedbackMotion,
type UiCueConfig,
type UiStageMotion,
} from './feedbackConfig'
@@ -14,6 +18,8 @@ export interface UiEffectHost {
showPunchFeedback: (text: string, tone: 'neutral' | 'success' | 'warning', motionClass?: string) => void
showContentCard: (title: string, body: string, motionClass?: string) => void
setPunchButtonFxClass: (className: string) => void
setHudProgressFxClass: (className: string) => void
setHudDistanceFxClass: (className: string) => void
showMapPulse: (controlId: string, motionClass?: string) => void
showStageFx: (className: string) => void
}
@@ -23,30 +29,46 @@ export class UiEffectDirector {
config: GameUiEffectsConfig
host: UiEffectHost
punchButtonMotionTimer: number
hudProgressMotionTimer: number
hudDistanceMotionTimer: number
punchButtonMotionToggle: boolean
animationLevel: AnimationLevel
constructor(host: UiEffectHost, config: GameUiEffectsConfig = DEFAULT_GAME_UI_EFFECTS_CONFIG) {
this.enabled = true
this.host = host
this.config = config
this.punchButtonMotionTimer = 0
this.hudProgressMotionTimer = 0
this.hudDistanceMotionTimer = 0
this.punchButtonMotionToggle = false
this.animationLevel = 'standard'
}
configure(config: GameUiEffectsConfig): void {
this.config = config
this.clearPunchButtonMotion()
this.clearHudProgressMotion()
this.clearHudDistanceMotion()
}
setEnabled(enabled: boolean): void {
this.enabled = enabled
if (!enabled) {
this.clearPunchButtonMotion()
this.clearHudProgressMotion()
this.clearHudDistanceMotion()
}
}
setAnimationLevel(level: AnimationLevel): void {
this.animationLevel = level
}
destroy(): void {
this.clearPunchButtonMotion()
this.clearHudProgressMotion()
this.clearHudDistanceMotion()
}
clearPunchButtonMotion(): void {
@@ -57,6 +79,22 @@ export class UiEffectDirector {
this.host.setPunchButtonFxClass('')
}
clearHudProgressMotion(): void {
if (this.hudProgressMotionTimer) {
clearTimeout(this.hudProgressMotionTimer)
this.hudProgressMotionTimer = 0
}
this.host.setHudProgressFxClass('')
}
clearHudDistanceMotion(): void {
if (this.hudDistanceMotionTimer) {
clearTimeout(this.hudDistanceMotionTimer)
this.hudDistanceMotionTimer = 0
}
this.host.setHudDistanceFxClass('')
}
getPunchFeedbackMotionClass(motion: UiPunchFeedbackMotion): string {
if (motion === 'warning') {
return 'game-punch-feedback--fx-warning'
@@ -94,12 +132,32 @@ export class UiEffectDirector {
}
getStageMotionClass(motion: UiStageMotion): string {
if (motion === 'control') {
return 'map-stage__stage-fx--control'
}
if (motion === 'finish') {
return 'map-stage__stage-fx--finish'
}
return ''
}
getHudProgressMotionClass(motion: UiHudProgressMotion): string {
if (motion === 'finish') {
return 'race-panel__progress--fx-finish'
}
if (motion === 'success') {
return 'race-panel__progress--fx-success'
}
return ''
}
getHudDistanceMotionClass(motion: UiHudDistanceMotion): string {
if (motion === 'success') {
return 'race-panel__metric-group--fx-distance-success'
}
return ''
}
triggerPunchButtonMotion(motion: UiPunchButtonMotion, durationMs: number): void {
if (motion === 'none') {
return
@@ -121,7 +179,37 @@ export class UiEffectDirector {
}, durationMs) as unknown as number
}
getCue(key: FeedbackCueKey) {
triggerHudProgressMotion(motion: UiHudProgressMotion, durationMs: number): void {
const className = this.getHudProgressMotionClass(motion)
if (!className) {
return
}
this.host.setHudProgressFxClass(className)
if (this.hudProgressMotionTimer) {
clearTimeout(this.hudProgressMotionTimer)
}
this.hudProgressMotionTimer = setTimeout(() => {
this.hudProgressMotionTimer = 0
this.host.setHudProgressFxClass('')
}, durationMs) as unknown as number
}
triggerHudDistanceMotion(motion: UiHudDistanceMotion, durationMs: number): void {
const className = this.getHudDistanceMotionClass(motion)
if (!className) {
return
}
this.host.setHudDistanceFxClass(className)
if (this.hudDistanceMotionTimer) {
clearTimeout(this.hudDistanceMotionTimer)
}
this.hudDistanceMotionTimer = setTimeout(() => {
this.hudDistanceMotionTimer = 0
this.host.setHudDistanceFxClass('')
}, durationMs) as unknown as number
}
getCue(key: FeedbackCueKey): UiCueConfig | null {
if (!this.enabled || !this.config.enabled) {
return null
}
@@ -131,7 +219,16 @@ export class UiEffectDirector {
return null
}
return cue
if (this.animationLevel === 'standard') {
return cue
}
return {
...cue,
stageMotion: 'none' as const,
hudDistanceMotion: 'none' as const,
durationMs: cue.durationMs > 0 ? Math.max(260, Math.round(cue.durationMs * 0.6)) : 0,
}
}
handleEffects(effects: GameEffect[]): void {
@@ -172,6 +269,10 @@ export class UiEffectDirector {
if (cue && cue.stageMotion !== 'none') {
this.host.showStageFx(this.getStageMotionClass(cue.stageMotion))
}
if (cue) {
this.triggerHudProgressMotion(cue.hudProgressMotion, cue.durationMs)
this.triggerHudDistanceMotion(cue.hudDistanceMotion, cue.durationMs)
}
continue
}
@@ -188,10 +289,14 @@ export class UiEffectDirector {
if (effect.type === 'session_finished') {
this.clearPunchButtonMotion()
this.clearHudProgressMotion()
this.clearHudDistanceMotion()
}
if (effect.type === 'session_cancelled') {
this.clearPunchButtonMotion()
this.clearHudProgressMotion()
this.clearHudDistanceMotion()
}
}
}

View File

@@ -52,6 +52,44 @@ function interpolateHeadingDeg(currentDeg: number, targetDeg: number, factor: nu
return normalizeHeadingDeg(currentDeg + normalizeHeadingDeltaDeg(targetDeg - currentDeg) * factor)
}
function resolveMotionCompassHeadingDeg(
alpha: number | null,
beta: number | null,
gamma: number | null,
): number | null {
if (alpha === null) {
return null
}
if (beta === null || gamma === null) {
return normalizeHeadingDeg(360 - alpha)
}
const alphaRad = alpha * Math.PI / 180
const betaRad = beta * Math.PI / 180
const gammaRad = gamma * Math.PI / 180
const cA = Math.cos(alphaRad)
const sA = Math.sin(alphaRad)
const sB = Math.sin(betaRad)
const cG = Math.cos(gammaRad)
const sG = Math.sin(gammaRad)
const headingX = -cA * sG - sA * sB * cG
const headingY = -sA * sG + cA * sB * cG
if (Math.abs(headingX) < 1e-6 && Math.abs(headingY) < 1e-6) {
return normalizeHeadingDeg(360 - alpha)
}
let headingRad = Math.atan2(headingX, headingY)
if (headingRad < 0) {
headingRad += Math.PI * 2
}
return normalizeHeadingDeg(headingRad * 180 / Math.PI)
}
function getApproxDistanceMeters(
a: { lon: number; lat: number },
b: { lon: number; lat: number },
@@ -530,13 +568,13 @@ export class TelemetryRuntime {
}
if (event.type === 'device_motion_updated') {
const nextDeviceHeadingDeg = event.alpha === null
const motionHeadingDeg = resolveMotionCompassHeadingDeg(event.alpha, event.beta, event.gamma)
const nextDeviceHeadingDeg = motionHeadingDeg === null
? this.state.deviceHeadingDeg
: (() => {
const nextHeadingDeg = normalizeHeadingDeg(360 - event.alpha * 180 / Math.PI)
return this.state.deviceHeadingDeg === null
? nextHeadingDeg
: interpolateHeadingDeg(this.state.deviceHeadingDeg, nextHeadingDeg, DEVICE_HEADING_SMOOTHING_ALPHA)
? motionHeadingDeg
: interpolateHeadingDeg(this.state.deviceHeadingDeg, motionHeadingDeg, DEVICE_HEADING_SMOOTHING_ALPHA)
})()
this.state = {

View File

@@ -6,6 +6,7 @@ import {
type MapEngineViewState,
} from '../../engine/map/mapEngine'
import { loadRemoteMapConfig } from '../../utils/remoteMapConfig'
import { type AnimationLevel } from '../../utils/animationLevel'
type CompassTickData = {
angle: number
long: boolean
@@ -31,9 +32,17 @@ type ScaleRulerMajorMarkData = {
type SideButtonMode = 'all' | 'left' | 'right' | 'hidden'
type SideActionButtonState = 'muted' | 'default' | 'active'
type CenterScaleRulerAnchorMode = 'screen-center' | 'compass-center'
type UserNorthReferenceMode = 'magnetic' | 'true'
type StoredUserSettings = {
animationLevel?: AnimationLevel
northReferenceMode?: UserNorthReferenceMode
showCenterScaleRuler?: boolean
centerScaleRulerAnchorMode?: CenterScaleRulerAnchorMode
}
type MapPageData = MapEngineViewState & {
showDebugPanel: boolean
showGameInfoPanel: boolean
showSystemSettingsPanel: boolean
showCenterScaleRuler: boolean
showPunchHintBanner: boolean
centerScaleRulerAnchorMode: CenterScaleRulerAnchorMode
@@ -52,6 +61,10 @@ type MapPageData = MapEngineViewState & {
panelDistanceValueText: string
panelProgressText: string
panelSpeedValueText: string
panelTimerFxClass: string
panelMileageFxClass: string
panelSpeedFxClass: string
panelHeartRateFxClass: string
compassTicks: CompassTickData[]
compassLabels: CompassLabelData[]
sideButtonMode: SideButtonMode
@@ -59,6 +72,7 @@ type MapPageData = MapEngineViewState & {
sideButton2Class: string
sideButton4Class: string
sideButton11Class: string
sideButton12Class: string
sideButton13Class: string
sideButton14Class: string
sideButton16Class: string
@@ -75,7 +89,8 @@ type MapPageData = MapEngineViewState & {
showRightButtonGroups: boolean
showBottomDebugButton: boolean
}
const INTERNAL_BUILD_VERSION = 'map-build-261'
const INTERNAL_BUILD_VERSION = 'map-build-282'
const USER_SETTINGS_STORAGE_KEY = 'cmr_user_settings_v1'
const CLASSIC_REMOTE_GAME_CONFIG_URL = 'https://oss-mbh5.colormaprun.com/gotomars/event/classic-sequential.json'
const SCORE_O_REMOTE_GAME_CONFIG_URL = 'https://oss-mbh5.colormaprun.com/gotomars/event/score-o.json'
const PUNCH_HINT_AUTO_HIDE_MS = 30000
@@ -83,7 +98,43 @@ let mapEngine: MapEngine | null = null
let stageCanvasAttached = false
let gameInfoPanelSyncTimer = 0
let centerScaleRulerSyncTimer = 0
let centerScaleRulerUpdateTimer = 0
let punchHintDismissTimer = 0
let panelTimerFxTimer = 0
let panelMileageFxTimer = 0
let panelSpeedFxTimer = 0
let panelHeartRateFxTimer = 0
let lastCenterScaleRulerStablePatch: Pick<
MapPageData,
| 'centerScaleRulerVisible'
| 'centerScaleRulerCenterXPx'
| 'centerScaleRulerZeroYPx'
| 'centerScaleRulerHeightPx'
| 'centerScaleRulerAxisBottomPx'
| 'centerScaleRulerZeroVisible'
| 'centerScaleRulerZeroLabel'
| 'centerScaleRulerMinorTicks'
| 'centerScaleRulerMajorMarks'
> = {
centerScaleRulerVisible: false,
centerScaleRulerCenterXPx: 0,
centerScaleRulerZeroYPx: 0,
centerScaleRulerHeightPx: 0,
centerScaleRulerAxisBottomPx: 0,
centerScaleRulerZeroVisible: false,
centerScaleRulerZeroLabel: '0 m',
centerScaleRulerMinorTicks: [],
centerScaleRulerMajorMarks: [],
}
let centerScaleRulerInputCache: Partial<Pick<
MapPageData,
'stageWidth'
| 'stageHeight'
| 'zoom'
| 'centerTileY'
| 'tileSizePx'
| 'previewScale'
>> = {}
const DEBUG_ONLY_VIEW_KEYS = new Set<string>([
'buildVersion',
@@ -93,14 +144,15 @@ const DEBUG_ONLY_VIEW_KEYS = new Set<string>([
'mapReadyText',
'mapName',
'configStatusText',
'sensorHeadingText',
'deviceHeadingText',
'devicePoseText',
'headingConfidenceText',
'accelerometerText',
'gyroscopeText',
'deviceMotionText',
'compassDeclinationText',
'compassSourceText',
'compassTuningProfile',
'compassTuningProfileText',
'northReferenceButtonText',
'autoRotateSourceText',
'autoRotateCalibrationText',
@@ -148,6 +200,15 @@ const CENTER_SCALE_RULER_DEP_KEYS = new Set<string>([
'previewScale',
])
const CENTER_SCALE_RULER_CACHE_KEYS: Array<keyof typeof centerScaleRulerInputCache> = [
'stageWidth',
'stageHeight',
'zoom',
'centerTileY',
'tileSizePx',
'previewScale',
]
const RULER_ONLY_VIEW_KEYS = new Set<string>([
'zoom',
'centerTileX',
@@ -213,12 +274,83 @@ function clearCenterScaleRulerSyncTimer() {
}
}
function clearCenterScaleRulerUpdateTimer() {
if (centerScaleRulerUpdateTimer) {
clearTimeout(centerScaleRulerUpdateTimer)
centerScaleRulerUpdateTimer = 0
}
}
function clearPunchHintDismissTimer() {
if (punchHintDismissTimer) {
clearTimeout(punchHintDismissTimer)
punchHintDismissTimer = 0
}
}
function clearHudFxTimer(key: 'timer' | 'mileage' | 'speed' | 'heartRate') {
const timerMap = {
timer: panelTimerFxTimer,
mileage: panelMileageFxTimer,
speed: panelSpeedFxTimer,
heartRate: panelHeartRateFxTimer,
}
const timer = timerMap[key]
if (timer) {
clearTimeout(timer)
}
if (key === 'timer') {
panelTimerFxTimer = 0
} else if (key === 'mileage') {
panelMileageFxTimer = 0
} else if (key === 'speed') {
panelSpeedFxTimer = 0
} else {
panelHeartRateFxTimer = 0
}
}
function updateCenterScaleRulerInputCache(patch: Partial<MapPageData>) {
for (const key of CENTER_SCALE_RULER_CACHE_KEYS) {
if (Object.prototype.hasOwnProperty.call(patch, key)) {
;(centerScaleRulerInputCache as Record<string, unknown>)[key] =
(patch as Record<string, unknown>)[key]
}
}
}
function loadStoredUserSettings(): StoredUserSettings {
try {
const stored = wx.getStorageSync(USER_SETTINGS_STORAGE_KEY)
if (!stored || typeof stored !== 'object') {
return {}
}
const normalized = stored as Record<string, unknown>
const settings: StoredUserSettings = {}
if (normalized.animationLevel === 'standard' || normalized.animationLevel === 'lite') {
settings.animationLevel = normalized.animationLevel
}
if (normalized.northReferenceMode === 'magnetic' || normalized.northReferenceMode === 'true') {
settings.northReferenceMode = normalized.northReferenceMode
}
if (typeof normalized.showCenterScaleRuler === 'boolean') {
settings.showCenterScaleRuler = normalized.showCenterScaleRuler
}
if (normalized.centerScaleRulerAnchorMode === 'screen-center' || normalized.centerScaleRulerAnchorMode === 'compass-center') {
settings.centerScaleRulerAnchorMode = normalized.centerScaleRulerAnchorMode
}
return settings
} catch {
return {}
}
}
function persistStoredUserSettings(settings: StoredUserSettings) {
try {
wx.setStorageSync(USER_SETTINGS_STORAGE_KEY, settings)
} catch {}
}
function buildSideButtonVisibility(mode: SideButtonMode) {
return {
sideButtonMode: mode,
@@ -296,7 +428,7 @@ function getSideActionButtonClass(state: SideActionButtonState): string {
return 'map-side-button map-side-button--default'
}
function buildSideButtonState(data: Pick<MapPageData, 'sideButtonMode' | 'showGameInfoPanel' | 'showCenterScaleRuler' | 'centerScaleRulerAnchorMode' | 'skipButtonEnabled' | 'gameSessionStatus' | 'gpsLockEnabled' | 'gpsLockAvailable'>) {
function buildSideButtonState(data: Pick<MapPageData, 'sideButtonMode' | 'showGameInfoPanel' | 'showSystemSettingsPanel' | 'showCenterScaleRuler' | 'centerScaleRulerAnchorMode' | 'skipButtonEnabled' | 'gameSessionStatus' | 'gpsLockEnabled' | 'gpsLockAvailable'>) {
const sideButton2State: SideActionButtonState = !data.gpsLockAvailable
? 'muted'
: data.gpsLockEnabled
@@ -304,6 +436,7 @@ function buildSideButtonState(data: Pick<MapPageData, 'sideButtonMode' | 'showGa
: 'default'
const sideButton4State: SideActionButtonState = data.gameSessionStatus === 'idle' ? 'default' : 'active'
const sideButton11State: SideActionButtonState = data.showGameInfoPanel ? 'active' : 'default'
const sideButton12State: SideActionButtonState = data.showSystemSettingsPanel ? 'active' : 'default'
const sideButton13State: SideActionButtonState = data.showCenterScaleRuler ? 'active' : 'default'
const sideButton14State: SideActionButtonState = !data.showCenterScaleRuler
? 'muted'
@@ -317,6 +450,7 @@ function buildSideButtonState(data: Pick<MapPageData, 'sideButtonMode' | 'showGa
sideButton2Class: getSideActionButtonClass(sideButton2State),
sideButton4Class: getSideActionButtonClass(sideButton4State),
sideButton11Class: getSideActionButtonClass(sideButton11State),
sideButton12Class: getSideActionButtonClass(sideButton12State),
sideButton13Class: getSideActionButtonClass(sideButton13State),
sideButton14Class: getSideActionButtonClass(sideButton14State),
sideButton16Class: getSideActionButtonClass(sideButton16State),
@@ -367,7 +501,7 @@ function formatScaleDistanceLabel(distanceMeters: number): string {
function buildCenterScaleRulerPatch(data: Pick<MapPageData, 'showCenterScaleRuler' | 'centerScaleRulerAnchorMode' | 'stageWidth' | 'stageHeight' | 'topInsetHeight' | 'zoom' | 'centerTileY' | 'tileSizePx' | 'previewScale'>) {
if (!data.showCenterScaleRuler) {
return {
lastCenterScaleRulerStablePatch = {
centerScaleRulerVisible: false,
centerScaleRulerCenterXPx: 0,
centerScaleRulerZeroYPx: 0,
@@ -378,20 +512,11 @@ function buildCenterScaleRulerPatch(data: Pick<MapPageData, 'showCenterScaleRule
centerScaleRulerMinorTicks: [] as ScaleRulerMinorTickData[],
centerScaleRulerMajorMarks: [] as ScaleRulerMajorMarkData[],
}
return { ...lastCenterScaleRulerStablePatch }
}
if (!data.stageWidth || !data.stageHeight) {
return {
centerScaleRulerVisible: false,
centerScaleRulerCenterXPx: 0,
centerScaleRulerZeroYPx: 0,
centerScaleRulerHeightPx: 0,
centerScaleRulerAxisBottomPx: 0,
centerScaleRulerZeroVisible: false,
centerScaleRulerZeroLabel: '0 m',
centerScaleRulerMinorTicks: [] as ScaleRulerMinorTickData[],
centerScaleRulerMajorMarks: [] as ScaleRulerMajorMarkData[],
}
return { ...lastCenterScaleRulerStablePatch }
}
const topPadding = 12
@@ -414,15 +539,13 @@ function buildCenterScaleRulerPatch(data: Pick<MapPageData, 'showCenterScaleRule
|| !Number.isFinite(data.centerTileY)
) {
return {
...lastCenterScaleRulerStablePatch,
centerScaleRulerVisible: true,
centerScaleRulerCenterXPx: Math.round(data.stageWidth / 2),
centerScaleRulerZeroYPx: zeroYPx,
centerScaleRulerHeightPx: fallbackHeight,
centerScaleRulerHeightPx: lastCenterScaleRulerStablePatch.centerScaleRulerHeightPx || fallbackHeight,
centerScaleRulerAxisBottomPx: coveredBottomPx,
centerScaleRulerZeroVisible: data.centerScaleRulerAnchorMode !== 'compass-center',
centerScaleRulerZeroLabel: '0 m',
centerScaleRulerMinorTicks: [] as ScaleRulerMinorTickData[],
centerScaleRulerMajorMarks: [] as ScaleRulerMajorMarkData[],
}
}
@@ -435,15 +558,13 @@ function buildCenterScaleRulerPatch(data: Pick<MapPageData, 'showCenterScaleRule
if (!Number.isFinite(effectiveMetersPerPixel) || effectiveMetersPerPixel <= 0 || rulerHeight < 120) {
return {
...lastCenterScaleRulerStablePatch,
centerScaleRulerVisible: true,
centerScaleRulerCenterXPx: Math.round(data.stageWidth / 2),
centerScaleRulerZeroYPx: zeroYPx,
centerScaleRulerHeightPx: Math.max(rulerHeight, fallbackHeight),
centerScaleRulerHeightPx: lastCenterScaleRulerStablePatch.centerScaleRulerHeightPx || fallbackHeight,
centerScaleRulerAxisBottomPx: coveredBottomPx,
centerScaleRulerZeroVisible: data.centerScaleRulerAnchorMode !== 'compass-center',
centerScaleRulerZeroLabel: '0 m',
centerScaleRulerMinorTicks: [] as ScaleRulerMinorTickData[],
centerScaleRulerMajorMarks: [] as ScaleRulerMajorMarkData[],
}
}
@@ -480,7 +601,7 @@ function buildCenterScaleRulerPatch(data: Pick<MapPageData, 'showCenterScaleRule
}
}
return {
lastCenterScaleRulerStablePatch = {
centerScaleRulerVisible: true,
centerScaleRulerCenterXPx: Math.round(data.stageWidth / 2),
centerScaleRulerZeroYPx: zeroYPx,
@@ -491,6 +612,7 @@ function buildCenterScaleRulerPatch(data: Pick<MapPageData, 'showCenterScaleRule
centerScaleRulerMinorTicks: minorTicks,
centerScaleRulerMajorMarks: majorMarks,
}
return { ...lastCenterScaleRulerStablePatch }
}
function buildEmptyGameInfoSnapshot(): MapEngineGameInfoSnapshot {
@@ -512,6 +634,7 @@ Page({
data: {
showDebugPanel: false,
showGameInfoPanel: false,
showSystemSettingsPanel: false,
showCenterScaleRuler: false,
statusBarHeight: 0,
topInsetHeight: 12,
@@ -572,6 +695,9 @@ Page({
accelerometerText: '--',
gyroscopeText: '--',
deviceMotionText: '--',
compassSourceText: '无数据',
compassTuningProfile: 'balanced',
compassTuningProfileText: '平衡',
punchButtonText: '打点',
punchButtonEnabled: false,
skipButtonEnabled: false,
@@ -583,6 +709,8 @@ Page({
contentCardTitle: '',
contentCardBody: '',
punchButtonFxClass: '',
panelProgressFxClass: '',
panelDistanceFxClass: '',
punchFeedbackFxClass: '',
contentCardFxClass: '',
mapPulseVisible: false,
@@ -606,6 +734,7 @@ Page({
...buildSideButtonState({
sideButtonMode: 'left',
showGameInfoPanel: false,
showSystemSettingsPanel: false,
showCenterScaleRuler: false,
centerScaleRulerAnchorMode: 'screen-center',
skipButtonEnabled: false,
@@ -649,7 +778,10 @@ Page({
nextData.mockHeartRateBridgeUrlDraft = nextPatch.mockHeartRateBridgeUrlText
}
updateCenterScaleRulerInputCache(nextPatch)
const mergedData = {
...centerScaleRulerInputCache,
...this.data,
...nextData,
} as MapPageData
@@ -659,6 +791,7 @@ Page({
this.data.showCenterScaleRuler
&& hasAnyPatchKey(nextPatch as Record<string, unknown>, CENTER_SCALE_RULER_DEP_KEYS)
) {
clearCenterScaleRulerUpdateTimer()
Object.assign(derivedPatch, buildCenterScaleRulerPatch(mergedData))
}
@@ -685,6 +818,57 @@ Page({
}
}
const nextAnimationLevel = typeof nextPatch.animationLevel === 'string'
? nextPatch.animationLevel
: this.data.animationLevel
if (nextAnimationLevel === 'lite') {
clearHudFxTimer('timer')
clearHudFxTimer('mileage')
clearHudFxTimer('speed')
clearHudFxTimer('heartRate')
nextData.panelTimerFxClass = ''
nextData.panelMileageFxClass = ''
nextData.panelSpeedFxClass = ''
nextData.panelHeartRateFxClass = ''
} else {
if (typeof nextPatch.panelTimerText === 'string' && nextPatch.panelTimerText !== this.data.panelTimerText && this.data.panelTimerText !== '00:00:00') {
clearHudFxTimer('timer')
nextData.panelTimerFxClass = 'race-panel__timer--fx-tick'
panelTimerFxTimer = setTimeout(() => {
panelTimerFxTimer = 0
this.setData({ panelTimerFxClass: '' })
}, 320) as unknown as number
}
if (typeof nextPatch.panelMileageText === 'string' && nextPatch.panelMileageText !== this.data.panelMileageText && this.data.panelMileageText !== '0m') {
clearHudFxTimer('mileage')
nextData.panelMileageFxClass = 'race-panel__mileage-wrap--fx-update'
panelMileageFxTimer = setTimeout(() => {
panelMileageFxTimer = 0
this.setData({ panelMileageFxClass: '' })
}, 360) as unknown as number
}
if (typeof nextPatch.panelSpeedValueText === 'string' && nextPatch.panelSpeedValueText !== this.data.panelSpeedValueText && this.data.panelSpeedValueText !== '0') {
clearHudFxTimer('speed')
nextData.panelSpeedFxClass = 'race-panel__metric-group--fx-speed-update'
panelSpeedFxTimer = setTimeout(() => {
panelSpeedFxTimer = 0
this.setData({ panelSpeedFxClass: '' })
}, 360) as unknown as number
}
if (typeof nextPatch.panelHeartRateValueText === 'string' && nextPatch.panelHeartRateValueText !== this.data.panelHeartRateValueText && this.data.panelHeartRateValueText !== '--') {
clearHudFxTimer('heartRate')
nextData.panelHeartRateFxClass = 'race-panel__metric-group--fx-heart-rate-update'
panelHeartRateFxTimer = setTimeout(() => {
panelHeartRateFxTimer = 0
this.setData({ panelHeartRateFxClass: '' })
}, 400) as unknown as number
}
}
if (Object.keys(nextData).length || Object.keys(derivedPatch).length) {
this.setData({
...nextData,
@@ -698,22 +882,46 @@ Page({
},
})
const storedUserSettings = loadStoredUserSettings()
if (storedUserSettings.animationLevel) {
mapEngine.handleSetAnimationLevel(storedUserSettings.animationLevel)
}
if (storedUserSettings.northReferenceMode) {
mapEngine.handleSetNorthReferenceMode(storedUserSettings.northReferenceMode)
}
mapEngine.setDiagnosticUiEnabled(false)
centerScaleRulerInputCache = {
stageWidth: 0,
stageHeight: 0,
zoom: 0,
centerTileY: 0,
tileSizePx: 0,
previewScale: 1,
}
const initialShowCenterScaleRuler = !!storedUserSettings.showCenterScaleRuler
const initialCenterScaleRulerAnchorMode = storedUserSettings.centerScaleRulerAnchorMode || 'screen-center'
this.setData({
...mapEngine.getInitialData(),
showDebugPanel: false,
showGameInfoPanel: false,
showSystemSettingsPanel: false,
showCenterScaleRuler: initialShowCenterScaleRuler,
statusBarHeight,
topInsetHeight: Math.max(statusBarHeight + 12, menuButtonBottom + 20),
hudPanelIndex: 0,
configSourceText: '顺序赛配置',
centerScaleRulerAnchorMode: initialCenterScaleRulerAnchorMode,
gameInfoTitle: '当前游戏',
gameInfoSubtitle: '未开始',
gameInfoLocalRows: [],
gameInfoGlobalRows: buildEmptyGameInfoSnapshot().globalRows,
panelTimerText: '00:00:00',
panelTimerFxClass: '',
panelMileageText: '0m',
panelMileageFxClass: '',
panelActionTagText: '目标',
panelDistanceTagText: '点距',
panelDistanceValueText: '--',
@@ -740,6 +948,7 @@ Page({
mockHeartRateBridgeUrlDraft: 'wss://gs.gotomars.xyz/mock-gps',
mockHeartRateText: '--',
panelSpeedValueText: '0',
panelSpeedFxClass: '',
panelTelemetryTone: 'blue',
panelHeartRateZoneNameText: '--',
panelHeartRateZoneRangeText: '',
@@ -747,6 +956,7 @@ Page({
heartRateStatusText: '心率带未连接',
heartRateDeviceText: '--',
panelHeartRateValueText: '--',
panelHeartRateFxClass: '',
panelHeartRateUnitText: '',
panelCaloriesValueText: '0',
panelCaloriesUnitText: 'kcal',
@@ -760,6 +970,9 @@ Page({
accelerometerText: '--',
gyroscopeText: '--',
deviceMotionText: '--',
compassSourceText: '无数据',
compassTuningProfile: 'balanced',
compassTuningProfileText: '平衡',
punchButtonText: '打点',
punchButtonEnabled: false,
skipButtonEnabled: false,
@@ -771,6 +984,8 @@ Page({
contentCardTitle: '',
contentCardBody: '',
punchButtonFxClass: '',
panelProgressFxClass: '',
panelDistanceFxClass: '',
punchFeedbackFxClass: '',
contentCardFxClass: '',
mapPulseVisible: false,
@@ -785,8 +1000,9 @@ Page({
...buildSideButtonState({
sideButtonMode: 'left',
showGameInfoPanel: false,
showCenterScaleRuler: false,
centerScaleRulerAnchorMode: 'screen-center',
showSystemSettingsPanel: false,
showCenterScaleRuler: initialShowCenterScaleRuler,
centerScaleRulerAnchorMode: initialCenterScaleRulerAnchorMode,
skipButtonEnabled: false,
gameSessionStatus: 'idle',
gpsLockEnabled: false,
@@ -794,8 +1010,8 @@ Page({
}),
...buildCenterScaleRulerPatch({
...(mapEngine.getInitialData() as MapPageData),
showCenterScaleRuler: false,
centerScaleRulerAnchorMode: 'screen-center',
showCenterScaleRuler: initialShowCenterScaleRuler,
centerScaleRulerAnchorMode: initialCenterScaleRulerAnchorMode,
stageWidth: 0,
stageHeight: 0,
topInsetHeight: Math.max(statusBarHeight + 12, menuButtonBottom + 20),
@@ -827,7 +1043,12 @@ Page({
onUnload() {
clearGameInfoPanelSyncTimer()
clearCenterScaleRulerSyncTimer()
clearCenterScaleRulerUpdateTimer()
clearPunchHintDismissTimer()
clearHudFxTimer('timer')
clearHudFxTimer('mileage')
clearHudFxTimer('speed')
clearHudFxTimer('heartRate')
if (mapEngine) {
mapEngine.destroy()
mapEngine = null
@@ -997,6 +1218,24 @@ Page({
}
},
handleSetCompassTuningSmooth() {
if (mapEngine) {
mapEngine.handleSetCompassTuningProfile('smooth')
}
},
handleSetCompassTuningBalanced() {
if (mapEngine) {
mapEngine.handleSetCompassTuningProfile('balanced')
}
},
handleSetCompassTuningResponsive() {
if (mapEngine) {
mapEngine.handleSetCompassTuningProfile('responsive')
}
},
handleAutoRotateCalibrate() {
if (mapEngine) {
mapEngine.handleAutoRotateCalibrate()
@@ -1260,10 +1499,12 @@ Page({
this.syncGameInfoPanelSnapshot()
this.setData({
showDebugPanel: false,
showSystemSettingsPanel: false,
showGameInfoPanel: true,
...buildSideButtonState({
sideButtonMode: this.data.sideButtonMode,
showGameInfoPanel: true,
showSystemSettingsPanel: false,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
@@ -1281,6 +1522,7 @@ Page({
...buildSideButtonState({
sideButtonMode: this.data.sideButtonMode,
showGameInfoPanel: false,
showSystemSettingsPanel: this.data.showSystemSettingsPanel,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
@@ -1293,6 +1535,89 @@ Page({
handleGameInfoPanelTap() {},
handleOpenSystemSettingsPanel() {
clearGameInfoPanelSyncTimer()
this.setData({
showDebugPanel: false,
showGameInfoPanel: false,
showSystemSettingsPanel: true,
...buildSideButtonState({
sideButtonMode: this.data.sideButtonMode,
showGameInfoPanel: false,
showSystemSettingsPanel: true,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
gameSessionStatus: this.data.gameSessionStatus,
gpsLockEnabled: this.data.gpsLockEnabled,
gpsLockAvailable: this.data.gpsLockAvailable,
}),
})
},
handleCloseSystemSettingsPanel() {
this.setData({
showSystemSettingsPanel: false,
...buildSideButtonState({
sideButtonMode: this.data.sideButtonMode,
showGameInfoPanel: this.data.showGameInfoPanel,
showSystemSettingsPanel: false,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
gameSessionStatus: this.data.gameSessionStatus,
gpsLockEnabled: this.data.gpsLockEnabled,
gpsLockAvailable: this.data.gpsLockAvailable,
}),
})
},
handleSystemSettingsPanelTap() {},
handleSetAnimationLevelStandard() {
if (!mapEngine) {
return
}
mapEngine.handleSetAnimationLevel('standard')
persistStoredUserSettings({
...loadStoredUserSettings(),
animationLevel: 'standard',
})
},
handleSetAnimationLevelLite() {
if (!mapEngine) {
return
}
mapEngine.handleSetAnimationLevel('lite')
persistStoredUserSettings({
...loadStoredUserSettings(),
animationLevel: 'lite',
})
},
handleSetNorthReferenceMagnetic() {
if (!mapEngine) {
return
}
mapEngine.handleSetNorthReferenceMode('magnetic')
persistStoredUserSettings({
...loadStoredUserSettings(),
northReferenceMode: 'magnetic',
})
},
handleSetNorthReferenceTrue() {
if (!mapEngine) {
return
}
mapEngine.handleSetNorthReferenceMode('true')
persistStoredUserSettings({
...loadStoredUserSettings(),
northReferenceMode: 'true',
})
},
handleOverlayTouch() {},
handlePunchAction() {
@@ -1318,6 +1643,8 @@ Page({
})
},
handlePunchHintTap() {},
handleHudPanelChange(event: WechatMiniprogram.CustomEvent<{ current: number }>) {
this.setData({
hudPanelIndex: event.detail.current || 0,
@@ -1331,6 +1658,7 @@ Page({
...buildSideButtonState({
sideButtonMode: nextMode,
showGameInfoPanel: this.data.showGameInfoPanel,
showSystemSettingsPanel: this.data.showSystemSettingsPanel,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
@@ -1368,9 +1696,11 @@ Page({
this.setData({
showDebugPanel: nextShowDebugPanel,
showGameInfoPanel: false,
showSystemSettingsPanel: false,
...buildSideButtonState({
sideButtonMode: this.data.sideButtonMode,
showGameInfoPanel: false,
showSystemSettingsPanel: false,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
@@ -1390,6 +1720,7 @@ Page({
...buildSideButtonState({
sideButtonMode: this.data.sideButtonMode,
showGameInfoPanel: this.data.showGameInfoPanel,
showSystemSettingsPanel: this.data.showSystemSettingsPanel,
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
skipButtonEnabled: this.data.skipButtonEnabled,
@@ -1400,25 +1731,29 @@ Page({
})
},
handleToggleCenterScaleRuler() {
const nextEnabled = !this.data.showCenterScaleRuler
applyCenterScaleRulerSettings(nextEnabled: boolean, nextAnchorMode: CenterScaleRulerAnchorMode) {
this.data.showCenterScaleRuler = nextEnabled
this.data.centerScaleRulerAnchorMode = nextAnchorMode
clearCenterScaleRulerSyncTimer()
clearCenterScaleRulerUpdateTimer()
const syncRulerFromEngine = () => {
if (!mapEngine) {
return
}
const engineSnapshot = mapEngine.getInitialData() as Partial<MapPageData>
updateCenterScaleRulerInputCache(engineSnapshot)
const mergedData = {
...engineSnapshot,
...centerScaleRulerInputCache,
...this.data,
showCenterScaleRuler: nextEnabled,
centerScaleRulerAnchorMode: nextAnchorMode,
} as MapPageData
this.setData({
...filterDebugOnlyPatch(engineSnapshot, this.data.showDebugPanel, nextEnabled),
showCenterScaleRuler: nextEnabled,
centerScaleRulerAnchorMode: nextAnchorMode,
...buildCenterScaleRulerPatch(mergedData),
...buildSideButtonState(mergedData),
})
@@ -1431,9 +1766,11 @@ Page({
this.setData({
showCenterScaleRuler: true,
centerScaleRulerAnchorMode: nextAnchorMode,
...buildSideButtonState({
...this.data,
showCenterScaleRuler: true,
centerScaleRulerAnchorMode: nextAnchorMode,
} as MapPageData),
})
@@ -1450,6 +1787,42 @@ Page({
}, 96) as unknown as number
},
handleSetCenterScaleRulerVisibleOn() {
this.applyCenterScaleRulerSettings(true, this.data.centerScaleRulerAnchorMode)
persistStoredUserSettings({
...loadStoredUserSettings(),
showCenterScaleRuler: true,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
})
},
handleSetCenterScaleRulerVisibleOff() {
this.applyCenterScaleRulerSettings(false, this.data.centerScaleRulerAnchorMode)
persistStoredUserSettings({
...loadStoredUserSettings(),
showCenterScaleRuler: false,
centerScaleRulerAnchorMode: this.data.centerScaleRulerAnchorMode,
})
},
handleSetCenterScaleRulerAnchorScreenCenter() {
this.applyCenterScaleRulerSettings(this.data.showCenterScaleRuler, 'screen-center')
persistStoredUserSettings({
...loadStoredUserSettings(),
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: 'screen-center',
})
},
handleSetCenterScaleRulerAnchorCompassCenter() {
this.applyCenterScaleRulerSettings(this.data.showCenterScaleRuler, 'compass-center')
persistStoredUserSettings({
...loadStoredUserSettings(),
showCenterScaleRuler: this.data.showCenterScaleRuler,
centerScaleRulerAnchorMode: 'compass-center',
})
},
handleToggleCenterScaleRulerAnchor() {
if (!this.data.showCenterScaleRuler) {
return
@@ -1459,9 +1832,10 @@ Page({
? 'compass-center'
: 'screen-center'
const engineSnapshot = mapEngine ? (mapEngine.getInitialData() as Partial<MapPageData>) : {}
updateCenterScaleRulerInputCache(engineSnapshot)
this.data.centerScaleRulerAnchorMode = nextAnchorMode
const mergedData = {
...engineSnapshot,
...centerScaleRulerInputCache,
...this.data,
centerScaleRulerAnchorMode: nextAnchorMode,
} as MapPageData

View File

@@ -28,10 +28,6 @@
<view class="map-stage__map-pulse {{mapPulseFxClass}}" wx:if="{{mapPulseVisible}}" style="left: {{mapPulseLeftPx}}px; top: {{mapPulseTopPx}}px;"></view>
<view class="map-stage__stage-fx {{stageFxClass}}" wx:if="{{stageFxVisible}}"></view>
<view class="game-punch-hint" wx:if="{{showPunchHintBanner && punchHintText}}" style="top: {{topInsetHeight}}px;">
<view class="game-punch-hint__text">{{punchHintText}}</view>
<view class="game-punch-hint__close" bindtap="handleClosePunchHint">×</view>
</view>
<view class="game-punch-feedback game-punch-feedback--{{punchFeedbackTone}} {{punchFeedbackFxClass}}" wx:if="{{punchFeedbackVisible}}">{{punchFeedbackText}}</view>
<view class="game-content-card {{contentCardFxClass}}" wx:if="{{contentCardVisible}}" bindtap="handleCloseContentCard">
<view class="game-content-card__title">{{contentCardTitle}}</view>
@@ -40,7 +36,7 @@
</view>
<view class="map-stage__overlay-center-layer" wx:if="{{!showDebugPanel && !showGameInfoPanel}}">
<view class="map-stage__overlay-center-layer" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel}}">
<view class="center-scale-ruler" wx:if="{{centerScaleRulerVisible}}" style="left: {{centerScaleRulerCenterXPx}}px; top: {{centerScaleRulerZeroYPx}}px; height: {{centerScaleRulerHeightPx}}px;">
<view class="center-scale-ruler__axis" style="bottom: {{centerScaleRulerAxisBottomPx}}px;"></view>
<view class="center-scale-ruler__arrow"></view>
@@ -84,13 +80,18 @@
</view>
</view>
<cover-view class="map-side-toggle" wx:if="{{!showDebugPanel && !showGameInfoPanel}}" style="top: {{topInsetHeight}}px;" bindtap="handleCycleSideButtons">
<view class="game-punch-hint" wx:if="{{showPunchHintBanner && punchHintText}}" style="top: {{topInsetHeight}}px;" catchtouchstart="handlePunchHintTap" catchtouchmove="handlePunchHintTap" catchtouchend="handlePunchHintTap">
<view class="game-punch-hint__text">{{punchHintText}}</view>
<view class="game-punch-hint__close" catchtouchstart="handlePunchHintTap" catchtouchmove="handlePunchHintTap" catchtouchend="handlePunchHintTap" catchtap="handleClosePunchHint">×</view>
</view>
<cover-view class="map-side-toggle" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel}}" style="top: {{topInsetHeight}}px;" bindtap="handleCycleSideButtons">
<cover-view class="map-side-button map-side-button--icon">
<cover-image class="map-side-button__image" src="{{sideToggleIconSrc}}"></cover-image>
</cover-view>
</cover-view>
<cover-view class="map-side-column map-side-column--left map-side-column--left-group" wx:if="{{!showDebugPanel && !showGameInfoPanel && showLeftButtonGroup}}" style="top: {{topInsetHeight}}px;">
<cover-view class="map-side-column map-side-column--left map-side-column--left-group" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel && showLeftButtonGroup}}" style="top: {{topInsetHeight}}px;">
<cover-view class="map-side-button map-side-button--icon" bindtap="handleToggleMapRotateMode"><cover-image class="map-side-button__rotate-image {{orientationMode === 'heading-up' ? 'map-side-button__rotate-image--active' : ''}}" src="../../assets/btn_map_rotate_cropped.png"></cover-image></cover-view>
<cover-view class="map-side-button map-side-button--muted"><cover-view class="map-side-button__text">1</cover-view></cover-view>
<cover-view class="{{sideButton2Class}}" bindtap="handleToggleGpsLock"><cover-view class="map-side-button__text">2</cover-view></cover-view>
@@ -98,7 +99,7 @@
<cover-view class="{{sideButton4Class}}" bindtap="handleForceExitGame"><cover-image class="map-side-button__action-image" src="../../assets/btn_exit.png"></cover-image></cover-view>
</cover-view>
<cover-view class="map-side-column map-side-column--right-main" wx:if="{{!showDebugPanel && !showGameInfoPanel && showRightButtonGroups}}" style="top: {{topInsetHeight}}px;">
<cover-view class="map-side-column map-side-column--right-main" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel && showRightButtonGroups}}" style="top: {{topInsetHeight}}px;">
<cover-view class="map-side-button"><cover-view class="map-side-button__text">5</cover-view></cover-view>
<cover-view class="map-side-button map-side-button--active"><cover-view class="map-side-button__text">6</cover-view></cover-view>
<cover-view class="map-side-button"><cover-view class="map-side-button__text">7</cover-view></cover-view>
@@ -107,24 +108,24 @@
<cover-view class="map-side-button map-side-button--active"><cover-view class="map-side-button__text">10</cover-view></cover-view>
</cover-view>
<cover-view class="map-side-column map-side-column--right-sub" wx:if="{{!showDebugPanel && !showGameInfoPanel && showRightButtonGroups}}" style="top: {{topInsetHeight}}px;">
<cover-view class="map-side-column map-side-column--right-sub" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel && showRightButtonGroups}}" style="top: {{topInsetHeight}}px;">
<cover-view class="{{sideButton11Class}}" bindtap="handleOpenGameInfoPanel"><cover-image class="map-side-button__action-image" src="../../assets/btn_info.png"></cover-image></cover-view>
<cover-view class="map-side-button"><cover-view class="map-side-button__text">12</cover-view></cover-view>
<cover-view class="{{sideButton13Class}}" bindtap="handleToggleCenterScaleRuler"><cover-view class="map-side-button__text">13</cover-view></cover-view>
<cover-view class="{{sideButton14Class}}" bindtap="handleToggleCenterScaleRulerAnchor"><cover-view class="map-side-button__text">14</cover-view></cover-view>
<cover-view class="{{sideButton12Class}}" bindtap="handleOpenSystemSettingsPanel"><cover-view class="map-side-button__text">12</cover-view></cover-view>
<cover-view class="map-side-button"><cover-view class="map-side-button__text">13</cover-view></cover-view>
<cover-view class="map-side-button"><cover-view class="map-side-button__text">14</cover-view></cover-view>
<cover-view class="map-side-button"><cover-view class="map-side-button__text">15</cover-view></cover-view>
<cover-view class="{{sideButton16Class}}" bindtap="handleSkipAction"><cover-image class="map-side-button__action-image" src="../../assets/btn_skip_cp.png"></cover-image></cover-view>
</cover-view>
<cover-view class="map-punch-button {{punchButtonEnabled ? 'map-punch-button--active' : ''}} {{punchButtonFxClass}}" wx:if="{{!showDebugPanel && !showGameInfoPanel}}" bindtap="handlePunchAction">
<cover-view class="map-punch-button {{punchButtonEnabled ? 'map-punch-button--active' : ''}} {{punchButtonFxClass}}" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel}}" bindtap="handlePunchAction">
<cover-view class="map-punch-button__text">{{punchButtonText}}</cover-view>
</cover-view>
<cover-view class="screen-button-layer screen-button-layer--start-left" wx:if="{{!showDebugPanel && !showGameInfoPanel && showBottomDebugButton && gameSessionStatus === 'idle'}}" bindtap="handleStartGame">
<cover-view class="screen-button-layer screen-button-layer--start-left" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel && showBottomDebugButton && gameSessionStatus === 'idle'}}" bindtap="handleStartGame">
<cover-view class="screen-button-layer__text screen-button-layer__text--start">开始</cover-view>
</cover-view>
<cover-view class="screen-button-layer screen-button-layer--bottom-left" wx:if="{{!showDebugPanel && !showGameInfoPanel && showBottomDebugButton}}" bindtap="handleToggleDebugPanel">
<cover-view class="screen-button-layer screen-button-layer--bottom-left" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel && showBottomDebugButton}}" bindtap="handleToggleDebugPanel">
<cover-view class="screen-button-layer__icon">
<cover-view class="screen-button-layer__line"></cover-view>
<cover-view class="screen-button-layer__stand"></cover-view>
@@ -132,7 +133,7 @@
<cover-view class="screen-button-layer__text">调试</cover-view>
</cover-view>
<swiper wx:if="{{!showGameInfoPanel}}" class="race-panel-swiper" current="{{hudPanelIndex}}" bindchange="handleHudPanelChange" duration="220" easing-function="easeOutCubic">
<swiper wx:if="{{!showGameInfoPanel && !showSystemSettingsPanel}}" class="race-panel-swiper" current="{{hudPanelIndex}}" bindchange="handleHudPanelChange" duration="220" easing-function="easeOutCubic">
<swiper-item>
<view class="race-panel race-panel--tone-{{panelTelemetryTone}}">
<view class="race-panel__tag race-panel__tag--top-left">{{panelActionTagText}}</view>
@@ -155,10 +156,10 @@
</view>
</view>
<view class="race-panel__cell race-panel__cell--timer">
<text class="race-panel__timer">{{panelTimerText}}</text>
<text class="race-panel__timer {{panelTimerFxClass}}">{{panelTimerText}}</text>
</view>
<view class="race-panel__cell race-panel__cell--mileage">
<view class="race-panel__mileage-wrap">
<view class="race-panel__mileage-wrap {{panelMileageFxClass}}">
<text class="race-panel__mileage">{{panelMileageText}}</text>
<view class="race-panel__chevrons">
<view class="race-panel__chevron"></view>
@@ -167,16 +168,16 @@
</view>
</view>
<view class="race-panel__cell race-panel__cell--distance">
<view class="race-panel__metric-group race-panel__metric-group--left">
<view class="race-panel__metric-group race-panel__metric-group--left {{panelDistanceFxClass}}">
<text class="race-panel__metric-value race-panel__metric-value--distance">{{panelDistanceValueText}}</text>
<text class="race-panel__metric-unit race-panel__metric-unit--distance">{{panelDistanceUnitText}}</text>
</view>
</view>
<view class="race-panel__cell race-panel__cell--progress">
<text class="race-panel__progress">{{panelProgressText}}</text>
<text class="race-panel__progress {{panelProgressFxClass}}">{{panelProgressText}}</text>
</view>
<view class="race-panel__cell race-panel__cell--speed">
<view class="race-panel__metric-group race-panel__metric-group--right">
<view class="race-panel__metric-group race-panel__metric-group--right {{panelSpeedFxClass}}">
<text class="race-panel__metric-value race-panel__metric-value--speed">{{panelSpeedValueText}}</text>
<text class="race-panel__metric-unit race-panel__metric-unit--speed">km/h</text>
</view>
@@ -201,13 +202,13 @@
<view class="race-panel__grid">
<view class="race-panel__cell race-panel__cell--action">
<view class="race-panel__metric-group race-panel__metric-group--left race-panel__metric-group--panel">
<view class="race-panel__metric-group race-panel__metric-group--left race-panel__metric-group--panel {{panelHeartRateFxClass}}">
<text class="race-panel__metric-value race-panel__metric-value--telemetry">{{panelHeartRateValueText}}</text>
<text class="race-panel__metric-unit race-panel__metric-unit--telemetry">{{panelHeartRateUnitText}}</text>
</view>
</view>
<view class="race-panel__cell race-panel__cell--timer">
<text class="race-panel__timer">{{panelTimerText}}</text>
<text class="race-panel__timer {{panelTimerFxClass}}">{{panelTimerText}}</text>
</view>
<view class="race-panel__cell race-panel__cell--mileage">
<view class="race-panel__metric-group race-panel__metric-group--right race-panel__metric-group--panel">
@@ -237,7 +238,7 @@
</view>
</swiper-item>
</swiper>
<view class="race-panel-pager" wx:if="{{!showDebugPanel && !showGameInfoPanel}}">
<view class="race-panel-pager" wx:if="{{!showDebugPanel && !showGameInfoPanel && !showSystemSettingsPanel}}">
<view class="race-panel-pager__dot {{hudPanelIndex === 0 ? 'race-panel-pager__dot--active' : ''}}"></view>
<view class="race-panel-pager__dot {{hudPanelIndex === 1 ? 'race-panel-pager__dot--active' : ''}}"></view>
</view>
@@ -281,6 +282,93 @@
</view>
</view>
<view class="game-info-modal" wx:if="{{showSystemSettingsPanel}}" bindtap="handleCloseSystemSettingsPanel">
<view class="game-info-modal__dialog" catchtap="handleSystemSettingsPanelTap">
<view class="game-info-modal__header">
<view class="game-info-modal__header-main">
<view class="game-info-modal__eyebrow">SYSTEM SETTINGS</view>
<view class="game-info-modal__title">系统设置</view>
<view class="game-info-modal__subtitle">用户端偏好与设备级选项</view>
</view>
<view class="game-info-modal__header-actions">
<view class="game-info-modal__close" bindtap="handleCloseSystemSettingsPanel">关闭</view>
</view>
</view>
<scroll-view class="game-info-modal__content" scroll-y enhanced show-scrollbar="true">
<view class="debug-section debug-section--info">
<view class="debug-section__header">
<view class="debug-section__title">01. 动画性能</view>
<view class="debug-section__desc">根据设备性能切换动画强度,低端机建议精简</view>
</view>
<view class="info-panel__row">
<text class="info-panel__label">当前级别</text>
<text class="info-panel__value">{{animationLevel === 'lite' ? '精简' : '标准'}}</text>
</view>
<view class="control-row">
<view class="control-chip {{animationLevel === 'standard' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetAnimationLevelStandard">标准</view>
<view class="control-chip {{animationLevel === 'lite' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetAnimationLevelLite">精简</view>
</view>
</view>
<view class="debug-section debug-section--info">
<view class="debug-section__header">
<view class="debug-section__title">02. 比例尺显示</view>
<view class="debug-section__desc">控制比例尺显示与否,默认沿用你的本地偏好</view>
</view>
<view class="info-panel__row">
<text class="info-panel__label">当前状态</text>
<text class="info-panel__value">{{showCenterScaleRuler ? '显示' : '隐藏'}}</text>
</view>
<view class="control-row">
<view class="control-chip {{showCenterScaleRuler ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCenterScaleRulerVisibleOn">显示</view>
<view class="control-chip {{!showCenterScaleRuler ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCenterScaleRulerVisibleOff">隐藏</view>
</view>
</view>
<view class="debug-section debug-section--info">
<view class="debug-section__header">
<view class="debug-section__title">03. 比例尺基准点</view>
<view class="debug-section__desc">设置比例尺零点锚定位置,可跟随屏幕中心或指北针圆心</view>
</view>
<view class="info-panel__row">
<text class="info-panel__label">当前锚点</text>
<text class="info-panel__value">{{centerScaleRulerAnchorMode === 'compass-center' ? '指北针圆心' : '屏幕中心'}}</text>
</view>
<view class="control-row">
<view class="control-chip {{centerScaleRulerAnchorMode === 'screen-center' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCenterScaleRulerAnchorScreenCenter">屏幕中心</view>
<view class="control-chip {{centerScaleRulerAnchorMode === 'compass-center' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCenterScaleRulerAnchorCompassCenter">指北针圆心</view>
</view>
</view>
<view class="debug-section debug-section--info">
<view class="debug-section__header">
<view class="debug-section__title">04. 北参考</view>
<view class="debug-section__desc">切换磁北/真北作为地图与指北针参考</view>
</view>
<view class="info-panel__row">
<text class="info-panel__label">当前参考</text>
<text class="info-panel__value">{{northReferenceText}}</text>
</view>
<view class="control-row">
<view class="control-chip {{northReferenceMode === 'magnetic' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetNorthReferenceMagnetic">磁北</view>
<view class="control-chip {{northReferenceMode === 'true' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetNorthReferenceTrue">真北</view>
</view>
</view>
<view class="debug-section debug-section--info">
<view class="debug-section__header">
<view class="debug-section__title">05. 心率设备</view>
<view class="debug-section__desc">清除已记住的首选心率带设备,下次重新选择</view>
</view>
<view class="control-row">
<view class="control-chip control-chip--secondary" bindtap="handleClearPreferredHeartRateDevice">清除首选设备</view>
</view>
</view>
</scroll-view>
</view>
</view>
<view class="debug-modal" wx:if="{{showDebugPanel}}" bindtap="handleCloseDebugPanel">
<view class="debug-modal__dialog" catchtap="handleDebugPanelTap">
<view class="debug-modal__header">
@@ -464,6 +552,19 @@
<text class="info-panel__label">Heading Confidence</text>
<text class="info-panel__value">{{headingConfidenceText}}</text>
</view>
<view class="info-panel__row">
<text class="info-panel__label">Compass Source</text>
<text class="info-panel__value">{{compassSourceText}}</text>
</view>
<view class="info-panel__row">
<text class="info-panel__label">Compass Tune</text>
<text class="info-panel__value">{{compassTuningProfileText}}</text>
</view>
<view class="control-row">
<view class="control-chip {{compassTuningProfile === 'smooth' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCompassTuningSmooth">顺滑</view>
<view class="control-chip {{compassTuningProfile === 'balanced' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCompassTuningBalanced">平衡</view>
<view class="control-chip {{compassTuningProfile === 'responsive' ? 'control-chip--active' : 'control-chip--secondary'}}" bindtap="handleSetCompassTuningResponsive">跟手</view>
</view>
<view class="info-panel__row info-panel__row--stack">
<text class="info-panel__label">Accel</text>
<text class="info-panel__value">{{accelerometerText}}</text>

View File

@@ -85,6 +85,10 @@
animation: stage-fx-finish 0.76s ease-out 1;
}
.map-stage__stage-fx--control {
animation: stage-fx-control 0.52s ease-out 1;
}
.map-stage__overlay {
position: absolute;
inset: 0;
@@ -834,6 +838,10 @@
text-shadow: 0 2rpx 0 rgba(255, 255, 255, 0.2);
}
.race-panel__timer--fx-tick {
animation: race-panel-timer-tick 0.32s cubic-bezier(0.24, 0.86, 0.3, 1) 1;
}
.race-panel__mileage {
max-width: 100%;
box-sizing: border-box;
@@ -851,6 +859,10 @@
transform: translateX(-16rpx);
}
.race-panel__mileage-wrap--fx-update {
animation: race-panel-mileage-update 0.36s cubic-bezier(0.22, 0.88, 0.34, 1) 1;
}
.race-panel__metric-group {
max-width: 100%;
box-sizing: border-box;
@@ -864,11 +876,23 @@
transform: translateX(16rpx);
}
.race-panel__metric-group--fx-distance-success {
animation: race-panel-distance-success 0.56s cubic-bezier(0.22, 0.88, 0.34, 1) 1;
}
.race-panel__metric-group--right {
justify-content: center;
transform: translateX(-16rpx);
}
.race-panel__metric-group--fx-speed-update {
animation: race-panel-speed-update 0.36s cubic-bezier(0.22, 0.88, 0.34, 1) 1;
}
.race-panel__metric-group--fx-heart-rate-update {
animation: race-panel-heart-rate-update 0.4s cubic-bezier(0.2, 0.9, 0.3, 1) 1;
}
.race-panel__metric-value {
line-height: 1;
text-shadow: 0 2rpx 0 rgba(255, 255, 255, 0.16);
@@ -924,6 +948,38 @@
text-shadow: 0 2rpx 0 rgba(255, 255, 255, 0.16);
}
.race-panel__progress--fx-success {
animation: race-panel-progress-success 0.56s cubic-bezier(0.2, 0.88, 0.32, 1) 1;
}
.race-panel__progress--fx-finish {
animation: race-panel-progress-finish 0.68s cubic-bezier(0.18, 0.92, 0.28, 1) 1;
}
@keyframes race-panel-timer-tick {
0% { transform: translateY(0) scale(1); opacity: 0.94; }
35% { transform: translateY(-2rpx) scale(1.04); opacity: 1; }
100% { transform: translateY(0) scale(1); opacity: 1; }
}
@keyframes race-panel-mileage-update {
0% { transform: translateX(-16rpx) scale(1); opacity: 0.94; }
40% { transform: translateX(-16rpx) scale(1.05); opacity: 1; }
100% { transform: translateX(-16rpx) scale(1); opacity: 1; }
}
@keyframes race-panel-speed-update {
0% { transform: translateX(-16rpx) scale(1); opacity: 0.94; }
40% { transform: translateX(-16rpx) scale(1.06); opacity: 1; }
100% { transform: translateX(-16rpx) scale(1); opacity: 1; }
}
@keyframes race-panel-heart-rate-update {
0% { transform: translateX(16rpx) scale(1); opacity: 0.94; }
38% { transform: translateX(16rpx) scale(1.05); opacity: 1; }
100% { transform: translateX(16rpx) scale(1); opacity: 1; }
}
.race-panel__zone {
display: flex;
flex-direction: column;
@@ -982,6 +1038,72 @@
right: 0;
bottom: 0;
}
@keyframes race-panel-distance-success {
0% {
transform: translateX(16rpx) scale(1);
opacity: 1;
}
28% {
transform: translateX(16rpx) scale(1.09);
opacity: 1;
}
62% {
transform: translateX(16rpx) scale(0.98);
opacity: 0.96;
}
100% {
transform: translateX(16rpx) scale(1);
opacity: 1;
}
}
@keyframes race-panel-progress-success {
0% {
transform: scale(1) translateY(0);
opacity: 1;
}
24% {
transform: scale(1.16) translateY(-4rpx);
opacity: 1;
}
60% {
transform: scale(0.98) translateY(0);
opacity: 0.96;
}
100% {
transform: scale(1) translateY(0);
opacity: 1;
}
}
@keyframes race-panel-progress-finish {
0% {
transform: scale(1) translateY(0);
opacity: 1;
}
20% {
transform: scale(1.2) translateY(-6rpx);
opacity: 1;
}
46% {
transform: scale(1.08) translateY(-2rpx);
opacity: 1;
}
100% {
transform: scale(1) translateY(0);
opacity: 1;
}
}
.map-punch-button {
position: absolute;
right: 24rpx;
@@ -1593,7 +1715,7 @@
font-size: 24rpx;
line-height: 1.2;
text-align: left;
z-index: 16;
z-index: 40;
pointer-events: auto;
}
@@ -1603,9 +1725,9 @@
}
.game-punch-hint__close {
width: 40rpx;
height: 40rpx;
flex: 0 0 40rpx;
width: 56rpx;
height: 56rpx;
flex: 0 0 56rpx;
border-radius: 999rpx;
display: flex;
align-items: center;
@@ -1939,3 +2061,21 @@
backdrop-filter: brightness(1);
}
}
@keyframes stage-fx-control {
0% {
opacity: 0;
background: radial-gradient(circle at 50% 50%, rgba(138, 255, 235, 0.16) 0%, rgba(138, 255, 235, 0.06) 26%, rgba(255, 255, 255, 0) 60%);
backdrop-filter: brightness(1);
}
36% {
opacity: 1;
background: radial-gradient(circle at 50% 50%, rgba(138, 255, 235, 0.24) 0%, rgba(138, 255, 235, 0.1) 32%, rgba(255, 255, 255, 0.03) 72%);
backdrop-filter: brightness(1.03);
}
100% {
opacity: 0;
background: radial-gradient(circle at 50% 50%, rgba(138, 255, 235, 0) 0%, rgba(138, 255, 235, 0) 100%);
backdrop-filter: brightness(1);
}
}

View File

@@ -0,0 +1,24 @@
export type AnimationLevel = 'standard' | 'lite'
const LITE_BENCHMARK_THRESHOLD = 18
const LITE_DEVICE_MEMORY_GB = 3
export function resolveAnimationLevel(systemInfo?: WechatMiniprogram.SystemInfo): AnimationLevel {
const info = systemInfo || wx.getSystemInfoSync()
const benchmarkLevel = Number((info as WechatMiniprogram.SystemInfo & { benchmarkLevel?: number }).benchmarkLevel)
const deviceMemory = Number((info as WechatMiniprogram.SystemInfo & { deviceMemory?: number }).deviceMemory)
if (Number.isFinite(benchmarkLevel) && benchmarkLevel > 0 && benchmarkLevel <= LITE_BENCHMARK_THRESHOLD) {
return 'lite'
}
if (Number.isFinite(deviceMemory) && deviceMemory > 0 && deviceMemory <= LITE_DEVICE_MEMORY_GB) {
return 'lite'
}
return 'standard'
}
export function formatAnimationLevelText(level: AnimationLevel): string {
return level === 'lite' ? '精简' : '标准'
}