40 lines
1.0 KiB
TypeScript
40 lines
1.0 KiB
TypeScript
export interface GamePresentationState {
|
|
activeControlIds: string[]
|
|
activeControlSequences: number[]
|
|
activeStart: boolean
|
|
completedStart: boolean
|
|
activeFinish: boolean
|
|
completedFinish: boolean
|
|
revealFullCourse: boolean
|
|
activeLegIndices: number[]
|
|
completedLegIndices: number[]
|
|
completedControlIds: string[]
|
|
completedControlSequences: number[]
|
|
progressText: string
|
|
punchableControlId: string | null
|
|
punchButtonEnabled: boolean
|
|
punchButtonText: string
|
|
punchHintText: string
|
|
}
|
|
|
|
export const EMPTY_GAME_PRESENTATION_STATE: GamePresentationState = {
|
|
activeControlIds: [],
|
|
activeControlSequences: [],
|
|
activeStart: false,
|
|
completedStart: false,
|
|
activeFinish: false,
|
|
completedFinish: false,
|
|
revealFullCourse: false,
|
|
activeLegIndices: [],
|
|
completedLegIndices: [],
|
|
completedControlIds: [],
|
|
completedControlSequences: [],
|
|
progressText: '0/0',
|
|
punchableControlId: null,
|
|
punchButtonEnabled: false,
|
|
punchButtonText: '打点',
|
|
punchHintText: '等待进入检查点范围',
|
|
}
|
|
|
|
|