Files
cmr-mini/miniprogram/game/content/courseToGameDefinition.ts

185 lines
6.2 KiB
TypeScript

import {
type GameContentExperienceConfig,
type GameContentExperienceConfigOverride,
type GameDefinition,
type GameControl,
type GameControlDisplayContent,
type GameControlDisplayContentOverride,
type PunchPolicyType,
} from '../core/gameDefinition'
import { type OrienteeringCourseData } from '../../utils/orienteeringCourse'
function sortBySequence<T extends { sequence: number | null }>(items: T[]): T[] {
return [...items].sort((a, b) => (a.sequence || 0) - (b.sequence || 0))
}
function buildDisplayBody(label: string, sequence: number | null): string {
if (typeof sequence === 'number') {
return `检查点 ${sequence} · ${label || String(sequence)}`
}
return label
}
function applyExperienceOverride(
baseExperience: GameContentExperienceConfig | null,
override: GameContentExperienceConfigOverride | undefined,
): GameContentExperienceConfig | null {
if (!override) {
return baseExperience
}
if (override.type === 'native') {
return {
type: 'native',
url: null,
bridge: 'content-v1',
fallback: 'native',
}
}
if (override.type === 'h5' && override.url) {
return {
type: 'h5',
url: override.url,
bridge: override.bridge || (baseExperience ? baseExperience.bridge : 'content-v1'),
fallback: override.fallback || 'native',
}
}
return baseExperience
}
function applyDisplayContentOverride(
baseContent: GameControlDisplayContent,
override: GameControlDisplayContentOverride | undefined,
): GameControlDisplayContent {
if (!override) {
return baseContent
}
return {
title: override.title || baseContent.title,
body: override.body || baseContent.body,
autoPopup: override.autoPopup !== undefined ? override.autoPopup : baseContent.autoPopup,
once: override.once !== undefined ? override.once : baseContent.once,
priority: override.priority !== undefined ? override.priority : baseContent.priority,
clickTitle: override.clickTitle !== undefined ? override.clickTitle : baseContent.clickTitle,
clickBody: override.clickBody !== undefined ? override.clickBody : baseContent.clickBody,
contentExperience: applyExperienceOverride(baseContent.contentExperience, override.contentExperience),
clickExperience: applyExperienceOverride(baseContent.clickExperience, override.clickExperience),
}
}
export function buildGameDefinitionFromCourse(
course: OrienteeringCourseData,
controlRadiusMeters: number,
mode: GameDefinition['mode'] = 'classic-sequential',
autoFinishOnLastControl = true,
punchPolicy: PunchPolicyType = 'enter-confirm',
punchRadiusMeters = 5,
requiresFocusSelection = false,
skipEnabled = false,
skipRadiusMeters = 30,
skipRequiresConfirm = true,
controlScoreOverrides: Record<string, number> = {},
controlContentOverrides: Record<string, GameControlDisplayContentOverride> = {},
defaultControlScore: number | null = null,
): GameDefinition {
const controls: GameControl[] = []
for (let startIndex = 0; startIndex < course.layers.starts.length; startIndex += 1) {
const start = course.layers.starts[startIndex]
const startId = `start-${startIndex + 1}`
controls.push({
id: startId,
code: start.label || 'S',
label: start.label || 'Start',
kind: 'start',
point: start.point,
sequence: null,
score: null,
displayContent: applyDisplayContentOverride({
title: '比赛开始',
body: `${start.label || '开始点'}已激活,按提示前往下一个目标点。`,
autoPopup: true,
once: false,
priority: 1,
clickTitle: '比赛开始',
clickBody: `${start.label || '开始点'}已激活,按提示前往下一个目标点。`,
contentExperience: null,
clickExperience: null,
}, controlContentOverrides[startId]),
})
}
for (const control of sortBySequence(course.layers.controls)) {
const label = control.label || String(control.sequence)
const controlId = `control-${control.sequence}`
const score = controlId in controlScoreOverrides
? controlScoreOverrides[controlId]
: defaultControlScore
controls.push({
id: controlId,
code: label,
label,
kind: 'control',
point: control.point,
sequence: control.sequence,
score,
displayContent: applyDisplayContentOverride({
title: score !== null ? `收集 ${label} (+${score}分)` : `收集 ${label}`,
body: score !== null ? `${buildDisplayBody(label, control.sequence)} · ${score}` : buildDisplayBody(label, control.sequence),
autoPopup: true,
once: false,
priority: 1,
clickTitle: score !== null ? `收集 ${label} (+${score}分)` : `收集 ${label}`,
clickBody: score !== null ? `${buildDisplayBody(label, control.sequence)} · ${score}` : buildDisplayBody(label, control.sequence),
contentExperience: null,
clickExperience: null,
}, controlContentOverrides[controlId]),
})
}
for (let finishIndex = 0; finishIndex < course.layers.finishes.length; finishIndex += 1) {
const finish = course.layers.finishes[finishIndex]
const finishId = `finish-${finishIndex + 1}`
const legacyFinishId = `finish-${controls.length + 1}`
controls.push({
id: finishId,
code: finish.label || 'F',
label: finish.label || 'Finish',
kind: 'finish',
point: finish.point,
sequence: null,
score: null,
displayContent: applyDisplayContentOverride({
title: '完成路线',
body: `${finish.label || '结束点'}已完成,准备查看本局结果。`,
autoPopup: true,
once: false,
priority: 2,
clickTitle: '完成路线',
clickBody: `${finish.label || '结束点'}已完成,准备查看本局结果。`,
contentExperience: null,
clickExperience: null,
}, controlContentOverrides[finishId] || controlContentOverrides[legacyFinishId]),
})
}
return {
id: `course-${course.title || 'default'}`,
mode,
title: course.title || (mode === 'score-o' ? 'Score-O' : 'Classic Sequential'),
controlRadiusMeters,
punchRadiusMeters,
punchPolicy,
requiresFocusSelection,
skipEnabled,
skipRadiusMeters,
skipRequiresConfirm,
controls,
autoFinishOnLastControl,
}
}