165 lines
3.1 KiB
Markdown
165 lines
3.1 KiB
Markdown
# 顺序赛最小配置模板
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本文档提供一份 **顺序赛(`classic-sequential`)最小可跑配置模板**。
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目标:
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- 只保留顺序赛跑通所需的最少字段
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- 适合快速起活动、联调、排查配置链
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- 每个字段都带简要说明
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---
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## 1. 最小模板
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```json
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{
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"schemaVersion": "1",
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"version": "2026.03.30",
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"app": {
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"id": "sample-classic-minimal-001",
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"title": "顺序赛最小示例"
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},
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"map": {
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"tiles": "../map/lxcb-001/tiles/",
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"mapmeta": "../map/lxcb-001/tiles/meta.json"
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},
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"playfield": {
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"kind": "course",
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"source": {
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"type": "kml",
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"url": "../kml/lxcb-001/10/c01.kml"
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}
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},
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"game": {
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"mode": "classic-sequential",
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"punch": {
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"policy": "enter-confirm",
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"radiusMeters": 5
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}
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}
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}
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```
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---
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## 2. 字段说明
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### `schemaVersion`
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- 类型:`string`
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- 必填:是
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- 说明:配置结构版本
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- 当前建议值:`"1"`
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### `version`
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- 类型:`string`
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- 必填:是
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- 说明:配置版本号
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### `app.id`
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- 类型:`string`
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- 必填:是
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- 说明:活动配置实例 ID
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### `app.title`
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- 类型:`string`
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- 必填:是
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- 说明:活动标题 / 比赛名称
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### `map.tiles`
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- 类型:`string`
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- 必填:是
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- 说明:地图瓦片根路径
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### `map.mapmeta`
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- 类型:`string`
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- 必填:是
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- 说明:地图 meta 文件路径
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### `playfield.kind`
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- 类型:`string`
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- 必填:是
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- 说明:空间对象类型
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- 顺序赛固定使用:`course`
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### `playfield.source.type`
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- 类型:`string`
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- 必填:是
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- 说明:空间底稿来源类型
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- 当前推荐值:`kml`
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### `playfield.source.url`
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- 类型:`string`
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- 必填:是
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- 说明:KML 文件路径
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### `game.mode`
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- 类型:`string`
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- 必填:是
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- 说明:玩法模式
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- 顺序赛固定值:`classic-sequential`
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### `game.punch.policy`
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- 类型:`string`
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- 必填:是
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- 说明:打点策略
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- 当前常用值:
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- `enter-confirm`:进入范围后用户再点击确认打点
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- `enter`:进入范围自动打点
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### `game.punch.radiusMeters`
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- 类型:`number`
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- 必填:是
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- 说明:打点判定半径,单位米
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- 建议默认值:`5`
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---
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## 3. 当前默认逻辑
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如果你不写下面这些字段,顺序赛会按当前客户端默认逻辑运行:
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- `map.declination`
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- 默认按 `0` 处理
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- `map.initialView.zoom`
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- 默认由客户端初始视口逻辑接管
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- `playfield.CPRadius`
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- 默认按客户端内置值处理
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- `game.session.*`
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- 默认手动开始、要求起点打卡、终点打卡
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- `game.sequence.skip.*`
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- 默认不启用跳点
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- `game.guidance.*`
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- 默认使用当前引导逻辑
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- `resources.*`
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- 默认 profile
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- `debug.*`
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- 默认关闭
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---
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## 4. 适用场景
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这份模板适合:
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- 快速验证顺序赛主流程
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- 联调地图和 KML
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- 后台先跑通最小顺序赛配置
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如果要看更完整版本,请继续参考:
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- [D:\dev\cmr-mini\doc\config-template-full-current.md](D:/dev/cmr-mini/doc/config-template-full-current.md)
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- [D:\dev\cmr-mini\event\classic-sequential.json](D:/dev/cmr-mini/event/classic-sequential.json)
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