Refine telemetry-driven HUD and fitness feedback
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9
miniprogram/game/telemetry/telemetryEvent.ts
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9
miniprogram/game/telemetry/telemetryEvent.ts
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import { type LonLatPoint } from '../../utils/projection'
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import { type GameSessionStatus } from '../core/gameSessionState'
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export type TelemetryEvent =
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| { type: 'reset' }
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| { type: 'session_state_updated'; at: number; status: GameSessionStatus; startedAt: number | null; endedAt: number | null }
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| { type: 'target_updated'; controlId: string | null; point: LonLatPoint | null }
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| { type: 'gps_updated'; at: number; lon: number; lat: number; accuracyMeters: number | null }
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| { type: 'heart_rate_updated'; at: number; bpm: number | null }
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