Add config-driven game host updates
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@@ -17,6 +17,7 @@ export interface GameControl {
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kind: GameControlKind
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point: LonLatPoint
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sequence: number | null
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score: number | null
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displayContent: GameControlDisplayContent | null
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}
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@@ -27,6 +28,10 @@ export interface GameDefinition {
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controlRadiusMeters: number
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punchRadiusMeters: number
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punchPolicy: PunchPolicyType
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requiresFocusSelection: boolean
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skipEnabled: boolean
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skipRadiusMeters: number
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skipRequiresConfirm: boolean
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controls: GameControl[]
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autoFinishOnLastControl: boolean
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audioConfig?: GameAudioConfig
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